My Abandonment HSR path
Path Notes: Abandonment
Classified Aeon Data Entry — Unknown Path
“The leaf does not scream when it falls. The stars do not cry when they go cold.”
“Abandonment is not an act of violence — it is simply the moment nothing answers.”
Few acknowledge the Path of Abandonment. Even fewer walk it knowingly. It is not Nihility, for it does not seek meaninglessness. It is not Destruction, for it seeks no end.
Abandonment is the moment before the collapse — the breath held, the call unanswered, the door that never opened.
Those on this Path shed ties — not from hatred, but from resignation. They are not cowards or monsters. They are those who saw the world forget them and decided to return the favor.
Playstyle: Debuff / Disruption
Core Playstyle:
Slow, precise erosion. Abandonment characters apply a few key debuffs that weaken enemy capabilities over time, encouraging tactical patience and disruption rather than burst damage.
Key Effects (Streamlined)
Wither: A debuff that reduces enemy DEF or ATK gradually each turn (stacks up to 3 times).
SP Drain: On skill use, enemies lose a small portion of their Skill Points, limiting their ability to act. (I don't know how to explain it, it delays enemies action whether they want to unleash their special atk or not. Inspiration from a game called Kaiju No. 8)
Memory Echo: Occasionally causes a “shadow” follow-up attack from a previous ally skill, triggered automatically but with reduced damage.
Healing Reduction: Lowers healing effectiveness on afflicted enemies.













