I think clary looks a little weird but oh well
@cassandraclare

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I think clary looks a little weird but oh well
@cassandraclare
Just a few favourite shots of these two. Mostly because of their expressions more than anything, really.
(Hm. I just realised how Watson is in the exact same outfit in these shots, save for his hat, whereas Holmes is never photographed in the same outfit twice. Hah. That’s on me, though, I’m the one changing his clothes all the time.)
Also, bonus disguised Holmes!
Gobernador de Querétaro se reúne con el Presidente de México
El presidente de la Conferencia Nacional de Gobernadores (Conago) Francisco Domínguez Servién sostuvo un encuentro de trabajo en Palacio Nacional con el Presidente de la República, Andrés Manuel López Obrador.
Causando sorpresa y desconcierto, el secretario de Hacienda, Carlos Urzúa, la voz sensata de los moderados, el 9 de julio divulgó la carta de renuncia
“Estamos en el 29 de mayo de 1973, el presidente Luis Echeverría busca impedir que la recesión internacional, provocada por el alza de los precios del petróleo, a raíz de los conflictos en el medio Oriente, llegara a México y acelerar de paso el crecimiento de la nación; decretó un aumento en el gasto público sin importar el déficit que esto generara, incrementando, además, para igualar la inflación el salario mínimo.
Hugo B. Margáin, su secretario de Hacienda, se opuso: “…la deuda externa y la deuda interna tienen un límite. Y ya llegamos al límite”, argumentó, siendo sustituido de manera fulminante por el Presidente, quien sentenció: “La economía se maneja en Los Pinos”. Con la caída de Margáin, se eliminó toda sensatez, los moderados habían perdido la batalla y José López Portillo fue nombrado titular de la SHCP.”
You know how some games have locations that, no matter how long it’s been since you last played and went there, somehow just feel like home?
Seriously, though. I’ve seen 221B gradually transform from Nemesis to Jack the Ripper and now Crimes and Punishments, and this is its most flat-out gorgeous version yet. Everything so lovingly detailed and jam-packed with carefully-placed references to canon, with that beautiful interplay of light and shadow as we experience it in various times of day and weather… and, I just, I don’t even know. It feels like home. Familiar. Comforting, even.
(Maybe I should make a mini-series of screenshots. In-game places that feel like home.)
Sherlock Holmes: Crimes and Punishments: scenery
A few more random shots, just because.
Played through the game twice to get all the achievements (misinterpreted the requirements for A Complex Mind, the first time round); the replay unlocks all the possible outfits, hairstyles, &c that would normally only be used as disguises, so there’s that. And this hairstyle does look… right for him, don’t you say?
Going from Sherlock Holmes: Crimes and Punishments straight into Assassin's Creed Syndicate is… quite something. Especially with The Dreadful Crimes DLC, which I specifically bought because, well, Murder™.
So far, my impressions are:
Same yellow highlighting for important objects (obviously as this is The OG Eagle Vision being used, that's unsurprising in ACS, but it was surprising in SHCP).
Same white floating text for deductions (I'd wager both nicked inspiration from BBC Sherlock), but ACS' is positioned rather more chaotically compared to SHCP's neat little lists.
(Obligatory aside to note that I made sure to take my first case as Jacob, wearing the Huntsman Outfit inverness-and-deerstalker combo. Yes, it really is quite unsuitable for citywear. No, it had to be done.)
It seems Inspector Abberline is slated to take Lestrade's position: wrong too-early guesses at the culprit, updating you on what the coppers know, letting you wander around the crime scene unhindered, &c.
Where SHCP's journal records interrogation dialogue verbatim, ACS' case files thing summarises it for you.
Both games provide a way for you to review the evidence you've found; SHCP summarises the floaty deduction texts, whereas ACS omits them entirely from your files. In both cases, backtracking and activating Eagle Vision will do the trick.
(The Frye twins don't make remarks while investigating. That only leaves room for my brain to supply its own comments in Kerry Shale's Holmes voice. All. the. time.)
Where SHCP has cases lifted off/inspired by Arthur Conan Doyle's works, ACS looks to other Victorian lit, including gothic fiction and penny dreadfuls. And no, saying more would be spoiling the cases.
In both games, however, it would be wise to keep a clear mind and not let any prior knowledge of the source materials interfere with one's deductions. Theories must be made to suit facts, not vice versa.
Overall, given that ACS is not a detective game and is, well, more about creating murders than solving them, I'd say it's doing a pretty solid job. The cases aren't as complex as the ones in SHCP, and the evidence tends towards the obvious, but The Dreadful Cases delivers what it set out to do. Plus, there's ten cases to solve! The more the merrier.