I’m watching a new video on the Delta Flyer and its design specifications and its so funny how invested I am with Trek ship design when I was so frustrated with a Star Wars podcast getting waaay too in the weeds with it for Star Wars Rebels when Hera got a new ship design for the nascent Rebel fleet.
But for Star Trek? I’m very into Starfleet design, I find it pleasing that there’s a design language and logic within the Starfleet ships, like I realized in the Galaxy Quest thing the older I get the more I feel sympatico to the fans who go over the schematics of the Galaxy Quest ship design.
This is why I feel so frustrated with SNW because it doesn’t feel like there’s the same consideration.
It’s why I loved, loved Picard season 3, especially with the return of the Okudas. The way they kept the design language consistent from TOS, TNG, DS9, and Voyager and straight to Picard s3 ships there’s a consistency in the design and evolution in the design that feels right.
And Michael Okuda didn’t just remain stagnant either, he kept up with new technologies and brought it to Picard season 3 with how much he thought about the User experience and interface of the consoles. He was one of the first to bring the concept of gaze tracking to the idea of the panels. It’s just such a joy to watch and pour over the schematics and origins of in-universe and out of universe designs. I miss the Okudas in Trek. I miss the okudagrams.
They pioneered so many things and I think really helped build the worlds of Star Trek.






