The first Moomin book came out in 1945 and the last in 1993.
The Moomin animated series came out in 1990.
So it’s not unreasonable to believe, that Risotto Nero, leader of the hitman team, both read and watched the Moomins, which led to Metallica’s (Stand) Hattifattener design.
If I were to write a head-canon, that the same Risotto, who murders people for money, was reading the Moomins to at night in his childhood and probably owned a stuffed Moomintroll, it can chronologically make sense.
Now since he murdered his cousin’s murderer in 1991 (1973+18), it isn’t unreasonable to believe, that afterwards he went home, washed himself off of the blood, changed and sat down in front of the television to watch an episode of the animated series. Then cried about his childhood and loss of it, yet also finding a certain type of outlet for his pain in remembering it.
Metallica (stand) is in his blood to fill up the emptiness inside him and, as his childhood was killed when he was 14, it also fills up his empty childhood by looking like something from his childhood.
But, as he himself has become, it is twisted and grief stricken, stitched together after an unfortunate accident and never properly healed.
the underlying implications with "green day needs oasis. oasis doesnt need green day." im obsessed with the way oasis makes green day far more dangerous and effective while oasis doesnt gain any advantages from green day's presence.
What Your Stand Says About You (or) How to Make a Well Balanced JoJo OC
Stands are a bit of a tricky concept, aren’t they? We know that they are essentially an extension, or an embodiment of the user’s innermost self, but we never really get an in depth explanation for why certain people have certain powered stands. This can make creating a well balanced oc difficult, especially if you’re struggling with coming up with stand abilities that haven’t already appeared in canon. Well, worry not! With the help of this handy little stat guide/analysis (courtesy of @fugoh and myself), you can not only create a well rounded stand, but also use it to better analyze a stand user in canon. (Note these are all just speculations. It could very well be that a stand’s powers are the result of Araki throwing darts at a board for all we know.)
Step 1: Powers
This is where that whole “extension of one’s inner self” comes into play. A stand’s powers may directly, or indirectly reflect the inner desires, or emotions of the user (with the exception of independent stands, which we’ll cover later). When coming up with a stand’s abilities, it’s important to understand what your character’s core beliefs are. What are their goals? What drives them to do what they do? If you peeled back all the layers, what would lie at their center? Once you understand your character’s true aim, creating a stand ability is easy.
Take Josuke in part 4 for example. Sure, he might occasionally try to swindle his friends out of their hard earned cash, but at the end of the day he’s probably one of the most loyal characters in the entire series. Even if he won’t outwardly say it (because that’s not cool and all), Josuke would gladly take a bullet (or bomb) for his loved ones any day. He has a strong desire to protect those around him, and to keep his community safe from those who would do it harm. And what are his stand’s abilities? That’s right, Crazy Diamond’s healing powers are an extention of Josuke’s need to keep everyone safe, even at the cost of his own health if need be.
Now let’s take a look at the other true bro in part 4, Okuyasu. While his loyalty is just as strong as Josuke’s, it’s limited to a select group of people rather than people in general. One of his major character points is that he thinks he’s not as smart as everyone else, which causes him to suffer from very low self esteem. The Hand has the ability to “scrape” away space, which can be seen as Okuyasu’s way of tackling difficult concepts. Science homework making his brain hurt? Why study, when you can just wipe the thing out of existence?
Sometimes a stand’s powers will reflect a hidden aspect of the user’s personality, rather than a core belief. Jotaro for instance is a man of few words. He’s not good at expressing himself, and thinks that people should just sort of get how he’s feeling without him having to say it. Star Platinum is basically an embodiment of Jotaro’s pent up emotions. SP yells/screams/emotes so that Jotaro doesn’t have to. Koichi’s Echoes is another example of this. Koichi’s a sweet guy, but he’s not always taken seriously because of it. Like Jotaro, Koichi sometimes has trouble expressing himself when it comes to saying “no” to someone. Echoes’ ability to project words/sounds coupled with Act 3’s hilarious personality, is basically Koichi’s way of speaking up and getting his frustrations out.
Not all powers need to have a hidden meaning however. Take everyone’s favorite gun-toting cowboy, Hol Horse. Now there’s a guy who is literally so upfront and open about his own thoughts and desires, that the physical embodiment of his very soul is literally just a better version of something he’s already good at. Bless you, Hol Horse. You are too good! XD
Step 2: Stats
Balancing out a stand’s stats can be difficult. Unless you’re Gary Stu Jotaro “btw I can stop time now” Kujo, chances are you’ll want to create a stand with more well rounded abilities. I find that the key to this is to understand the user themselves. Let’s break it down one by one.
