Call of Duty: Black Ops - Rezurrection
There it is the finale Black Ops map pack is out, perfect with a full zombie maps. What we get is a 4 maps with walking dead taken right from WAW and improved and 1 completely new and exciting map. Starting from Nacht der Untoten where everything started, just a small house so quite challenging. The limited space means there is no much distance between us and the zombies so we become an easy target especially when they run from every side of the house. The advantages hmm there is one Sniper, as soon as we get them we can actually shot zombies from above, well obviously when we get the chance and time to. No particular objective apart from staying alive. Well good luck with that i actually wasn't able to survive many rounds the place was just to crowded and i’m just bad zombie player. Another will be Shi No Numa placed on the swamp again fairy hard map i didn't like it still it got me going back to it, free will map we do what we want in no specific order. Third Verruckt taking place in an asylum, with a fun zombies that have their head cut open. :) Going back in history that was the actual first map with the actual plot and to be honest at first i thought it would be hard but when playing with more than 2 extra players actually enjoyable. I really liked being separated into 2 groups of two in 2 completely different places. Quite big map and fun to move around, i remember not being down for a while so quite impresive not sure if i had my lucky days or there is something about the map! (thinking easy maybe) XD And Der Riese with an interesting objective, that i have never done it XD but i will eventually
Der Riese is the most realised of the World at War maps. The layout is excellent and the objective is interesting – if not so difficult that I’ve never managed to do it. There are so many strategic points in this map that, if you get in a decent game, teamwork can be a thing of beauty.
Graphically, each map has been improved and it really does show. It’s not just a polish here and there, but every nook and cranny seems to look better. As well as this, expect Cold War era weapons to appear in the mystery boxes splattered around. Not huge improvements, but enough that the die-hard fans who can’t say no to a new map pack will notice.
When the original Zombies map surprised (and rewarded) people who finished World at War, I didn’t know anybody who thought for a second that it would grow to be what it is – a premise so popular thatTreyarch are confident in releasing an entire pack based around it. It’s just a shame that by handling Rezurrection like they have, it is destined to become just another argument for people who dislike the series. This is the real test of Call Of Duty's pulling power. How much are we willing to pay for one new map?
If the amount of players playing Zombies online today is anything to go by, 1200 MSP may not have been too much.