Thanks for the tag @fadetouchedlurker. I'm quite pleased with the results for both Saethre and Dozer.
Quiz 'Find Your Energy' here.
I love that this highlights perception for Saethre - it's so connected to her owl theme. And surprisingly stubborn is spot on.
And I'm cackling - criticized for being too blunt! And Dozer is a chili! A hot, cantankerous red chili.
This was fun. For the following - any OC you want. @celesenova @melkeyway @swordsandshields99 @crimsonphantasmagoria @haezelnut @cryptid-catt @alithvea @thecourtofteeth @thebookworm0001 @darkchocola @wingedblack @zombiefishgirl @thedaswolves @hare-of-andruil @griffongrey
or anyone who sees this just do it and tag me with results!
The cold months are coming to a close, for me. And normally I would lament, flinging hollow grievances into the night and hoping a frosted breeze will hear them. This year, though. This year, I can't help but reach into my chest, hands searching for the purchase of my rib cage and cracking it open to let the warmth in.
Valor Coleman (Cyberpunk 2077)
The Ghost: Memory, Grief, Persistence.
Oh, how the dead cling to the fabric of our world. Their pointed claws finding weak purchase in the skins of those around them. You've been holding on for such a long time, is the unknown really that horrific?
Tagging: @unleashed111 @deputyash @jaeheydaris @teamhawkeye @blissfulalchemist @galfrey @roofgeese @cheshire-cat-talks and whoever else would like to do it!
tagged by @trench-rot and @direwombat to take this quiz
The Boatswain
A captain leads their crew. The first mate advises. But you're the one who actually makes things happen on this ship. When the captain gives an order to sail to some place, it's you who gives the crew their duties, to hoist or change or unfurl the sails, to man the guns, to swab the deck, to do whatever needs to be done. And you're right there alongside them, heaving and hauling and fighting just the same. The sailors put their trust in you, and you won't let them down. When they have a problem, you're the first port of call. The captain listens to you, even if you can tell she's not always paying attention. You spend your days before the mast, and your nights in a hammock slung up in the cargo hold. It's often a thankless job - the captain berates you if the crew are unruly, and the crew hate whenever you have to dole out discipline. But if you left, this ship would fall to pieces in an instant. And you love her. You love the sea. You love the job, despite it all. So you work, and you work, and you work, and you don't stop. Not until the job is done. And it's never going to be done.
The Topman
Of all the sailors on this ship, your job is the most dangerous. Oh, everyone climbs the rigging into the topsails from now and then, but you practically live up there, among the rope and swaying canvas. You know the sails better than any person, have clung to the mast through storm and swell in the pitch-black of night, when your limbs are freezing from the chill and your body is soaked to the bone. When there's work to be done in the tops, you're the first to climb to their dizzying heights and the last to lower yourself back to the deck. Some nights you have slept up there, balancing on a yardarm or in the crow's nest, lashed to the rigging ten feet above the deck. But never once have you fallen. Though your hands and feet and calloused and burned from clasping the ropes, never have you pitched into the water or slammed against the deck. Few sailors can claim such a badge of honour as that. When you're up there, the wind blowing a chill against your face, hair streaming behind you and clothes billowing, you feel more alive than you ever have. So when your captain calls, you are glad to place your hands and feet in the rigging and ascend once more. It's where you belong.
The Captain
This is your ship. Oh, but you worked for it. You joined your first pirate crew when you were little older than a child, learning the language of rope and rigging and the roll and sway of the sea. From there, you worked your way up, signing onto ship after ship, tailing sailors twice your age just to learn from example how a ship is run. And learn you did. By the time you turned twenty, there wasn't a shipboard task you couldn't perform. Then, one day, you had signed onto a ship under a notoriously bad captain - quick with the lash and slow with the shares. With the rest of the crew, you plotted and planned, and when the time came, you forced the captain and his officers onto an abandoned rock in the ocean, and took command yourself. Drunk on victory and rum, you promised your crew that you would be a fair captain, a shrewd captain, and make them all rich. Every day your head buzzes with plans and schemes, prizes more ambitious than the last. Yes, every pirate's luck runs dry eventually, but they haven't caught you yet, and you're proud of that fact. So you'll raid, and you'll fight, and you'll keep shipping out. These are your seas. And you'll hold them until your body rots in the deep.
