A hockey arena was needed. Decisions were made. #minecraft #minekube #minekubecreative #mutecity
seen from Uzbekistan
seen from Malaysia
seen from United States
seen from United States
seen from Egypt
seen from Ecuador
seen from United States
seen from United States

seen from Canada

seen from Greece

seen from Australia

seen from United States
seen from United States
seen from Netherlands

seen from Canada
seen from Türkiye
seen from South Korea
seen from United States
seen from Oman
seen from China
A hockey arena was needed. Decisions were made. #minecraft #minekube #minekubecreative #mutecity
New Minecraft Render!
This image features Lake Hylia in Mute City at dusk on the Creative server. In the foreground is it's signature, Triforce Mountain (sadly without it's beam of light reaching skyward; a limitation of the rendering software), and the recently-added "rainbow walkway", hot-air balloon and airship, plus some recently-added pixel art (Tanooki Mario, the Rocket Ship from SMB2, and Pharaoh Man in the distance).
This is also the first image where three different areas of the server can be seen at once. In the distance to the left is our joint underwater/floating city, Skyloft-Atlantis, which appears to be much closer to Mute City than the trip to actually get there would suggest. In the distance to the right (near Pharaoh Man) is the beginning of Gerudo.
Now that I'm starting to get the hang of Chunky, I'm coming up with all kinds of ideas for renders. But this image alone took almost 9 hours and 3100 passes to produce (admittedly with limited processing resources; I still need to work on this computer while it renders), so I'm hoping to produce one every day or every few days.
I played around with Chunky (a Minecraft rendering software) for a bit today and put my CPU cycles towards generating this isometric render of 'Mute City' on our Creative server.
In the foreground is our newest project; the almost-complete "Invader Field" Baseball stadium on the "East" side of the city (which is quickly becoming our 'Stadium District').
Now that I know how to use Chunky, I expect to start posting renders of the Creative Server regularly, instead of crappy screengrabs from my barely-runs-the-damn-game-faster-than-12fps-on-tiny-render-distance laptop. We've put a tonne of work into this server over the last 3 years, and I want to show it off in all it's glory with renders; not with half-assed screengrabs.
Sooooo, we've been busy on the creative server lately.
Notably, "Invader Field" Baseball Stadium (near the top of the image), and a Death Star (near the bottom of the image; actually gets cut off slightly).
Proper pictures of both coming soon(-ish).
Lately, I've been inspired to continue adding onto one of the nearby naturally-occurring towns on the Creative server; Gerudo.
All of the sudden, this boring, empty village is becoming a bit of a desert paradise!
I even upgraded the rail station a little. Before, you would disembark underground and have to walk an underground coridor just to get to the "entrance" to the town. Now, you can optionally enter via a "rail terminal" (the building with the red roof). I envision a major rebuild of the rail station in the future as the town expands.
Recently, we turned the surface of Olympic Stadium into an ice surface complete with hockey lines, ice (duh), and installed benches and penalty boxes. No dressing rooms... yet. :)
Original plans were to build a "Jumbotron" hanging from the middle of the roof and using a mod to display a webpage on it. Haven't gotten that far yet.
Second set of construction shots of "Olympic Stadium" in Mute City on the Creative server.
The Cauldron(s) were completed on the day of the Sochi Closing Ceremony, but I wanted them lit! So, we're treating the cauldron as an "anti-cauldron"; when the Olympic games are not being held IRL, we'll leave our cauldron lit, and when the Olympics are on, we'll extinguish ours. Makes sense, right? :S
First batch of the long-awaited construction shots of "Olympic Stadium" in Mute City on the Creative server.
The stadium was constructed during the Sochi 2014 Olympic Winter Games, which probably explains the color scheme used. :/