Aonuma on the fate of the unfinished Wind Waker dungeons, 2013.
Source: Keza MacDonald, IGN
https://www.hyruleinterviews.com/30241fe961fd80488ed4c4cdb459cc72
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Aonuma on the fate of the unfinished Wind Waker dungeons, 2013.
Source: Keza MacDonald, IGN
https://www.hyruleinterviews.com/30241fe961fd80488ed4c4cdb459cc72
Aonuma on how they only do remakes when there’s a meaning, 2013.
Source: IGN
https://www.hyruleinterviews.com/30241fe961fd80488ed4c4cdb459cc72
Some Star Wars quotes from Zelda devs (1998, 2013)
Sources: GlitterBerri's Game Translations, Polygon Quote #1:
PEOPLE:
Naoki Mori. Ocarina of Time Cinema Scene Director.
QUOTE: Mori: [Ocarina of Time’s] ending reminds me of Star Wars. It also sort of references Dark Crystal. More than figuring out where the scene cuts should be, we were worrying about how to project that atmosphere.
I definitely watch anime a lot. So much so that I’m called Captain Anime. [laughs] Anime I consider interesting I show people with reckless abandon. ‘This is great!’ I say. Recently I’ve been enjoying ‘Perfect Blue’, which is a psycho thriller. It’s not because we used it as a reference for the games, but the transitions of scenes were interesting.
Quote #2:
PEOPLE:
Eiji Aonuma, age 50. Director of The Wind Waker, Producer of the The Wind Waker HD.
QUOTE: Aonuma: With The Wind Waker HD the first thing we did was release a still during a Nintendo Direct presentation and there were quite a few fans who said, ‘That’s not my Wind Waker.’ They said it looked different from the Wind Waker they’ve experienced.
It is certainly a bit of a balancing act. I too was one of those Star Wars fans who saw the HD Star Wars and was a little bit disappointed because it wasn’t my Star Wars. I understand those feelings and I understand the possibility of it happening. So it’s something we’re aware of.
Linktober 7: Undead Aonuma on never getting a break and his family's feelings about it, 2013.
Source: USgamer
https://www.notion.so/bd8ea2c85ef24b23b8a262f2c21d37fd