😈 for Cooper and ☯️ for the new oc you keep hinting at 🔫
Lici! Alskskdjdjd ok ok fine
Disney Villain:
Jafar. I honestly I disagree. I was expecting Gaston lmao
Heath McCoy: psychological archetype
The test in the actual post wouldn’t work for me so I used this one instead which I think is the same thing
The Warrior (or Hero)
Tough and courageous, the Warrior archetype helps us to set and achieve goals, overcome obstacles and persist through difficult times. However, the Warrior archetype also tends to see others as enemies and tends to think in "either/or" terms. In truth, the Warrior behaves in a relatively simple way, seeking to simply win in any and every circumstance, no matter what confronts them, including the monsters that live inside the mind and their underlying fear of weakness. Their challenge is to bring meaning to what they do, perhaps by choosing their battles wisely, by using courage to succeed, or by developing great self-discipline where needed.
Shadow Side: The villain. This will manifest itself in your desire to win, even at the expense of other people and their well-being. The villain is also active in your life any time you feel compelled to compromise your principles in order to compete, win, or get your own way. There is also the possibility of perceiving everything as a continuous battle, where virtually everything that happens is a personal slight, threat, or challenge to be confronted.
Life Goal: Win, make a difference
Fear: Weakness, impotence
Response to problem: Slay it, defeat it, convert it
Life Task: Fight only for what really matters
Personal Gifts: Courage, discipline, determination, skill
Personal Pitfalls: Fear of impotence leading to ruthlessness, arrogance
full of golden light
the smell of soup cooking in the other room. golden hour sunlight peeking in through the windows. laughter that bounces against the walls and smiles you can't help but mirror. you're easy to approach. your best feature is probably your smile. you don't mind looking silly if it makes people laugh. you're not easily embarrassed. you're calm and you make people feel at ease. you're a good listener because you really really care what they have to say. people leave every interaction with you feeling just a little bit more loved. you're a kind soul, and people can see that. you mean so much more to people than you know.
lightning never strikes the same place twice
midnight phone calls. original art hanging on the wall. indie music. the color blue and the feeling of knowing someone your whole life. you have a striking appearance. your best feature is probably your eyes. you're a rare soul, hard to figure out and impossible to forget. you probably don't speak often, but each word carries weight somehow. even when you're joking, you're revealing a tiny piece of you. you want to be loved so badly. you don't know that you already are.
the ground beneath us is solid
sitting under a tree in summer. the sound of light rain on a metal roof and old wooden coffee tables. getting so absorbed in a story that hours pass without you noticing. you probably judge people who don't use coasters. your best feature is your hands. you're often pretty logical, but you're also very gentle. you're not aggressive, but you do have strong opinions. you like gardening. you have a deep need for comfort and security. you like things to make sense. you're afraid of circumstances out of control, but letting go helps you live so much more vividly than you could ever imagine.
Not tagging anyone because I think this one went around before (I’m actually pretty sure I did it and got the same results but I don’t remember lmaooo) and I also don’t want to overwhelm people with tags. But if you see this and want to do it you can say I tagged you if you want!
I have problems with building up my new mlp oc so I tried to personality-quiz them, but it didn't work because damn the quizzes I found are so shallow. I got a hight grade that doesn't mean everything. Like damn if the creators bothered to think beyond "you didn't put rainbow/red and black in the color scheme and your character never interact with any canon character ever? Well done, you're doing an excellent job!" their quiz could show the truth- that my character literally has no personality yet.