Magix has 11 different magical realms, which all unite politically to ensure peace on the planet.
To make sure that works out every realm has to vote for ten Count/esses each. These ten get each sent away to one of the other realms, where they live and act like ambassadors until the next voting cycle starts. For example Countess Cassandra is the Countess for Calisto in Solaria.
Each realm has multiple cities, which are all lead by Dukes/Duchesses, who have to win a voting in order to carry that title for five years.
Each Duke/Duchess also sends a Baron/Baroness to the royal palace, to act like an ambassador within their own realm.
Two of the 11 realms are empires, seven are kingdoms.
The Empires are Oceana and Jörd. Both bring together two kingdoms within one realm. – Andros and Nereia are within Oceana, Eraklyon and Downland are within Jörd.
The titles of Emperor/Empress and King/Queen are passed down by birth right or adoption. Every bloodline of them can be tracked back to those who came to live within their realm first. They don’t hold political power, but are figureheads of their realms, who put their own magic into their realm’s magical core once they are crowned. In doing so they are deeply connected with their realm. Traditionally it was either them or their partners, who also wielded the Weapon of the Dragon’s Spark - the Sceptre of Solaria, the Sword of Domino, … - to defend their realm and be a part of the Company of Light. This however ended after Ísheim fell and Domino was cursed.
Every Emperor/Empress and King/Queen is on their throne for fifty years – around the ages of 25 to 75. Their children, the Prince/sses, learn everything about their future duties while growing up.
Except in Linphea, where the current King/Queen is also the Nymph of the Realm. From the age of 70 the Nymph of Linphea has a court of Faes and High Witch/ers who learn about their future duties from them.
The figurehead of Zenith is the Pixie who was born when the Realm's magical core was created. The Realm of Zenith does have Dukes/Duchesses, Count/esses and Baron/esses, but no higher Royality.
Arcadia is politically completely neutral. Within this realm are two major cities – Magix City and Metropolis, which was the first civilisation of the planet and continues to be a thriving city.
The title of Chief of Metropolis is a passed down title as well. They have the same duties as the Emperor/Empresses and King/Queens of the other realms.
Lords and Ladies are either closely related to the royal or potitician families, or have earned their title in special ways.
Some time ago i drew and posted this map of Magix and with it i explained what the geography and the vegetation of each kingdom looks like.
When it came to those things i took some inspiration from other medias and fandoms which are not connected to Winx Club. Most of those are videogames, with Monster Hunter World and Elden Ring as the main ones. But also from James Cameron Avatar movies and Avatar the Last Airbender.
I wanted to share some imagery of Monster Hunter, to show off, how i imagine some of the kingdoms of Magix to look like.
First off: Andros' islands i imagine very closely to the Coral Highlands, which looks like if undersea reefs were stripped of the water:
Erakylons landmass is a very rocky terrain, with gigantic crystalline stalagmites growing:
Linpheas forests are dense and seemingly untouched:
The inspirations i took from James Camerons Avatar are also noticeable in the landscapes and livingsituations:
Callistos floating mountains for example:
And the cities of Linphea are with gigantig, hollow trees, with a population of less then 500 Linpheans per tree. So, my take on the Linphean's cities and homes is very similar to the Hometree:
The three best colleges for anyone who wants to practice more than basic magic are located close to Magix City – Alfea, Cloud Tower and Red Fountain. All of them can only be visited once the basic education has been finished, which is when the students are around 17/18 years old.
They take five years each, whereas the students have on-campus dorm rooms during the first three. For the two latter years the students are given shared apartments in Magix City, as these years are dedicated for independent studies.
The students either have to pay for their education or get a scholarship. In every school a maximum of 100 students are accepted per year, making sure there are never more than 500 students at once.
Alfea for Fairies
For the first year every student needs to attend classes for
History of Magix
Magi-philosophy (Morality of Magic)
Formation and Language of Spells
Transformation
Basic Charms
Basic Defense and Offense
Basic Healing
Basic Potions
Second year classes are
History of Magix
Convergence
Charms
Defense and Offense
Healing
Potions
Classes of the third year are
History of Magix
Advanced Charms
Advanced Defense and Offense
Advanced Healing
Advanced Potions
Alfea also offers a variety of electives which can be chosen from the second year onward: for example, Advanced Magical Theory, Blessings, Magic Healing, Nature Magic, Botany and Herbology.
Fairies are expected to have gained Charmix by their third year.
In their fourth and fifth year they can continue studying on their own, with a mentor, or participate in classes focussed on becoming king or queen of their realm.
Any Fairy who reaches Enchantix during their education, graduates with an honours degree.
Cloud Tower for Witch/ers
For the first year every student needs to attend the classes for
History of Magix
Magi-philosophy (Morality of Magic)
Meditation
Basic Witchcraft
Basic Hexes
Basic Potions
Basic Curses
Demonology
Second year classes are
History of Magix
Witchcraft
Hexes
Potions
Curses
a separate class for every Coven
Classes of the third year are
History of Magix
Rituals
Advanced Witchcraft
Advanced Hexes
Advanced Potions
Advanced Curses
Electives can be chosen from the second year onward - they include Mentalist Magic, Infused Magic, Divination, Astronomy and Astrology.
Witch/ers are expected to have their Relic by their third year.
In their fourth and fifth year they can continue studying on their own, with a mentor, or participate in classes focussed on becoming king or queen of their realm.
