WORLDVIEW INFO TEXT POST: INTRO TO RACES
ABOUT RACES IN WORLDVIEW : The four races are - Masic, Skeleton, Metazoan, and Mechanoid. All characters are one of these races. The genetics don't mix in WV, while all races can have healthy offspring with each other, the resulting offspring will take the trait of one parent or the other. A Metazoan and a Skeleton couple will have a child that is one or the other - even if there is a different race, such as a Mechanoid, in either parents OWN parentage, the child will still DIRECTLY after its parents. There is no skipping generations of the genetics.
MASIC: Masic is the oldest race and the 'start' of life in the universe. These were the first civilations and the only 'race' around for a long time, though they did vary greatly in shape, size, skin tone, and the like (much like our normal real life earth). Masics first discovered that they had abilities and access to magic at an unknown point in time, but they were innovative enough to start developing and focusing on abilities to either benefit or hurt others... As far as abilities go, Masic's have the most 'flexible' and specialized potential out of all the races. They can have a magical 'skill set' rather than a single ability, though their power can be diluted. As a result, things such as summoners, witches, supernatural ninjas, and the like do exist, but they will never be as strong as say, someone with a single super strength ability.
SKELETON: The second oldest race and having been around for tens of thousands of years alongside Masics. The Skeleton race appeared during this universes' period of 'magical innovation and discovery', where abilities and powers were first recorded to start being 'studied'. This period of burst in magic led to the birth of the first Necromancer, who was talented in his abilities and started to play with the idea of raising the dead. After many years of practice, he finally succeeded - but he was almost TOO successful. The raised Skeleton was deemed well enough to attract a soul, and awoke as a fully talking, breathing, opinion-creating being. The development of magic was so open minded at the time, thanks to the insane amount of practice and new discoveries being made left and right at the time, that the new creation was fully accepted in choice areas. Oddly enough, this didn't seem to happen in just one part of the world, and it was soon discovered that the Skeletons could pro create with the general populace...and eventually came to be fully accepted. Skeletons rely almost purely on the magic for survival, unlike the other races, they don't have a physical 'system' that can help run their bodies. Though, being originally raised from a dead Masic, their 'bodies' retain almost a ghostly imprint of a Masic's organ-based system. They still require proper food and care, and can get sick and need to 'breathe' as they are living, breathing creatures who LIVE. As such, having soul issues is worst for a Skeleton, which pumps and provides magic into their 'nervous' system, a main magic line that runs in the spinal canal and disperses magic to run the boy appropriatly in an invisble, ghostly and complex system of nerves and 'veins'.
METAZOAN : Metazoans NATURALLY evolved from the world itself. Places that seem to be completely OVERFLOWING with natural magic seeped into the animal life around them until they became so smart, so large, and so aware, that the wildlife naturally started to attract human souls. With Masics being the blueprint for 'life on earth', the animals started to take on a more 'Masic' shape to them - these days, the evolution point seems to have reached a 'limit', though Metazoans of various shapes and sizes tend to exist. The more animalistic the Metazoan, the closer they are to their 'roots', though some Metazoans seem to be hardly animalistic at all. Metazoan abilities tend to be simpler, as their magic assissts their evolved bodies to help distribute their animalisitc traits. For instance if a Metazoan with spider traits exists, they will be able to NATURALLY create webbing and climb on walls. But their magic adapts the masic parts of their body to work WITH these abilities so they are not hindered. A Shark Metazoan by a similar idea, would have magically assissted breathing capabilities so they could easily switch between underwater and overland life.
MECHANOIDS : Mechanoids are the 'newest' race, and again, the magic in the surrounding area seems to have affected how they came to be the most. Story goes that late one night, an early inventor was tinkering on a robotic maid to help around the house after the loss of his wife. What came to be was a fully functioning though basic robot who started blank at first...but seemingly grew more and more aware of its surroundings as time went by. Eventually, its said that the robot left the man and went on to make others like her, and approached the general populace with peace and caution. Mechanoids had a rough time integrating into the public eye for some time, and while progressive minds of Mainstay had few incidents when they first appeared, not every country was so willing to accept a 'self made' life existing. Mechanoids , because of their 'robotic' nature, exhibit more natural superior strength and perceptions, but they're soul-given abilities tend to suffer in exchange. They are not regarded as very powerful or 'useful' people at times, depending on the area.
WORLDVIEW SOULS : Every PERSON has a soul. Souls come from and are handled by the immortal plane, and every soul has a color and an ability. The colors are irrelevant - they may influence eye color, and in skeletons the soul color determines their magic color and sometimes affects their eyelights. Many Skeletons simply have blank, white eyelights, while others might have colored eyes. Soul abilites fall under many categories and abilites, an almost unlimited number of them. There are some broad range abilities such as : Dimensional Magic Spellpowers (Being a Witch/Sorcerer) General Creation Magic A Set of Skills such as being a Ninja, a Psychic, Necromancy, etc. As well as simpler, more specialized abilities. Some examples: Flight Teleportation Supernatural Strength Creation (Element) Creation (Food types) Heightened Sense (Such as Dark Vision, Supernatural sense of smell, hearing, or the like) X-Ray Vision ...etc. Anything you can think of, really. But any soul can have any ability with any color. A soul can be gifted with a high amount of power or be unfortunate enough to be defective and the person is barely able to muster an ability at all - it all varies. Skeleton souls tend to be naturally more powerful as their bodies require higher magic levels to funcion. Metazoans and Mechanoids have comparable power but Mechanoids seem to almost be oddly hindered from having more luxurious or whats considered 'lavish' abilities, as their bodies can seemingly do SO much. And Masics have the most flexible and maximum potential to do insane things - nobody seem to know why.