it's never enough... Moar sketches Quake 3 Arena / Quake Champions
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it's never enough... Moar sketches Quake 3 Arena / Quake Champions
Some smaller pick ups from recently. Let’s design in 3d on dos or macintosh and quake 2 for ps1 ! Loot!!! #retro #retrogaming #retrogaminglife #loot #quake #quake2 #playstation https://www.instagram.com/p/CW1Qf8hJrF8/?utm_medium=tumblr
We Want More (wizq2dm5). Quake 2 deathmatch map. Released in 2007.
It's a small map set on another planet. A base up in the mountains. Features both indoor and outdoor areas.
Well suited for a small amount of players; 1on1-2on2. I am happy with this map, something clicked, I found myself and my style with Quake 2 level design. It took me about a week to create We Want More (wizq2dm5).
My Quake 2 singleplayer unit for Quake 2′s 20th anniversary is FINALLY HERE!
Load it down using the link below! :3
http://quakeulf.suxos.org/3d/maps/SonicMayhemQ2.zip
Finished art trade for my bro GreenThunder! About a month since he finished one for my part, but also the fact I procrastinate. As said in my other pics, turns out pretty well. The shading again is quite simple, which is my method by using airbrush. Green's OC, C, holding an hyperblaster and wearing a Kevlar vest, for unexplained reasons other than being paranoid. "C" is quite vague with the initial of his name, which I assume it's intentional. Anyways, hope you like this trade, Green! ^^ C - GreenThunder1234 Quake 2 Hyperblaster - id Software
Quake TV series when?¿?¿?
Thrift store finds ! This sexy Microsoft keyboard and some PC games . Someone really loved Quake 2! #pc #quake #quake2 #braindead13 #dos #microsoft #keyboard #retrogaming #retro #retrogaminglife https://www.instagram.com/p/B8wjtiPnwvu/?igshid=1psm04bamtqza
Endgame (wizq2dm4). Quake 2 deathmatch map. Released in 2007.
It's a small/medium sized map set on another planet. A communication outpost embedded into the mountain. Void map, be careful not to fall off.
This map was part of a mapping competition held at Q2 Café forum, celebrating 10 years of Quake 2. I remember sketching the layout on paper beforehand, but how technically difficult it was to realize the map in-game with all its advanced terrain. But with less sleep and a lot of coffee.. I managed to finish it.
Endgame (wizq2dm4) placed 4th in the competition.