Dev 101: Agetec Maker Games from: Official US PlayStation Magazine Demo Disc 69
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Dev 101: Agetec Maker Games from: Official US PlayStation Magazine Demo Disc 69
Playing the Super Nintendo's Forgotten Home-Made RPGs of the '90s (Part 4)
(This article is also available at Neocities.)
So far in this series, we've talked about a fan-made SNES RPG where you fight "gangstas" and evil turds, one where you end up trapped in a town because the dev forgot to include an exit, and one where you encounter Mario's grave and find out he was killed by Luigi. (Note: This was made in 1998, not 2024.) Here's one thing we haven't talked about yet, though: a finished game. And a non-terrible one, too!
As far as we can tell, what follows is the ONLY full-length English-language game made in SNES RPG Maker 2 / RPG Tsukuru 2 that still survives -- there were other cool-sounding ones in the '90s, like Black Rain and Mana Quest, but they are now what the kids like to call "lost media." This and the next article will be devoted to that one surviving game, both due to its length and because it legitimately deserves more attention than all the others we've covered so far (sorry, Turd Fighter '98 or whatever that one was called).
Of course, the fact that there was actual effort put into this game doesn't mean there aren't some bugs, typos, and very 1998 jokes involving scantly-clad women rendered in 16-bit graphics -- but enough spoilers. Let's-a RPG.
Note: This game can be downloaded at rmarchiv.de (or archive.org’s archived version of rmarchiv.de, if it goes offline again).
"Honorable Direction 2 - Enter Culex" by Spoony Bard (11-10-1998)
As you might have guessed from the "2" in the title, this is a sequel to an earlier (non-SNES) game called Honorable Direction, which appears to be lost. However, the opening crawl quickly gets you up to speed on the plot: there was a demon, and then you killed him. Well done! The game hasn't even started and you're already a winner.
Three years after your character, Corda, killed that demon, you learn that a guy named Culex is going around destroying towns with his evil army. One day, you're chilling in an inn when you're grabbed by guards and brought to meet this Culex, who seems like a charming, well-adjusted fellow.
Culex doesn't appreciate you asking why he's destroying all those towns, so he takes away all your gear and teleports you to a "derseted" island. (The hero immediately losing all the cool shit they acquired during the previous game is known in gaming parlance as "Samus' predicament.") Luckily, within seconds of exploring that island, you run across a Rusty Sword, Rusty Helmet, Rusty Shield, Rusty Armor, and even some (Rusty?) money.
It's always nice when you find equipment laying around in a game and can just take it guilt-free... but this is not one of those cases. As soon as you grab the stuff, a voice (presumably belonging to someone named "Rusty") shouts "HEY! You took my treasure!!" You're then thrown into a fight scene with an enemy named "Thief," even though you're the one who did the thieving.
Not content with stealing Rusty the Non-Thief's gear, you also steal his life. Corda has been living in an island for about two minutes and he's already regressed into a vicious savage.
After exploring some more of that deserted island, you quickly find your way to some non-deserted ones. At last, civilization! You reach an island town called Risek where you meet some fun NPCs, like this possibly bipolar guy who has conflicting feelings towards nature...
...and the best character in the game: this old man who has romantic feelings towards a body of water.
(You can't see it here, but he has a full body spasm before saying that. Dude really loves that pond.)
Playing the Super Nintendo's Forgotten Home-Made RPGs of the '90s (Part 3)
(This article is also available at Neocities.)
The Super Nintendo is home to classic role-playing games like Chrono Trigger by Square, Breath of Fire by Capcom, and Kitten Quest Part 2: Legends - Chapter 1 by a random, most likely underage internet person who had a Sailor Moon Geocities website in 1999. That last one is one of the many games made in the SNES version of RPG Maker 2 and posted to the internet in the late '90s, only a few of which survive, for better or worse. Here's our look at three more of those games, freshly excavated from the ruins of the old web.
Note: These games can be downloaded at archive.org or rmarchiv.de (or archive.org’s archived version of rmarchiv.de, if it goes offline again).
Note 2: Check out Part 1 and Part 2 of this historic article series (also readable on Neocities, if Tumblr is acting up or you just don't like it).
"Dragon Saga" by AegisKnight (05-25-1998)
Original description: A young knight sets out on a journey to save the world from the Dargonlord Phalanx.
If you're the type of gamer who likes standing in front of book shelves and pressing A, this game will be hugely rewarding to you (and only you). You play as an armor-wearing dude named Chris who owns a shelf containing books with titles like "HOW TO BECOME A KNIGHT" and "HOW TO SAVE THE WORLD." Chris sounds like a dork.
As soon as you step out of Chris' room, a royal messenger tells you the king wants to talk to you ASAP and gives you some cash to get you "ready" for the meeting. Is it the king's birthday? Are you supposed to buy him a present? You decide to buy nothing and pocket the money.
Note that if you stand by the exit to Chris' room for too long, you'll be accosted by a lady who says "I love books!" and then just stays there, blocking your way and trapping you in this small area of the game forever. Presumably she's waiting for Chris to starve to death so she can steal his dorky books. The only way to avoid this book-loving maniac is going back to the room and exiting as fast as possible.
But this game isn't just about books. No, it's also about magazines. To the left of this area, there's a series of shelves holding issues of mags like Nintendo Power, Electronic Gaming Monthly, Playboy (which the protagonist seems excited to see), and that '90s classic, This is Only the Beta Version, Full Soon to Come.
