Little doodle. Does anyone else remember in 2011 the final skyward sword cutscene where he looked into the camera and said “Nintendo now supports the lgbt+ community”
seen from Brazil

seen from Netherlands
seen from South Africa
seen from Italy

seen from United States
seen from Iraq
seen from China
seen from United States

seen from United States
seen from United States
seen from United Kingdom
seen from China

seen from Iraq
seen from Türkiye
seen from United States

seen from United States
seen from Germany
seen from United States

seen from United Kingdom
seen from United States
Little doodle. Does anyone else remember in 2011 the final skyward sword cutscene where he looked into the camera and said “Nintendo now supports the lgbt+ community”
Just sharing a few old pics from "Not enough pixels to print an 8x10 land... Maybe tumblr doesn't do this justice... IDK. I'm not going to blow up your phones with millions of these... just showing how "almost there" we were two decades ago with digicams vs where we're going to be this week.
Beautiful easing of the camera in opening scene of Superbrothers: Sword & Sworcery by @capygames. Camera also has little bump back and forth as it comes down.
My hunch is it’s not all pre-scripted movement - camera is probably coded to ease towards destination object, creating very natural camera movement.
Also notice each section of the scythian and the shield have a subtle glitching-into-existence effect.
http://store.steampowered.com/app/204060/
Low-pixel running animation reference from Metal Gear Ghost Babel for Game Boy Color
AND
Cool elevator perspective.