Colour transition in Say Something Kind.
Lerping happens via code and affects 2 “Global” colour variables present in every shader of the game.
seen from China

seen from United States
seen from Malaysia

seen from Malaysia
seen from Malaysia
seen from United States
seen from Malaysia
seen from Türkiye
seen from Italy

seen from Albania
seen from Germany

seen from Belgium
seen from South Korea
seen from United Kingdom
seen from South Korea
seen from Japan

seen from United States
seen from Russia
seen from United States
seen from China
Colour transition in Say Something Kind.
Lerping happens via code and affects 2 “Global” colour variables present in every shader of the game.
A quick playthrough of “Say Something Kind”.
Few colour combinations in Say Something Kind, and the most used Amplify shader in there.
Say Something Kind
Say Something Kind is a first-person platformer I have developed for Secret Santa Jam 2020. Check the itch.io page here.