Power: The embodiment of the user’s mental strength/endurance. This one is pretty straight forward. The higher your mental strength, the more power a stand will have.
Stamina: Reflects a stand user’s perseverance or dedication. Does your character always follow through on commitments and relationships? Or do they have a tendency to bail when the going gets tough? The higher the stamina, the more likely your character is to be solid and dependable.
Precision: Based on the user’s ability to focus. Sort of similar to stamina, but it differs in how it affects the user. Is your character the type to sit down and finish a project in one go, or do they get distracted easily and/or move on to the next thing? The better your character’s concentration, the higher a stand’s precision will be.
Range: The ability to plan ahead. If your stand has a high range, your user’s probably the kind of person who’s always thinking twelve steps ahead of their opponent. A user with a shorter range stand may be the type of person who acts impulsively or on instinct.
Speed: How good is your character at adapting to new situations or ideas? Do they embrace change and are always thinking on their feet? Or do they rely on their own morals, traditions, or understandings and tend not to sway in their decisions? The higher the speed of a stand, the more likely it is for a user to be willing to accept things as they come.
Potential: This is based off a users learning ability, and how well they process new information (as opposed to speed which is how one reacts to new events/ideas.) Basically it’s like the old saying goes “you can’t teach an old dog new tricks”. A younger stand user might still have much to learn about the world, and therefore their stand will grow with them. A more experienced stand user might already know themselves (and about life) pretty well. Their stands will already be at full potential.
Different Kinds of Stands
Most of the stands we’ve seen have been either somewhat humanoid looking beings, or inanimate objects controlled by the user. Occasionally though, we’re shown a stand that doesn’t quite fit the usual line-up. These stands are usually either harmful to the user in some way, or represent something negative about the user themselves.
Fractured vs. Whole
Users with fractured/multiple part stands, (i.e. Bad Company and Harvest) are shown to be more unstable than those with whole or complete stands. It’s stated in Purple Haze Feedback that fractured stands are an indication that there is something fundamentally missing from the the user’s life (like Keicho and his struggle to keep his family together or Shigechi’s lack of/desire for friends). Note, this does not seem to apply to users that don’t consider themselves to be missing something. Rohan, for instance, barely has a friend in the world but he doesn’t necessarily see that as a problem.
Stands That Are a Part of the User
Users with stands that are actually a part of them and do not manifest as a separate entity, are usually show to be violent, or vindictive, or unstable in some way. They can also be the result of the user having a warped view of reality. Yukako in part 4 is a textbook example of this. Even when Koichi tries to hit her with Echoes saying “I hate you”, Yukako is not affected because her perception is literally so skewed, that she refuses to see the truth. Her stand, Love Delux, is a part of her because she is wrapped up in her own little world so to speak, and is shown to have a particularly low empathy (unless Koichi kun is involved somehow).
Independent Stands
These are probably the worst kind of stands you can get suck with. Uncontrollable and even downright harmful at times, like Superfly’s power to trap anyone inside including the user. Users with these kinds of stands likely possess a lack of control in one or more aspects of their lives. They might be the kid who gets bullied a lot at school, or a disgruntled employee whose boss demands they work on weekends. Not all people in these situations will develop independent stands however; in fact it is usually very rare. A person might feel frustrated or trapped somehow, yet still possess a fighting spirit indicative of a traditional stand. Independent stands are most likely formed from a lack of control, coupled with a weak spirit, or a lack of mental endurance on the part of the user.
And there you have it! A comprehensive guide to underSTANDing that six point stat wheel. XD I hope this analysis was helpful to you in some way. Whether you’re creating an oc from scratch, or merely looking for a way to analyze the already established characters, it certainly helps to break things down one aspect at a time.
could u do stand analysis/headcanons for enigma(the stand not the user lol)
absolutely! i sort of smashed the two together into this big ramble here,
ive mentioned this before but Enigma doesn’t speak (not even telepathically) but communicates in an approximation of a purr/growl that sounds like shuffling cards/flipping through pages when necessary
the majority of the stand’s body has a texture similar to thick cardstock or board books, however the raised pink patterns along its face and arms have the texture of leatherbound hardcover book
Enigma isn’t a very active stand in term of interaction. Terunosuke has very little interest in his stand as more than a tool and Enigma is typically content to remain unseen and unbothered even when given the free reign to roam, the stand will often just stand or sit in one place perfectly still, just observing. they prefer to be reactive, waiting for interaction from other stands or their users (which are viewed with healthy amounts of suspicion given Enigma’s lack of combat ability) Enigma shows some interest in books, though whether or not they can actually read is up for debate. Terunosuke will sometimes provide his stand with art books or origami instructions. occasionally Enigma will try folding books pages into shapes but they havent quite mastered it yet. and naturally they enjoy things like optical illusions and 3d puzzles.
