Silenus with bb Dionysus!
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Silenus with bb Dionysus!
Silenus, foster father of Dionysus, with two little Satyrisci (child satyrs) 🤏🤲
I like imagining Silenus as a grumpy but caring nurse to all the young satyrs in his tribe, he’s like everyone’s grandpa lol
Undead Master (Wizard Archetype)
When you think necromancy, you probably think of using magic to reanimate and control the dead, armies of undead minions, deceased lovers brought back to a half-life, and so on.
Few go further than those that would call themselves “undead masters” though. Not only do they seek to control the dead, but walk among them, not always relying on spell to keep their undead minions in check, though they certainly have the arsenal to make sure they maintain their control.
Despite their evil prerequisite, these mystics may very well be the sort to be more personable with their minions than most, or they could be aspiring liches or other masters of necromancy that make their way in a dead-rules society. Regardless of origin, however, there is no doubt that these mages have a plan in place.
Given their focus on reanimating and controlling the dead, in most settings this archetype requires them to be evil, to the point of not being able to continue their studies otherwise. This may be different in your setting though. One limitation they must have, however, is their focus on necromancy. Interestingly though, both the life and undead subschools are compatible with this methodology, so you could see necromancers that either double down on their power over the undead, or those that seek to master both life and death.
Utterly focused on the undead, these necromancers are especially skilled at identifying undead and understanding their mindset. However, that focus also alienates them from the living.
Undead masters that favor a bonded object make theirs out of bone, but those that would use a familiar find better use in that bond energy in reanimating a singular skeleton or zombie that is utterly loyal to them. The stronger they are, the more powerful the creature they can reanimate this way.
If they did not already have it due to the use of a subschool or by choosing the turn option instead, these mystics learn how to channel energies to bring undead under their control, going as far as to use other minor magics to fuel the channeling should they lack the ability to. If they already do have the ability, it grows in potency through their study.
Perhaps more impressive is how their studies grant them a variety of undead-related spells that they learn how to spontaneously cast using other spell energy. They even learn how to cast some of them at a lower level as if they were a cleric instead of a wizard. These spells include a minor heal for the undead, various undead creation spells, undead transformation spells, undead-slaying magic, and even the ability to curse a wide stretch of the landscape in various ways.
Finally, the most powerful of these wizards teeter on the ledge of life and death, gaining many resistances and immunities, to the point that unintelligent undead pay them no mind if not attacking or controlling them.
Interested in playing a heavy necromancy specialist? This archetype may be for you. The bonuses to diplomacy versus the restless dead means you have a good shot of befriending or commanding the dead without compelling them, and you have plenty of options should that not work. What’s more, the ability to spontaneously cast your bread and butter necromancy magics means you can prepare a wider variety of spells each day. Your choice of bond is yours to make, though there is a lot to be said about getting a free skeleton or zombie as a backup bodyguard.
As I mentioned earlier, an evil alignment is required normally for this archetype, but I imagine with some tweaking this could be used for a necromancer that is also a guide for the dead, able to speak to them as the people that they once were, and perhaps still are. Or you can play it straight for a classic villain or antihero.
Though resurrection magic is the purview of the divine, Emrashan is determined to find a way to bring back his human mother through the arcane. In pursuit of this, the half-elf has studied the necromantic arts deeply, and treated with all manner of undead beings. Even if he somehow succeeds, would she even recognize her son?
They say in the rotten forest of Balewood, a dark fairy court rules, led by an undead seilenos of terrible charm and power. The undead fey was, however, present at the battle of Vongrodd in life. It would take a mind capable of charming the dead to coax details out of him, but he may hold the key to Balorn’s Lost Blade.
They say the lich known now as the Grave King was, in life, a wizard who fell in love with the son of a vampire lord. Seeking to get closer, he focused on the necromantic arts to better understand his paramour and the circles in which he traveled. What became of their relationship has been lost to time, but the king rules alone.
Father and Son bonding time 😊😊
Hex Channeler (Witch Archetype)
Yesterday we had one heal-focused witch, and now we have another of a different sort! From what I understand, there are three healing-focused witches in pathfinder, We’ve already covered the hedge witch, which can spontaneously heal and take afflictions into themselves, the herb witch, which can eradicate afflictions with herbal remedies, and now today’s entry, the hex channeler.
Drawing power from patrons that revolve around life and healing, hex channelers are conduits for positive or negative energies, depending on their morality, and represent another Advanced Class Guide archetype that blends the powers of one class into another, namely clerics, in this case.
However, these witches are not necessarily clerics, and their patrons are not necessarily gods or even divine beings. They might be benevolent or malevolent forces of nature, or cosmic beings that care not for the politics of the outer planes, or perhaps entities from the very positive or negative energy planes themselves.
