Thanks for coming with us on that "walk" in the park ;3
ko-fi | BS

#ryland grace#phm#rocky the eridian#project hail mary spoilers


seen from United States

seen from Kazakhstan

seen from United Kingdom
seen from Singapore

seen from Germany

seen from Germany
seen from Dominican Republic

seen from United States

seen from Australia

seen from France
seen from United States

seen from United States

seen from United States

seen from France

seen from Germany

seen from China
seen from China
seen from Sweden
seen from United States
seen from United States
Thanks for coming with us on that "walk" in the park ;3
ko-fi | BS
Did quite a bit of work today on these maps. The puzzles are good, the "bosses" are decently balanced I think. Added in more items and gear. Need to do some slight changes to the RNG with the coins. Adding in a few other RNG systems for better gear and stuff.
Need to still make a few more maps, need to fix a few tiles too as well as add/make a few more for some finally things.
Hoping to get this finished soon. Play-testing soon.
Legs for days
0F / P / K
Some art I cant show off yet cause I'm still tweaking for my game(s) and all. I do allow my patreons to see that art. So sub if you want to see BTS art, NSFW art, and other cool things.
I started to make a little game about sending a meme in ye oldie tymes.
Alright so this is the main boss that you fight in my game. It's Father. Wasn't to sure if I wanted to leave the suit plan or have those little stripes on it.
This is his tune while you talk to him before the big battle.
And this is the battle music.
A few new things that are taking shape.
Changed the GUI look (Window Skin) to what you see above. - Made the potion drawing icon into the GUI - A few more changes will happen with it.
Added in the Professor.
A temp way to end the game very very early on (for shits and giggles kinda)
Two new maps - The castles side hallway. - Outside the side of the castle
Added a new font called: Little Witch Regular.
Fixed the main class of the Hero/Player to: Apothecary.
Encounter a engine bug, could be something else, but when choosing an Icon for things, it's a black screen and I have to do things manually by counting them on the image sprite sheet and there is over 3K icons to pick. Trying to find a fix. Once fixed or a good work around is achieved:
Adding in two hidden items at the start (cards - skill cards?)
Start making the interactive intro to make the first potion
Turn your professor into the frog
Make the potions scroll
Make Lilly (character NPC)
Make at least a few other random NPC's
Hoping I can release a little little lite demo of this version (the intro) soon.
Pixel art of the title screen of the game. It should be out tomorrow.
Im trying to work on doing backgrounds more. Im not the best. Also haven't dont pixel art in a little while.
Itch | KoFi