Today I rescued my idiot brother from his cell inside the Refinery. The place was a giant maze and it had nasty things like minibosses and normal bosses. It was not easy

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Today I rescued my idiot brother from his cell inside the Refinery. The place was a giant maze and it had nasty things like minibosses and normal bosses. It was not easy
I had really thought that now that I was properly prepared that the next dungeon in Stellar Overload would be easy. I was horribly, horribly wrong *cries*
So I discovered while playing this game that when you start a new game you may want to do the first couple of missions first to get yourself the jetpack. If you don’t do this you might find yourself in a little bit of trouble like I did... At least I had a lot of laughs though lol
Trying out a game I kickstarted a while back but completely forgot to actually play lol. I wish I had played it sooner as so far it is pretty good and oh so pretty ^_^
Stellar Overload : ความต้องการของระบบ (System Requirement)
Stellar Overload : ความต้องการของระบบ (System Requirement)
สำหรับความต้องการของระบบ (System Requirement) ของเกม Stellar Overload นั้น มีดังนี้ครับ
ความต้องการขั้นต่ำ (Minimum specifications) บน Windows
OS: Windows 7 SP1 (64-bit เท่านั้น)
Processor: Intel / AMD Quad‑core i5 ขึ้นไป
Memory: 8 GB
Video Card: AMD Radeon HD 7870 (2GB) / NVIDIA GeForce GTX 660 (2GB)
DirectX: Version 11
HDD Space: 5 GB
Network: Broadband Internet connection
ความต้องการขั้นแนะนำ…
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Stellar Overload a crafting FPS on Early Access
Stellar Overload is an adventure game set a world made of blocks for Linux and Windows PC. The game launched a couple of days ago, bringing with it an open world playground, completely made up of different cubic planets. Players make their way through a science fiction scenario, having to explore all the planets, either alone or with friends.
Stellar Overload World
Each planet has its specific set of resources. By exploring them, players will unlock access to new technologies. Merx, the small green planet, is the first planet of the game. A scenario based adventure where the player will have to free the planet Merx from the yoke of Imperium Machina. With some characters that directly relate to the main quest, giving valuable information to help players progress. So be mindful.
Features related to the story and progression:
Possibility to customize your character
Dialogues related (or not) to the quests
Monitor your quest objectives in real-time
A progression curve related to the quests but also to exploration
Planets (and enemies) of different levels
While progressing through the main quest, exploring the world and the dungeons, you’ll unlock more and more recipes. These recipes will help you get stronger and go further into the adventure. You will need raw resources to create various objects (tools, weapons, armor...). You can find these resources by different ways: pick them up directly on the planets, find them in chests or get them as quest rewards. Exploration and craft features:
A global map of the planets
A minimap
A jetpack to travel through the caves more easily
Possibility to create a vehicle to move faster
Different craft stations
Glowblocks will help you enlighten the caves
Different levels of gauntlet in order to pick up the various blocks of the game
Teleportation (within a dungeon or between planets)
Semi procedural dungeons
Evolving music and soundscape based on the day-night cycle
The Combat
To defend against enemies, players rely on the creative talents of some important characters in the story. Learning how to create weapons and armors. The Block-Thrower is an exotic weapon, it can load any of the game’s blocks and throw them at enemies. Depending on the nature of the blocks, damage and effects will be different. Damage aside, if you throw a Glowblock against a cave wall, it will enlighten the cave. Features related to fighting in this early access version:
5 different weapons: the pistol, the rifle, the Block-Thrower, the sonic carbine and the grenades
1 armor to greatly reduce damage
6 different enemies (Arkuloids, Cognitrons, Legionnaire robots, Plasma turrets, Tesla pylons)
A boss in the fortress
Construction
Since Stellar Overload is a game made of blocks, the construction (and harvest) is an important aspect of the game. You can build all types of structures but also vehicles, which will facilitate the exploration of the planets. A creative mode is available, allowing you to unleash your imagination without worrying about the scenario. Construction features:
6 different shapes of blocks
Easily place and destroy walls (straight or sloping)
A tool to "paint" the targeted area with a certain material (adjustable size)
A tool to save a construction and place it elsewhere ("copy/paste")
Possibility to define an alignment grid (to facilitate the placement of shapes)
Undo / Redo : very useful in creative mode!
More than 200 different materials
Stellar Overload looks rather intriguing for a crafting FPS game on Steam for Linux and Windows PC. Where the gameplay looks rather involved and there will likely be an interesting learning curve to go with the crafting system, let alone where to find various weapons and NPC's.
Stellar Overload Enters Into Early Access on Steam
Stellar Overload Enters Early Access on Steam | #IndieDev #IndieGaming
After years of waiting and lots of development time invested into the crowd-funded project, Stellar Overload, Cubical Drift have finally announced that the game is available to play for the general public through Steam Early Access. (more…)
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Stellar Overload, Planetary-Building RPG Hits Early Access Oct 12th
Stellar Overload, Planetary-Building RPG Hits Early Access Oct 12th | #IndieGame #IndieDev
In just a few weeks gamers will be able to experience Cubical Drift’s Kickstarter-funded indie exploration game, Stellar Overload. The game managed to get funded to the tune of $300,000 and has slowly been making its way through the development process towards its release. (more…)
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