This is going to be a long one. (Lecturers, Iâm sorry, I do this too much).
It ranges from before Level 4 Lockdown to this week(ish). Click to read more below!
So, big news. A global pandemic happened.
Iâm not kidding! I havenât blogged in an insanely long time mainly because things got crazy. Something to start off with is that working with BrightSide (previously Wiser) is no longer a possibility at least for this semester. As seen with the image below.
Understandably, the pandemic was/is(?) completely unprecedented â one of the most used words as of this year â and because of this everyone has had to alter their priorities and lifestyles (especially with lockdown). Although this message from BrightSide was disappointing because our Studio group was on the right track with working with them, it wasnât unexpected because of how things had already been.
As a group, we tried our best to keep moving forward. During lockdown, even before semester restarted online, Iâve been having video calls with my group members Aurora and Nat to see how they were going in lockdown and ask about their opinions about our current scenario with BrightSide. In particular, I enjoy the reciprocation of resilience in this group; itâs healthy and makes us strong â because instead of wallowing in disappointment, weâve already begun to brainstorm how to move forward and what new paths we may take to adapt and still challenge ourselves.
For the first day of online Studio, our group were still in a bit stuck as to what to do upon not working with BrightSide. Our project was completely focussed on working with BrightSide and their âno techâ rule, so our main ideas were about creating a physical environment for our space. But since that canât happen anymore, it would be interesting if we could somehow explore the idea of digital community spaces/environments. We spoke with Sangeeta who suggested that we find the âfuel for our projectâ â our core. Take away BrightSide and the physical space, we wanted to create a closer student community Sangeeta pointed out that at the very least, we already are in contact with our target audience. Itâs just a matter of âhow can we do with this?â
Well, we started with looking for possible references.
Distant Touch (Screengrabs seen above) is website created by GermĂĄn Greiner that allows you to go in an interactive musical room. Clicking around the screen makes different tones play and you can also hear the other personâs sounds and movements â the most exciting thing is when you and the other person click on the same spot as spark fly! Itâs beautiful! Itâs novel, and fun, although as a group, we would want something more purposeful than an interactive musical black-screen web page.
We also looked at r/place (seen above) which was an interesting reddit thread; the epitome of chaos ensuing from freedom of creativity. (Video of this actually in action is here: https://youtu.be/0QO0yZldC2M). It was very entertaining to see how the interactivity of the pixelated thread allowed for this chaotic visual to be created. Our Studio group want to create something digital, but we are lacking in programming skills. So this is an issue in the back of our minds. BUT!! From reflecting on these as well experiences last year, I was able to think of a new idea which I shared with the group.
If we wanted to create a closer community, which was distinctly separated because of the pandemic, the first and easiest place to start â rather than the whole university â would be the DCT community. Last year, Vaani created the âTest For A Treatâ event where students were able to showcase their raw and unfinished projects in an open space on WG Level 3 to get as many random students and bystanders to give feedback and experience their projects at their different stages. Being creative students, we are normally used to being in a physical space and giving each other critiques, pitches, etc face-to-face with other fellow students and lecturers. Because of Lockdown, weâre not in our respective areas, our hubs/project spaces â we canât walk around asking how people are going, if they can have a look at our prototype or processes, etc. and so what if we made it digital? What if we brought the space back digitally? Upon discussion, Nat and Aurora seem to like this idea, but I wanted to start with a different activity about this idea. I wanted us to think of the possible negatives first. As seen below: the main one being the ability to code the website that we want! We have since then named the idea âPitchedInâ.
Then we did what we thought were the positives of this project. (See below)
I believed that by doing this activity (which is something I have not done before with previous groups) we were able to get a sense of what issues we could run into and then the possible solutions for these problems. In this way, I think that we will be more aware of our limitations and issues but work on them to prevent these issues from disabling us from completing the project to the best of our abilities.
Nathaniel has been trying to gather academic references for our project (See here: https://natpeabct.tumblr.com/post/617972301602930688/rugby-pyjama-movie-night) while Aurora and I have been trying to suss out our Creative Workflows for this project. (See below)
Weâve also gotten the Statement of Intent, etc. done for PitchedIn too (As seen below)
Also just to put it out there we wonât be using ClickUp as what weâve been using this far: We are now using Miro.I pushed for this because I believe that this is such an amazing website that allows for us to dump everything we need, everything that is necessary and itâs all in one place. Itâs essentially like the T-Walls in studio â man. I wonder how it will feel once weâre back in our space. I feel like third year, our last year at studio was sort of robbed from us because of the pandemic â studio was more of a home than my own home because of BCT. HuhâŚbut anyway, Miro is below!
Iâm getting tired with typing now, so I will link Natâs reflection on what we did this week, here: https://natpeabct.tumblr.com/post/617978030133067776/x-rated-cheese! Sorry Nat, Iâll pay you back promise, hehe. But from here on out, the group knows what our tasks are going to be that we need to have done by next Wednesday before our SCRUM meeting. Keep an eye out in this space to see how we go with online studio!
Greiner, G. (2020). RASK - Distant touch. Retrieved from https://live.driangle.org/distant-touch.html?fbclid=IwAR2yx_sbT8cGRmxjdlBS2piQky356eVnqMqD_05D5Qx5oDq_qa_3JPIly1c
Greiner, G. (2020). distant touch screen-grabs [Screenshot of Website]. Retrieved from https://live.driangle.org/distant-touch.html?fbclid=IwAR2yx_sbT8cGRmxjdlBS2piQky356eVnqMqD_05D5Qx5oDq_qa_3JPIly1c
2kliksphilip. (2017). /r/place screen-grab [Screenshot of YouTube Video]. Retrieved from https://www.youtube.com/watch?v=0QO0yZldC2M&feature=youtu.be
Peacock, N. (2020, May 6). Ella Fitzgerald. Retrieved from https://natpeabct.tumblr.com/post/617353673778069504/ella-fitzgerald
Racasag, C., & Agustin, A. (2020, May 7). PitchedIn general creative workflow [Flowchart and Timetable].
Racasag, C., Agustin, A., & Peacock, N. (2020, May 4). Positives and Negatives of PitchedIn [Blackboard Screen-grab].
Racasag, C., Agustin, A., & Peacock, N. (2020, May 13). PitchedIn Miro Board [Miro Screen-grab].
Peacock, N. (2020, May 13). X-rated cheese. Retrieved from https://natpeabct.tumblr.com/post/617978030133067776/x-rated-cheese