CAN WE HAVE DOEY BEING A PLATONIC YANDERE TO THE PLAYER?? I WONDER HOW HE WOULD ACT GIVEN HIS CONFLICTING PERSONALITIES AND EMOTIONS DUE TO BEING MADE OUT OF THREE KIDS
Yes, you absolutely can! This ended up being way longer than I first planed and I'm actually pretty proud of it :)
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Platonic yandere Doey & Reader
★ When Doey first meets the Player, he is intrigued. It's not every day you meet someone who keeps cheating the grim reaper. As Doey spends more time with the Player, he realizes that they are different than most employes. You are nice and treat him kindly.
★ His conflicting personalities create a strange mix of curiosity and adoration inside of him. Especially after you stay to help the Safe Haven instead of working with Poppy. Plus, the Player has been through so much already. They really should take a break.
★ He goes above and beyond to make them feel comfortable and secure in their new home. He introduces them to the other toys, making sure they feel included and part of their little community. Tries to help them relax after what they have been through, also.
★Doey becomes emotionally dependent on the Player, deriving a sense of purpose and stability from their presence. The thought of losing the Player or not being able to protect them fills him with fear and anxiety, fueling his yandere tendencies.
★ All three parts of him agree on one thing, protect the Player at all costs. That means not letting them leave the Safe Haven. At least not without him. It comes from a place of genuine care, having concern for the Player's well-being.
★ He prioritizes their needs, ensuring the Player feels safe and loved. If the player were to reciprocate his care by doing things to make him feel valued, it would mean the world to him. If it's not too much, could he pretty please hold your hand? (please say yes)
★ The player's consistent care builds trust between them. That trust is very important. Never break it or you might regret it. Doey is still unstable at times, and he could still lash out at you if the wrong button is pushed.
★ Yandere Doey is very possessive, he is aware of this and tries his best not to be. He really wants to give the Player the freedom they deserve but at the same time he fears losing you to others and may become anxious if you spend too much time with another toy.
★ Those thoughts are silly, he knows it, you would never abandon him for a new friend. However, that nagging voice in his head tells him differently. It may end up with him subtly manipulating the Player. It was for friendship though so it's okay!
★ He might use guilt or even fear to keep the Player close, making them feel responsible for his emotional well-being. The thought of the Player getting hurt when he's gone fills him with all sorts of bad feelings. Ones he doesn't even want to think about.
★ By this time it's too late to go back. He is too afraid of being abandoned, if you suggest going off to finish what you started and killing the prototype he would have a panic attack.
★ His conflicting personalities are unified in their fear of the Player facing danger and he becomes visibly distressed. It's too dangerous! If you leave and never come back, what will he do? Doey may even go as far as physically putting himself between the Player and the exit if it comes down to it.












