Shadowrun: Crossfire — With the Designers
Still haven't picked up Crossfire? If you're still unsure, or maybe if you don't know how deck-building card games work, then check this out. Rob, Sean, and Loren play a full game of Shadowrun: Crossfire.
“I know I sound like I’m talking about a roleplaying game, and it’s not. But it lends itself well to telling a good story.” – Zee Garcia, The Dice Tower
“The cards in Shadowrun: Crossfire are terrific, filled with combos and potential for cooperation among the players. On the other side the challenges and events are terrifying and combine in unexpected ways. The game swings back and forth between ‘We are doomed’ and ‘We are omnipotent’ in a fashion that makes me want to play again.” Richard Garfield
The shadows of the Sixth World have every kind of danger you can imagine. Ultra-violent gangers, flesh-eating ghouls, mages that summon spirits from toxic waste, backstabbing corporate raiders, hard-nosed police officers, even dragons. You don’t have much–mainly your guts, your wits and your friends. But maybe that’s enough. Between you and your teammates, you can sling spells, hack the Matrix, talk a tiger out of his stripes, and bring down a charging ork from a hundred yards away. Will that be enough to face down the worst the mean streets can throw at you?
Shadowrun: Crossfire is a deck-building game crossing cyperpunk with fantasy and plunging players into a world dominated by ruthless megacorporations; Crossfire gives players the chance to dive into the world’s shadows to see if they can survive. They’ll have weapons, spells, contacts, and gear to help them out, and they’re going to need those resources. If they play their cards right, they’ll do more than survive—they’ll become legends.
The Official Site @ ShadowrunTabletop.com:
SHADOWRUN: CROSSFIRE DEMO KIT RULES
SHADOWRUN: CROSSFIRE DEMO KIT CARDS
SHADOWRUN: CROSSFIRE MISSION: Ambulators
SHADOWRUN: CROSSFIRE MISSION: Close The Portal
SHADOWRUN: CROSSFIRE FULL RULES