the stand relies on detail and planning, requiring Terunosuke to have extremely sharp observation skills and likely forces him to research an opponent prior to any interaction if he wants to increase his chances
now in terms of analysis for what Enigma means as a reflection of Terunosuke.... Fundamentally, Terunosuke is a coward. he avoids direct confrontation, sets traps, etc. And in a word, Enigma compartmentalizes. tucks any and everything away until Terunosuke is ready to deal with it or he deems it useful. Terunosuke is a detached person who lives his life in isolation to the very end. He’s obsessed with observing others and gaining their attention the only way he knows works- fear. With a stand like Enigma, he finally has control over making others feel what he always has
Star Platinum:
highly emotive when not in battle, extremely protective, elegant/precise, highly instinctual when not being given commands, began as very malicious/arrogant (and can still be intensely brutal- matching Jotaro's intense hidden emotions) but has grown more patient and kind along with its user, highly persistent
Hierophant Green:
shy- dislikes wide open spaces, flexible and quick thinking, enjoys tearing things apart (including itself, unraveling into its tentacle form), extremely quiet- rarely communicating with its user "verbally"- though very physically affectionate and soothing to Kakyoin (often manifesting underneath his coat to coil around his arms or chest in a sort of hug)
Silver Chariot:
chivalrous, considerate but also rather guarded emotionally- serving as a personal rock for Polnareff in his mourning, highly focused to the point of having a one-track mind, while not directly confrontational its highly defensive, extremely strategic, can be prone to fits of melancholy alongside its typical stoic demeanor
Magician's Red:
highly aggressive and confrontational- not fond of other stands, enjoys showboating, would be extremely reckless if not for Avdol's control, despite its bad attitude it holds Avdol in high regard and often tries to help him not only in battle but also at smaller things such as reminding him of things he may have forgotten or relaying observations of the environment to keep its user safe from potential hazards
The World:
almost child-like in it's curiosity, less protective of its user and more reliant on DIO for commands compared to most other stands, easily frightened/angered (often communicating through growling when not using its stand cry), aims to please which can lead it to bouts of pride and slight sadism (smiles when successfully attacking), can be rather impatient
Crazy Diamond:
softhearted- often worrying about its user and his allies, another extremely protective stand (even more so than Star Platinum, who is primarily protective over Jotaro and Jotaro alone like a guard dog; since Crazy Diamond also wants to protect any and everyone around Josuke), can be rather reckless and run on impulse but is extremely gentle while healing people (if he could speak would likely make calming shush and humming noises to help soothe the wounded person)
Killer Queen:
egotistical even to the point of teasing its user, extremely attached to Kira even if not directly protective of him, highly disciplined, creative/calculating, delicate in a threatening kind of way (as opposed to the almost tender form of delicate movements you'd find in Platinum or Diamond)
The Hand:
surprisingly skittish and anxious due to Okuyasu's past family trauma, easily distracted/confused and often blindsided, highly niave, does its best to try and cheer up Okuyasu, though it isnt very talkative (typically only echoing Okuyasu's own words back at him) it enjoys having "conversations" with its user
Echoes:
extremely polite to Koichi but despises basically everyone else (even Koichi's friends), rebellious and foul mouthed- often copying insults and swears it hears anyone say, acted rather instinctual and was easily excited/happygolucky in its earlier forms but has matured to the point of preferring to wait for orders and taking himself rather seriously, also enjoys puns and rhyme schemes
Heaven's Door:
much more patient with people compared to its user though it has a low threshold for being around them can get worn out, likes to watch Rohan work and gets excited that it looks like the main character of its user's manga series, is entirely mute- never communicating "verbally" with Rohan and instead opting almost completely to speak through intense pantomime, can occasionally become overwhelmed (often due to insecurity but occasionally just because Rohan's had a super bad day) and begin throwing crying fits until its user chills the fuck out
how almost all of Killer Queen’s actions are nearly always defensive in nature
disclaimer: going off the anime here but
with the exception of certain specific actions-
(most of which are detail oriented, see: popping the air bubble in Kira’s veins, stealing money from the landlord, and pulling Kira’s wallet from his jacket to turn into a bomb in the alley during the Sheer Heart Attack episode)
-any counters to other stand rushes are almost exclusively open palm or back of fist blocks rather than actual counter attacks the way youd see in a fight like Star Platinum vs The World
its an interesting detail, especially when paired with Bites the Dusts’ entire purpose centered around protection