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Успех: минимальная окупаемость
Перевод совсем свежей статьи от Дэниэла Кука, на пальцах объясняющей предпосылки существования f2p и главный источник его победного шествия. (more…)
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Ex-Gears of War Boss Doubts VR's Mainstream Appeal
Ex-Gears of War Boss Doubts VR's Mainstream Appeal #vr #virtualreality
Mike Capps, former president of Gears of War creator Epic Games, is skeptical about virtual reality reaching a wide audience. He says in a new interview that, regardless of how exciting technology like Oculus Rift and Vive might be, there are still major hurdles to overcome.
Speaking with GamesIndustry International, Capps said pricing could be an issue. He also said that, if people didn’t want…
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Former Epic President Mike Capps No Longer With Studio
-Marcus Lawrence
Mike Capps, the former Epic President has left the studio entirely. It would be more accurate to say that since February 11th, Capps was no longer associated with Epic Games.
"When we announced that I wanted to transition out of my leadership role at Epic, the plan was for a continued but less active role, service on the board of directors, and ideally, being that eccentric semi-retired guy who still comes to playtests and gold parties," Capps wrote this on his Facebook page.
Capps is more focused on the birth of his first child in just a mere few weeks. Nevertheless, Capps expressed his desire to still be a part of the gaming industry.
"Games have been so good to me, and I’m delighted to have the time to give back," he writes. "I’m a member of several game industry boards, and I’m proud to serve as an advocate for our art in Washington. I’m considering seats on a few company and advisory boards, as well as options for teaching at one of the world-class universities in the North Carolina Triangle area."
Hopefully, everything works out for Capps and his future endeavors but I doubt this will be the last we see of him.
Gears of War Vol.2 By Joshua Ortega, Liam McCormack-Sharp and Mike Capps. I don't dig the 90's style this much. I don't like weird pin-ups this much. Here, it just fits perfectly. You nailed it. Makes me think a bit of the darkness.
Apple is definitely building their devices as if they care a lot about 'triple-A' games. It is quite easy to imagine a world where an iPad is more powerful than a home console.
Mike Capps of Epic Games talking about the iPad.
Can Your Computer Handle Bulletstorm?
Mike Capps, president of Epic Games, says you should let it rest up for the release of Bulletstorm next week. When asked during the Academy of Interactive Arts & Sciences last week, how he'd break in a new gaming computer this is what he said:
"Right now what would I do?" he asked. "I would take that gaming computer, set it aside for a few weeks. I would play Gears of War for awhile, to bide the time, and then I would get Bulletstorm on Feb. 22. I mean come on... it's awesome"
"It will make (your system) weep if you play it in 3D, full screen, full resolution. It's gorgeous. I'm really proud of it."
Then he was asked what he thought of people likening People Can Fly's soon-to-be released, over-the-top shooter with the perpetually delayed, but finally-gonna-launch Duke Nukem Forever.
"They are both over the top shooters," he said. "It's funny, before Duke came back to life and Randy (Pitchford) and his guys were able to make it work, we were sort of thinking of Bulletstorm as somewhat of a spiritual successor."
"But it's a very different game, it is much more story-based, there are no pig aliens or whatever. No John St. John. We were really glad when they were no longer shipping right on top of us, because I think there is a similar segment that is going to want to play both of those games. It's a fun, pure, have-a-blast shooter game, which I think we need more of right now. There's a little too much serious in games."
Bulletstorm's marketing has been as over-the-top as the title promises to be. The company shipped out pulpy orange juice, boxes of raw meat with broken up glasses in it. They created a diorama mocking Halo 3's marketing campaign. And most recently made a playable, albeit very short, send off of Call of Duty.
"Activision has been really cool about that," he said. "They're not taking it personally. We love their games, we play them all of the time, we're shooter nerds."
Capps said that initially it looked like Duty Calls was going to be just a video, nothing playable.
"I was surprised they were able to do it," he said. "I thought it was going to be a video at the end and when they managed to pull that off... a million and a half downloads for a marketing piece."