" One man... One mission... One million babes to save! " Official US PlayStation Magazine n31 - April, 2000.
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" One man... One mission... One million babes to save! " Official US PlayStation Magazine n31 - April, 2000.
Take possession. GBA inspired portraits of Raimi from Geist, in both ghost and human form. Made during the Night of the Poltergeist stream. Looking for a more obscure Nintendo IP than this? You could probably scare them up, but you also might not stand ghost of a chance. 😏
Bugriders: The Race of Kings
“Fly the unfriendly skies.” (Official U.S. PlayStation Magazine #1, Oct. 1997)
Danger Girl
Beginning publication in 1998, Danger Girl is the still-ongoing comic book series of the same name, created by J. Scott Campbell and Andy Hartnell, and published by IDW. If you’re familiar with J. Scott Campbell’s work, then a cast of attractive, scantily clad women won’t be a surprise. In 2000, in the twilight years of the PlayStation, THQ published a PlayStation tie-in starring the comics’ various femme fatales, likely due to the popularity of female-led games like Tomb Raider. It was developed by n-Space, who worked on Duke Nukem: Time to Kill, and later developed Geist for the GameCube.
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‘Geist’
[GCN] [USA] [VIDEO, COMMERCIAL] [2005]
“John Raimi is assigned to infiltrate the Volks Corporation in Southern France. This corporation specializes in weapons but has been conducting bizarre experiments. John becomes a part of one of those experiments, and his spirit is separated from his body. As a ghost, he must possess other beings to find out what happened to his body. John has to find his body before it perishes. Players start the game as John Raimi in human form. The game plays as though it is a regular first-person shooter. Players in human form can strafe, aim, run, and shoot enemies. In spirit form, they must possess people or animals to keep from being pulled into the afterlife; they can also drain the life from plants. To possess a being, first players have to frighten it. Players achieve this by possessing objects in the environment and making them do strange things.” ~MobyGames
Source: YouTube; Rewind Me
All systems functional, time for some fun on the game grid!
from Tron: Evolution - Battle Grids for the Nintendo Wii