Sam Siam: FurryMuck Land (Zine, 1993)
A zine about a text-based furry MMO that continues to this day. You can read it here.
seen from Ukraine

seen from Denmark
seen from Mali
seen from United States
seen from China

seen from United States
seen from United States

seen from Denmark
seen from China
seen from China

seen from United States

seen from Switzerland
seen from Singapore
seen from Japan
seen from United States

seen from Switzerland
seen from United States

seen from France

seen from Kyrgyzstan
seen from Malaysia
Sam Siam: FurryMuck Land (Zine, 1993)
A zine about a text-based furry MMO that continues to this day. You can read it here.
RP art from Shattered
Rip i Zorin są tak bardzo ,, Zacznij od Bacha,, coded
Might Makes Wrong
Sociological systems are intriguing to explore, especially if one can fully immerse oneself in them. The danger, of course, is the pain and heartache one can experience, the trauma due to social behavior – which, if one has to actually physically immerse oneself, can result in physical trauma and possibly death.
Nonetheless, social experimentation can still be effective in closed groups…
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Nostalgia for text-based games gave me the motivation to finish this mockup of Pose (which tumblr's compression probably mangled), which is my small attempt at capturing the spirit of some older text-based games where you could use "softcode" to program the world around you and your character.
A lot of online game characters don’t stick around for very long.
But some do...
...if the ongoing chronicle is a LARP, TinyMUD (including MUX, MUSH, MUCK, MOO, etc.), online game, or other very large chronicle, it may well have representatives from all tribes.
Apocalypse (roleplaying sourcebook for Werewolf: The Apocalypse, published 2004)