lighting improvements

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lighting improvements
So apparently netradiant was reading textures from random quake 3 mods I had installed...problem is that using those textures (particularly from CPMA, a competitive mod that changes a bunch of things) could get me into licensing troubles and I don’t want to risk it. Removed them and now I have to re-texture a bunch of shit in a map I’m making; might as well start a different project imo as this one wasn’t going that well in the first place.