Player Tip
If you have a pet IRL, ask your DM if you can have it as an animal companion in game.
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Player Tip
If you have a pet IRL, ask your DM if you can have it as an animal companion in game.
Player Tip
If you’re doing something that is upsetting another player, ESPECIALLY if what your character is doing is directly harmful to that player’s character, knock it off. I don’t care if it’s in character, you’re being a dick. Every player at that table should be working toward creating the most fun for everyone. It’s up to you to find an in character reason for them to knock it off. If you’re retaliating for a perceived slight from that player, knock it off and talk to your DM about the problem.
Rogues
If you bring Carpenters Tools, a shovel, a hammer, and maybe a crowbar or portable ram...
You have the means to literally steal the dungeon
Player Tip
If the aesthetic of your character means that you’re choosing to never use their best abilities, or that you’re constantly a burden in combat, you need to rethink your character. When you’re draining party resources without contributing, it might start as a joke but eventually it will inevitably become tiresome. Remember, you’re there to help others have fun.
(There is a difference between what I’m talking about and bad rolls all the time, or making the occasional negative choice.)
RPG Player Tip: Great Stories Don't Need Great People
RPG Player Tip: Great Stories Don’t Need Great People
Getting back on the regular track this week after Origins 2017 – con fatigue is a thing that is real, folks – there were two RPG player experiences I’ve had recently that taught me a valuable lesson. One is from the time-stamped video above that happened during Nerdarchy’s Open Legend RPG-sponsored live game Fridays at noon EST. The…
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Player Tip #3: Inspiration and Session Zero
Most players I run into don’t have a character in mind when a game comes about. That doesn’t have to be a problem. In some ways it’s better that way. Having no plans for race or class or even personality makes it much easier on your DM. Instead of the DM having to conform some portion of their ideas to yours, the two of you can build up your connections to the world and other players.
So, what is session zero? Well, session zero is when you and the other players create characters and talk to the DM about the setting. Session zero is naturally a bit shorter than most sessions, and some groups instead have session zero and one in the same day and just take a long first game day. Either way, having some type of session zero is almost always preferable to just coming with a pre-made character.
On the note of inspiration, the important thing to remember when making a character is that any idea you have is likely not original. However, you can make old ideas and character feel original by blending them. Try taking two to four main character ideas and try to piece them into one cohesive whole. For example, I wanted to play an elven character but if your just an elf you’re pretty bland. However, when your a fat dark skinned elf from the dessert who fights with a pair of scimitars and likes eating locusts, your a very different and interesting character. Also, just for the hell of it, let’s have that elf have a weakness of small animals. (The sharp reader may notice I basically made Stong Belwas with some elven type features)
Another great character building strategy I’ve seen s taking a historical figure and translating it to the setting, making personal tweaks where you like. I have a player who is playing a slightly more barbaric version of Mark Antony. I’ll admit, I’m a bit nervous about where he’s going to go with that...
Sorry guys, that was a bit longer than usual, but I was also way longer than usual so, it seems fair.That said, I’ll be trying to keep up on this blog on a more weekly-ish-sorta-maybe basis. I’m not gonna promise anything other than that I’ll try.
Player Tip #2: The Player’s Kit
Before every session, you should have your player kit ready so you do not have to go get something or worse, have left something at home. The Minimalist’s kit contains...
1- Your Character Sheet inside a pocket folder
2- A mechanical pencil w/ good eraser
3- All of the necessary dice for your system
An experienced/advanced player may wish to have kits with more “bells and whistles” My personal kit looks more like this.
1- A hard cover binder with character sheets, reference pages, and written notes. (Back story, important plot notes, etc.) and several blank lined pages.
2- A small pencil bag with mechanical pencils, pens, ultra fine sharpies, and eraser pens.
3- My dice. Usually two full sets and four more matching d4 for stat rolling.
4- Spell Card. Not the fancy kind you can buy online. Just index cards with my spells on them.
5- My preferred Miniature for the game. (This varies on the campaign)