Regardless, all hex channelers have one thing in common, the ability to channel energy like a cleric, healing the living or harming the dead if positive, and vice versa if negative. What is more interesting, however, is that they can also channel their energy through their familiar, giving them two points from which to unleash their pulses of power.
Naturally, hexes that either heal and protect, or curse and harm, are a big part of this archetype, and should be chosen as appropriate.
If you’re interested in a healer that can heal the whole party like a cleric, but have access to the witch spell list, then this might be the archetype for you. Admittedly, with so few witch patrons granting access to undead creation magic, the negative energy version is less useful, but both can be used to create either a supporting, buffing healer, or a debuffing, damaging control specialist.
The text seems to imply that the patron itself is supplying the energy for the unique abilities of these witches, which should tell you a general power level of witch patrons, ranging from empyreal lord level to perhaps true deities in scope or nature. This also implies that these patrons are a little more hands-on with their connection, providing power other than spell energy and knowledge. The ramifications are for you to decide.
Emulating her seilenos patron, Prebini is equally as passionate and full of life as her mentor, able to unleash wave after wave of magically induced emotion and healing magic alike. However, she can be a bit overzealous, healing friend and foe alike to prolong a fight just a little bit longer, savoring the raw emotion.
With their gods dead or forgotten, the kasatha of the world of Unar turn to arcane magic to keep themselves safe and healthy. Some rumors suggest that the patrons followed by their witches are shades of their old gods, while others suggest something older, and native to this world they find themselves on.
To many, the notion that the great fire spirit would grant healing powers is a bizarre concept, but they know little of their role in the hearth, and in the nature of renewal that fire often brings. As such, their witches are famous for commanding plants to bloom and life to grow, as well as snuffing it out with life-burning black flame.
Yea sure askbox is opening
Ask me anything about oppress and / or seilenos - i will try to answer- And uh you can ask me questions!
FEATURED ITEM: Hellenistic Bronze Face of Silenus Greek god of Drunkenness and Wine
Baidun Fine Antiquities - Since 1927 - www.Baidun.com
FEATURED ITEM: Hellenistic Bronze Face of Silenus Greek god of Drunkenness and Wine
This Hellenistic Bronze Face of Silenus Greek god of Drunkenness and Wine (as of 28 / June / 2017) is still available for sale from www.Baidun.com:
Reference: SI_GR_1016 Civilization: Hellenistic 300 B.C.E. - 200 B.C.E. Size: H. 6.5 cm Condition: Two holes below the mouth. Surface with light punch marks Price: $8,500 USD Provenance: The Baidun Collection
DIRECT WEB SITE LINK: http://baidun.com/hellenistic-bronze-face-of-silenus-greek-god-of-drunkenness-and-wine/ SHORT URL: http://www.goo.gl/yAV5L4
Silenus Greek god of Drunkenness and Wine-Making
This bronze depiction of Silenus, Greek god of drunkenness and wine-press, dates to the Hellenistic period 300 B.C.E. – 200 B.C.E. He was companion of the wine god Dionysus, and from the 5th century B.C.E. the name Silenus was applied to Dionysus' foster father, which thus aided the gradual absorption of the Satyrs and Sileni into the Dionysiac cult.
Here Silenus is depicted as an old satyr with a long mustache and a square beard with big curling hair locks. The face has strong features with chubby cheeks, snub-nose, fleshy lips, frowning brows, as well as pointed ears with ivy leaves set over both of them. The face is finely modeled with a strong and living expression. It is framed with a contour line at the border of the missing upper and back parts of the head.
Such a facial depiction was applied on a statue which was possibly made of other material. The punched surface of the face may indicate that it was plated or sheathed with silver or gold.
Classical Depictions of Silenus
A notorious consumer of wine, Silenus was usually drunk and had to be supported by satyrs or carried by a donkey. When intoxicated Silenus was said to possess special knowledge and the power of prophecy: It was believed that he acquired arcane knowledge and was able to predict the future. Seilenos was, in essence, the spirit of the treading dance of the wine-press – his name being derived from the words seiô, “to move to and fro,” and lênos, “the wine-trough.”
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FEATURED ITEM: Hellenistic Bronze Face of Silenus Greek god of Drunkenness and Wine
FEATURED ITEM: Hellenistic Bronze Face of Silenus Greek god of Drunkenness and Wine
Hellenistic Bronze Face of Silenus Greek god of Drunkenness and Wine
Baidun Fine Antiquities – Since 1927 – http://www.Baidun.com
FEATURED ITEM: Hellenistic Bronze Face of Silenus Greek god of Drunkenness and Wine
This Hellenistic Bronze Face of Silenus Greek god of Drunkenness and Wine (as of 28 / June / 2017) is still available for sale from http://www.Baidun.com:
Reference: SI_GR_1016 Civili…
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