After my post yesterday I decided you have to see this love bird called Twinkly for yourself (and also a bit of Sven/Jack). Pure beauty.
Episode: Las Vegas
seen from United States

seen from Malaysia
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seen from United Kingdom
seen from Bangladesh
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seen from United States
seen from Malaysia
seen from Sweden
seen from China
seen from Germany

seen from Poland
seen from Spain
seen from United States
seen from United States
seen from United Kingdom
seen from Russia
seen from Malaysia

seen from Singapore
seen from China
After my post yesterday I decided you have to see this love bird called Twinkly for yourself (and also a bit of Sven/Jack). Pure beauty.
Episode: Las Vegas
The good things in Jabaloe?
I made a rant post a while back about Jabaloe, the “worst show by Studio 100″ as I called it. Is there anything good in it? Well...
A Newcomer Approaches .... Sheriff Jack!
Sheriff Jack Original Series: Sheriff
Sheriff is one of Nintendo's first video games, before Mario came to exist and even a year before Game & Watch. The story was basic: shoot the bad guys to save the damsel in distress. The gameplay, however, was unique for its time, with an eight-way directional joystick which included an intentional lag so you could move and shoot in different directions, which gave the game a steeper difficulty that the rest of that early generation of games and started Nintendo on their path of video gam innovation. For his historical contributions to Nintendo, the Sheriff (Mr. Jack as he's also called) deserves a bigger role than Assist Trophy next time.
Sheriff Jack's attacks:
Standard B - Quickdraw ... Sheriff draws his six shooter and fires. Briefly hold B and use the joystick to direct the shot in any of the eight directions. If just tapped, he will shoot straight forward. He fires a pellet like his AT does that looks almost dart-like. It doesn't have quite the power of the AT, but it is still pretty powerful.
Side B - Rogue Bandit ... Sheriff calls upon one of the Bandits who hops past him and goes straight out in front of him. Essentially this is a mini-Sheriff, shooting in the same eight directions as he hops forward. He will do his best to aim at the nearest opponent to him. He disappears if he takes any damage. Only one can be on the stage at a time.
Up B - Vulture ... The winged scavenger grabs onto the Sheriff's shoulders and flies upward. At his peak, he does a few circles, looking for dying animals below. This lets the Sheriff hold his position in the air for a little while before dropping, if he chooses to. This bird can be killed for a bonus, just like in Sheriff. Except here, any player that kills it will get a temporary stat boost.
Down B - Trusty Steed ... Sheriff calls upon his horse and gets on. He can ride his horse for increased speed and horizontal jump at the expense of his vertical jump and the ability to use A attacks. He damages anyone he tramples though. Down B again or Up B will have him dismount. Unless he gets back on in a few seconds the horse will vanish.
Final Smash - Bandit Raid ... As in his game, sixteen Bandits come on screen and fire at the players. They move quicker and fire faster than the single Bandit he uses, but they can still be KOed. They are also much more powerful than the Sheriff's shots, so watch out! The Bandits will eventually disappear if not KOed by the players first.
Want Sherriff Jack as DLC in SSB4? Vote for him: https://cp.nintendo.co.jp/us/
Something I've always wanted to do...Watch a meteor shower, whilst sitting on a car with someone special...
I'm finding the idea of watching the last episode, that's sitting there on my TiVo, way harder than I'd have imagined. It doesn't matter whether it's good or bad--either way sucks. I really thought I was okay with this, but saying goodbye to it when it ended filming was very different from saying goodbye when it ended airing...and I can pretend that hasn't happened if I haven't hit [play] and then [stop]. Final [stop]. 'Cause I'm not seeing "ten year reunion panel at San Diego Comic Con". Call it a hunch.