Working on Profiles of the Forgotten in Unity3D.

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Working on Profiles of the Forgotten in Unity3D.
The Stepsister
Profiles of the Forgotten - An Interactive Video Experience
Coming Winter 2015
Programming a GUI interface in Unity
also welcome to two new followers, profilesoftheforgotten and androidizen, let me know if i can tag anything at all for you!
Pacing is everything. Pacing has its own aesthetics. Pacing is the difference between a scene that is mundane and a scene that is completely extraordinary. Let us all think of pacing critically, and strive to tell stories better with pacing in mind.
Jason, are you really gone forever?
I won't let it be this way.
-E.S.