Frozen arctic station – menu, items, navigation, demo show 4
[ Work in Progress ]
Again, three dimensional view. We walk with cells. Retro 8 bit theme.

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Frozen arctic station – menu, items, navigation, demo show 4
[ Work in Progress ]
Again, three dimensional view. We walk with cells. Retro 8 bit theme.
A literal 'mini map'
If payday 2 was built on a racing game engine, why's there no minimap?
Hello from the Rebleyama Development Team
We had quite a busy week implementing the first basic UI elements as well as doing some more work on the server. To keep everyone posted on what’s going on here the mockup for our UI planning. So far these are stand-in pictures for the map and mini-map, however you are getting first glimpses at the basic building and some resources down in the menu.
I really hate it when I somehow forget to check the mini map so that I won’t take all the blame from my teammates for not checking.
Frozen arctic station – already you can walk in corridor
This time, frozen arctic station with labyrinth. Something like pseudo three dimensional. And so you already can walk here. View from the eyes. And all labyrinth consists with components. So this is not a shooter kind of game. And not action. And it is more like quest. But, you walk here with arrow keys as in shooter games.
2/28/25 dev log
Changed size of the mini-map icons
Instead of toggling the size of the icons you now toggle which appear
20 retro world map sticker
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