screenshot saturday!

seen from Netherlands
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seen from United States
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seen from United States
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seen from United States
screenshot saturday!
Hey, here's an update on my game dev project for class, Mainframe. Meteor Blitz (the robot) can now walk in two whole directions (!) and use four different attacks!
(Created in Unity using the Universal Fighting Engine tools and template asset. The model, rig, animations, and moveset design and parameters are my work. Everything else is provided and will be replaced in due time.)
shadow dropped a new vn. can check it out if you want
Work at a failing beauty shop and try to find love (?)
Made this illustration of Urianger just so I could experiment with animating an illustration.
Illustration - Photohop Cards - Zbrush/Photoshop Animation and effects - Unity
Overhauled version of the old demo
I released a new demo of my game after several months.
I reworked lots of stuff but overall the game concept is still the same. The demo is really short and simple (mostly because I put it together in a rush to meet the deadline of Demo Day) but I hope you will try it out and enjoy it even just a little bit!
I won’t go over the list of things that have changed since the last demo since I already mentioned them several times in previous posts while I was still working on said things, but you can look at my blog to see what I’m talking about.
Anyway, I hope you like it. If you have any feedback don’t hesitate to let me know in any way you want. Comments and reblogs are very welcome! I want to get as many people to see and play this demo to gather feedback. This will in part affect how the game will evolve.
Thank you in advance!
Some of our favorite pieces from our weekend visit to the Bezt (Etam Cru) gallery in the Lower East Side. Got inspired to start painting again and figured this might be a great route to exploring a different perspective on Selfless.
Here's one of the customers for coffee shop in all her colors. Customers come and go from your shop but sometimes they'll talk to you, tip you, or invite you to play a minigame!
Character art by @piichiking
Beta is here!
Yesterday Flux reached its beta milestone and it has come an extremely long way since alpha. Now looking forward to the two weeks of gold ahead I am excited to see what we can do.