A little inside on reshaping characters proportions. 👀 I always liked the Yuji Uekawa artstyle and the way Sonic characters look cool and unique with it. Same can't be said for the game models, which are the ones I'm using in animations. The work on Deluding Moonlight and different character designs gave me the reason to finally try and work around some models in Blender. So far there's four characters, but I really like how it turns out!
On the left is the original models without any changes. On the right modified ones.
Of course I only work on characters that are appear in the Deluding Moonlight au for now, so I can start making outfits for the future animations.