(Alas, no links to erotic fan fiction this time.)
Playing the Super Nintendo's Forgotten Home-Made RPGs of the '90s (Part 1)
(This article is also available at Neocities.)
Did you know that the Super Nintendo housing a family of tiny spiders in your closet is also technically a device for creating RPGs? (As in role-playing games; sorry, everyone who imagined their SNES shooting out rocket-propelled grenades.) This is thanks to RPG Maker: Super Dante and RPG Maker 2, the two SNES-compatible installments in the long-running series of games about making games. Although neither made it outside Japan, in 1998 a group called KanjiHack released their own English translation for RM2 and encouraged players to send in their creations, to be showcased in an extremely 1998-looking website called The Fantasy Maker's Vault.
How did that go? Well, four months later, KanjiHack announced they were fed up with receiving hundreds of half-baked, poorly-formatted games and were deleting all but the ones that were actually finished, which left them with exactly... one game. Shortly after that, the makers of RPG Maker submitted something of their own: a cease-and-desist letter. KanjiHack promptly shut down, and all those user-made SNES RPGs were forgotten forever. Or, well, until now.
Thanks to some digging on archive.org and a visit to an all-German Discord (shout out to Spatzenfärber at the RMArchiv & Makerpendium server!), we were able to find eleven English-language home-made SNES RPGs from the '90s. While playing through all of those historical artifacts across two livestreams, we were witness to things you wouldn't normally encounter in games with the Nintendo Seal of Quality, like crude jokes, ham-fisted attempts at social commentary, misspellings, underage substance abuse, and, of course, some weirdly horny stuff. Here's part one of our attempt to summarize each game, for posterity.
Note: These games can be downloaded at archive.org or rmarchiv.de (or archive.org’s archived version of rmarchiv.de, if it goes offline again).
"Atonement" by RPG Advocate (05-08-1998)
Original description: A young girl sets out to establish friendly relations with an old enemy.
Right off the bat, the earliest game uploaded to the Vault (and, apparently, the oldest surviving RPG Maker user game ever) starts with a girl being told to strut her stuff in front of "important dignitaries" in order to improve her kingdom's trade relations. Emphasis on relations. The protagonist is Maia, an image-obsessed young princess who spends so long doing her make up in the opening cutscene that we seriously thought game had crashed.
It really dosen't, Maia.
Maia is told to go see her father, the king, who needs someone to travel to the neighboring nation of Yatari and prevent a war. Since all the dignitaries present decline to do it for various reasons (one guy says he's "allergic to Yatari food"), Maia volunteers to go there and "smooth things over." The way this is presented almost makes it sound like the start of a 16-bit porno. Fueling that impression is the fact that, if you snoop around the king's library, you'll find a flyer directing you to a website hosting what sure looks like erotic Final Fantasy VI fan fiction (we didn't read enough of it to find out for sure).
Playing the Super Nintendo's Forgotten Home-Made RPGs of the '90s (Part 2)
(This article is also available at Neocities.)
Continuing our look at that brief period in human history when people were creating RPG Maker games on the SNES and posting them to the ancient internet (1998-1998). So far, we've seen four-armed gangstas, a turd-infested dungeon, characters randomly disappearing or turning into other characters, and so, so many instances of the words "talk to the king." Check out Part 1 here or over at Neocities, because Tumblr has been a dick about letting logged-out people read posts lately (or keeps breaking the images).
Note: These games can be downloaded at archive.org or rmarchiv.de (or archive.org's archived version of rmarchiv.de, if it goes offline again).
"Ductarr: The Rise of Rebellion" by j0e f0lts (05-20-1998)
Original description: The young mage Eoj Stole tries to recover clues to his fathers mysterious death that leads to a global adventure.
This one has an opening text crawl! Fancy. Sure, two out of the five words in the title are misspelled, but the effort is appreciated.
Sadly, the main character isn't a problematic music conductor named Lydia Ducktár but a guy by the equally bizarre name of Eoj Stole. Eoj is a "troubled young mage" who enjoys standing on tall mountains and taking psychedelic drugs, based on the trippy light show that ensues after the intro crawl is over.
We're told that Eoj is thinking back to "the events that took place just days ago." Then he says "It all began when I was only 8 years old." Does that mean he was only 8 years old a few days ago? Is this another game starring a swole adult-sized little kid? Either way, we then flash back to little Eoj being late to some sort of church event, but can you blame him? He's 8!
Then we find out that the thing he's late for is his dad's funeral. So yes, you can and should blame him.
(Is the mom sobbing or insulting her son/herself?)
The priest says that Eoj's dad was "a master of the magic arts," but evidently not that much of a master if he's dead now. After lots of singing in another language (meaning a single caption that says "lots of singing in another language") the priest abruptly announces that the funeral is over. He probably needed the church for bingo night or something.
We cut to ten years later, when Eoj has just turned 18. His mom celebrates this important milestone by kicking him out of the house as soon as he wakes up.
But don't worry: you can still sleep in your old room... if you pay your mom, because she spent no time in turning that shit into an Airbnb.
"Resting is important! But you know what's even more important? Paying up, motherfucker."
They should make a Tex Murphy game about RPG Maker 2
RPG Tsukuru 2 OST (1996) - Shigeharu Isoda & Mitsuhiro Arisaka
Watch on youtube for full song list and start times.