Salvinsky - Narita Boy Original Game Soundtrack | Studio Koba | 2021 | Black
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Salvinsky - Narita Boy Original Game Soundtrack | Studio Koba | 2021 | Black
The silent eclipse... The Creator has forgotten... HIM has returned.
Activate the Narita Boy protocol!!!
Every 2021 Video Game I Played Other Than My Favorite One (from best to worst)
Get In The Car, Loser!:
Yet another winner from Christine Love. She’s a personal hero of mine and one of the most interesting and underrated creators in the indie scene, doing something new and insightful every time. It’s aggressively political, and wears its heart proudly on its sleeve. I highly recommend this to anyone who cares about the real world on the other side of the screen. It’s pc game nearly anyone with a laptop can run, it’s short, and it’s free, so you’ve no reason to not at least check it out on itch. My biggest complaint with this game is that, while very socially concious about human issues, the characters are all proud meat eaters, and there’s no option to play the game as a vegan. Seems like a weird choice in a game that takes such an overtly progressive stance on so many other issues.
Deltarune Chapter 2:
This hardly counts, seeing as it’s but a chapter of an unfinished project. Nevertheless, this was, like chapter 1 before it, a real treat. I love seeing a genre known for mindless padding condensed so thoroughly into its essential elements, all while delivering Toby Fox’s special brand of humor. While It no longer feels as novel as his two games before it, this game also marks the first time I’ve cared to locate and defeat a Toby Fox superboss. It arised naturally from my playing the game as I wanted to, and ended up being a seemless extension of the story while also being the best part. Spamton is my dad and his story was everything I want from Toby Fox. I hope more of Deltarune will have the edgier and more frightening tone that this portion of Deltarune Chapter 2 proved he is still very capable of nailing 100%.
Narita Boy:
I’m still playing this game. Your enjoyment is all up to how much you appreciate the aesthetic. Big ups for taking early video game culture, and depicting it as a kind of digital religion.
Shin Megami Tensei V
Demons or no, this game is stanic by nature. A well-balanced game with beautiful aesthetics, fun controls, and a severe lack of variety. 30 hours in and you’ll still be running around re-colors of the first level, with the body count inflating regardless of any actual development in the game’s overarching plot and themes. There’s a serious lack of direction and agonizingly slow pace to the game, but the mechanics are so addictive they might have you thoughtlessly dedicating all your free time to it until finally realizing that there “ain’t no point to the game”. They should have just remade Nocturne with this visual style and traded in the overworld for V’s free-roaming sections, and they’d have had a much better game. I still recommend those interested in V check out the Shin Megami Tensei Nocturne remaster, as it was pretty darn good.
Oh, I guess i also played Monster Hunter Rise. Didn’t really like it much except as a way to kill time with old friends. More thoughts on that here.
More Importantly,
Merry Christmas, everyone.
Ah, VHS, the technology that will never die in the hearts of kids growing up in the 80s and 90s. Early Sunday mornings, waking up to see He-Man, playing videogames … all that good nostalgia. It was easy to dream of playing games that looked like our favorite animated shows, looking at game adverts and projecting all those cool illustrations onto crude ZX Spectrum and C64 pixels. It was all the same in a 10-year-old’s eyes.
Narita Boy feels like all of those feelings compressed into one, and it’s even more powerful in motion:
It’s just a concept for now, but it’ll become reality by the end of 2018 (or well, you know, sometimes after that) since it’s been successfully funded on Kickstarter.
There’s still time to get in on the action though, this being the last day of the campaign and all. Go check it out here.
Narita Boy Game Trailer By Studio Koba I stumbled upon this game trailer and promptly fell in love with it. The dev team is naming games like Another World and Double Dragon as an inspiration source for this project. Sounds promising – I’ll follow this project closely. Narita Boy's Kickstarter starts on 21st of February 2017. More infos here: http://www.studiokoba.com/ https://twitter.com/StudioKobaGAME
Narita Boy by Studio Koba
Narita Boy Is All Sorts of Awesome Crazy
The Kickstarter for Studio Koba’s inaugural title, Narita Boy, has just gone live. Like fellow pixel-based Kickstarter darling Hyper Light Drifter, Narita Boy looks like a perfect amount of style, weirdness, and killer soundtrack to make for an endlessly charming game. Taking place in the Digital
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Broke gamer dad minus the having a child part. Librarian during the week, curmudgeonly streamer on the weekends. Currently conducting mad sc
let’s test out that whole, “if you die in the game, you die in real life” theory, shall we?