Any Witch/er who reaches Enchantress/er during their education, graduates with an honours degree.
Red Fountain for Paladins and Wizards
Usually, every year has 80 Specialists and 20 Wizards. The groups only have combined classes in
History of Magix
Magi-philosophy
Basic Magical and Physical Combat
Protection against Mental Magic
During their first year Specialists have
Basic Weaponry
Strategy
Combat Medicine
Piloting
Whereas Wizards have classes for
Basic Runes
Basic Spell-craft and Enchantment
Magical Medicine
Magical Artifacts
Everyone can attend classes for driving a Wind Rider, but these are only last during the first month of each academic year.
By the end of the first year, the Specialists get to choose what they want to focus on –
becoming a Leader - green jewel
a Pilot and Mechanic - yellow jewel
a Strategist and Negotiator - blue jewel
an Armorer and Combatant - purple jewel
Leaders still have to attend every class, whereas the others have a much more specific education.
Second year combined classes are
History of Magix
Magical and Physical Combat
In their second year twenty groups of four Specialists each, are put together. They are expected to work together and go on missions. Every Specialist also has to attend Dragon Riding class.
The Wizard’s second year classes include
Runes
Alchemy
Spell-craft and Enchantment
In their third year each group of Specialists is joined by a Wizard.
Shared classes are still in
History of Magix
Advanced Magical and Physical Combat
Specialist specific classes are dependent on their path, but also include Dragon Training. Whereas Wizards have
Advanced Runes
Advanced Alchemy
Curse Breaking
Electives can be chosen from the second year onward: Magic Tech, Archery, Sword Technique, Long-Distance Combat, as well as Mystical Creatures.
Wizards are expected to have their Sceptre by the end of their third year.
During their last two years their education focusses either on working as a Paladin/Wizard, royal guard or becoming king or queen of their realm.
Doesn’t matter what they choose, Specialists have to work on their own nanotech-armor, which is stored inside the amulet they make of their own magic at the end of their third year. That’s also where their weapons are kept when they don’t need them.
From the fourth year onward, additional electives can be chosen from: Technological Architecture, Software Construction, Engineering, Coding. For those who already know, they want to do something different after the education.
Any Specialists who is able to tame a Dragon in Pyros and bond with the creature spiritually, as well as mentally, graduates with an honours degree and gets titled Paladin.
Any Wizard who has their Staff by the end of their fifth year, graduates with an honours degree.
All Electives are for the students of either one of the three colleges. If one chooses one from another school, they would have to go there.
Royals from every college can attend classes specifically for them – Etiquette, Economics, Sociology, Diplomacy, Politics and Laws. Those are thought by advisors in Magix City.
Other Magix City courses include Languages for students, who want to learn other languages of Magix and any Sports or Dance courses.
Kiko was Daphnes Dæmon. She sent him with Bloom to earth in order to have a part of her always be close to her little sister and to leave Bloom with something magical.
Mike and Vanessa are greatly confused how this at least 18-year-old bunny is still alive, but they are also happy that he's healthy and clean.
Pixies are born from the Flower of Life once a fairy has stabilized their first transformation. They are around 8cm tall, genderless and their skin has the same colour as the fairies magic. They choose their own names, once they are a few days old.
A Pixies personality is either similar, or very different to their fairie's and their powers are just what the fairy needs. But not every fairy meets their Pixie.
Pixies can also be born as Guardian Pixies. Those come to life once a huge amount of magic has been bonded to an object, creating a Codex.
The very first Guardian Pixie was born when the Magical Core of Zenith was created - the realm was named after them.
A Dæmon or Witch/ers' familiar. It is the physical manifestation of the Witch/ers’ soul, which can be made visible to others once the Witch/er has created their Relic. The Dæmon is genderless and takes the form of an animal, although it is never taller than 50cm.
As a Witch/er and their Dæmon are one being, it is physically and emotionally painful for them to separate too far from each other. Through a mental connection Dæmons can communicate non-verbally with their Witch/ers and share the same dreams as them. But they are also able to hold different intuitions to their Witch/ers and reveal emotional responses to their surroundings that might not otherwise be obvious.
It is considered taboo for others to touch a Witch/ers’ Dæmon. If it is touched the witch feels a strong sense of repulsion and weakness.
A Witch/er who has become a Nymph can separate themselves from their Dæmon through great distances, but the mental connection will always persist. A Nymphs' Dæmon can also be touched by others, without it affecting them.
A Witch/er who is consumed by dark magic will lose their Dæmon. Although it doesn’t matter if the Witch/er themselves used it or if they were cursed.
i've recently been getting some asks about why my Terrestrial Magic spin-off is without the Winx. Besides the fact that the answer to that should be obvious - it's a spin-off, the girls don't need to be involved - i feel like i also already said that it's on purpose. After season 3 Winx Club has become less enjoyable to me, but it has some good concepts, which brought my own ideas to me.
I realize that this spin-off is not quite like Winx Club anymore, because none of the Terrestrials have magical transformations. But the focus isn't set on that, as it will be a written story. However, i will at one point draw redesigns and designs of fairy- and witch- forms for Roxy, Selina, Macy and Damien (probably sooner rather than later), just because it's fun (and because i need to figure out how i want witch transformations to evolve).
But the main focus of Terrestrial Magic (it still needs a proper title) are the characters and the development of Magic on Earth. The Winx will be focused on saving Magix at the same time, because the two stories are happening parallel to each other.