Using Forged in the Dark to Write Combat -- Documentation by @tacetnix!
This is going to be a doozy, but here’s how this one’s going to go. TL;DR: whether I’m using Lancers in the Dark (for LANCER RPG Roleplays) or Blades in the Dark (for pretty much everything else), the basics of the system will be described below.
Rolling Dice: Forged in the Dark systems use Dice Pools to follow the law of averages, Thus, the only result on the dice that matters is the highest one. Even if I roll four 1s and a 6, I only count the 6 as my result.
Position and Effect: In a setting without a GM, we’re going to be working with the honor system. We’ll determine our own Position (Controlled, Risky or Desperate) and Effect (Zero, Limited, Standard, Great, Extreme). In most cases, events will be Risky Positioned, and have Standard Effect.
The Result of the Dice: Remember we’re only considering the highest die result 1-3; You fail, Suffer the Consequences. 4-5: You partially succeed. Do what you intended, but something goes wrong; an unexpected complication occurs, a new element is added, “You did it, but...” 6: A Total Success. You did it! Two or more 6s: A Critical Success! Increase the Effect by one stage. Your attempt at Stabbing someone (Standard Effect) becomes a maneuver that chops a limb off (Great Effect!)
But how do I know how many of these gosh-darned d6 I’m rolling!? Well, funny that! Blades in the Dark has twelve lovely little Action Ratings, and three Attributes (Insight, Prowess, and Resolve) that they fall under. Specifics are discussed here (scroll down). >// Your Attribute Rating is equal to the number of Actions you have a Rating in.
.:: INSIGHT [ x x x x ] > [ x | x x x ] HUNT (Stalk & Shoot) > [ x | x x x ] STUDY (Look between the lines!) > [ x | x x x ] SURVEY (Look at the big picture) > [ x | x x x ] TINKER (Build!)
.:: PROWESS [ x x x x ] > [ x | x x x ] FINESSE (Dex it!) > [ x | x x x ] PROWL (Sneak it!) > [ x | x x x ] SKIRMISH (Fight it!) > [ x | x x x ] WRECK (Break it!)
.:: RESOLVE [ x x x x ] > [ x | x x x ] ATTUNE (Magic it!) > [ x | x x x ] COMMAND (Demand it!) > [ x | x x x ] CONSORT (Negotiate it!) > [ x | x x x ] SWAY (Lie to it!)
>// On creation, a character has two ranks in one Action Rating, and one rank in another. After this step, allocate four more ranks as you please. >// No one other than a master of their field can have four ranks in any Action Rating.
In total, your character will start with seven dots total amidst their action ratings. They’ll have things they’re good at, things they’re not. That’s okay! They still have a chance at succeeding even if they don’t have any dots!
You didn’t answer the question; Dice. Gimme. How many? Your Dice Pool is equal to the requisite action rating! >// But in the event your rating is zero: >//:::You roll 2d6 and take the lowest result!
So how is this going to play out in writing? ---- Oh no! I’m being attacked by skeletons! I’m unfortunately not great at Skirmishing, but I do have the Wreck action! And 2 pips in it! Hell yeah. I’m going to beat these skeletons with a wrench! Because I’m using an action not normally for fighting (Wreck is for inanimate objects) I’m instead going to be rolling Risky Position, Limited Effect on random.org.
Rolling Wreck! Risky Position, Limited Effect: [ 3, 5 ] Result: Partial Success!
---- Well, the dice have spoken. As I take my wrench, I smash half of a skull in, and laugh triumphantly, before, in dismay, I realize that the skeleton has not been felled by this act of raw prowess, and is still attempting to bite me with its intact jaws. Oh dear god help me!
Okay, cool. So why are you writing all this out? Purely so I can reference this document when I do it out in public so that people have some damn idea of what I’m doing. You are not beholden to this whatsoever, but if you want to join me, go ahead and fill stuff out! Should be fun!
(If need be I’ll figure out a way to handle PVP using this ruleset, but I do have another simplified version of PVP fighting based a d20 system (trust me, it’s really simple as far as elegance goes).
With all that, thank you for reading this, I hope you’re having a good day, and dear god let this post through my awful internet.
















