no. take him. take the soren far far away. begone. he is not welcome here. he stinks the place up.

seen from United States

seen from United States
seen from Netherlands
seen from China

seen from United States
seen from United Kingdom
seen from China
seen from Russia

seen from United Kingdom
seen from Hong Kong SAR China
seen from United States
seen from China

seen from Netherlands
seen from United States
seen from United States
seen from China
seen from Türkiye

seen from United States

seen from United Kingdom
seen from United States
no. take him. take the soren far far away. begone. he is not welcome here. he stinks the place up.
Wet and Stinky Critter
We did outdoor scentwork for the first time in ages and now he's kaput
The summer update is here! Yippee!
I forgot to make a summer update post, so here's some of the less loved tf2 characters (in my opinion) having some quality vacation time!
Stinky poopy bird
u smell <3 -ur bf
Ur stinkier 🫵🫵
do you have any tips on how to make a good story outline? I have a really good idea for a soulmate au but I don't really know how to outline it and get it going
Boy do I EVER!
Outlining 101, MuffinLance-style:
1. Put down the ideas that excite you. What are the scenes you keep replaying in your head that make you SO EXCITED to share this story? Write them down in roughly chronological order, in as much or little detail as you desire.
2. Determine your scope. Aka, whereabouts in the timeline are you starting, and where are you ending? Add rough start/end ideas to your outline.
3. Coherence. Your outline probably has BIG HUGE GAPS in it. Sit your posterior down, and think them through: what's happening between Super Exciting Scenes A and B? I usually didn't do too much detail here, just enough that I know I'm not writing myself into an unworkable plot.
4. Emotional flow/character arcs. Go through and double-check that you're hitting the emotional beats for your genre. Aka: the stuff what keeps readers reading, and characters growing. General rule: make things harder for your characters than you did in the first pass of the outline. I don't do too much detail here, just little notes so I don't forget.
5. Write the damn thing. When I outline, the main purpose is to check that a) the story is workable (no giant plot holes that will trip me up mid-write, and character arcs that excite me), and b) the cat is staring at me and I forgot what I was going to write for b, so it probably wasn't important.
Remember that outlines can be as messy or polished as you want, and have as little or as much detail as you desire.
Remember that it can and will change as you write: if there's a huge change, take a second to consider ripple effects in the rest of the outline and make sure the changes are both workable and for the better. The biggest issue I see in newer writers is going with an exciting change before checking the long-term effects of it, and suddenly they screwed up Everything Forever.
The amnesia!Zuko outline I posted is a super artificially polished version of what I actually do, but pretty representative of relative detail levels: scenes I'm exited for get mini-write-outs with some actual dialogue that captures the feel of things (but which I almost never end up keeping), and in-between points get a quick "this stuff needs to happen here to get us to the next scene". Mind you that the in-between stuff should still be interesting and important; if it is boring, then leave it out of the story. Only write the good parts. Start the story/chapters/scenes late, and end them early. You want to leave readers wanting more, both on the micro and macro levels of the story. Kryal's The Dragon-King's Temple is brilliant at the start late/end early thing, cannot recommend it enough as a source to study. (Also it is my firstest and favoritest Avatar fic, so I will hereby shamelessly plug it for those few of you who haven't read it.)
Once Little Zuko Season One is finished I'll be posting the original outline of that for people to see the full glory that is my unedited head-vomit.
Good luck! And keep track of what works/doesn't work for you: every writer is different. Aim to improve with every project and you will be in a good headspace.
Happy writing. <3
my favorite girl