[build 12319] Fury Titans-Grip Dps
Hi guys, in this post i would like to say something about spec for Fury Dps using Titans Grip
build link:
http://cata.wowhead.com/talent#LhbGIoc0VZAbMxGVzxtoVzck
Currently i think this is better choice then Single Minded Fury for dps, why ? Mastery bonus from Fury give you +80% enrage effect making any enrage 1.8 times stronger.
Why wrecking crew ?
Simple math:
1.8 * 10% = 18% its +18% dmg from wrecking crew ( its uptime is 100% currently )
1.8 * 10% * 0.5 = +9% dmg from Blood rage talented 5/5 Fury in Blood and Rel bloodrage so its uptime is 30 sec and cooldown 1 minute.
If we add this two we have +27% of dmg overall.
Isn't it perfect ?
Ok but why ? 2 x 2H ? In arms we have talent Two-Haneded Spec and this talent grant warrior +6% dmg from 2 Hand while in Single Minded Fury we waste insane amout of talent just go get Wrecking Crew
Rend:
If stance dancing for rend will be ok in fury it will be ok only in Two Hand spec. Why ?
Formula for Rend is X+((MWB + mwb)/2 + AP/14 * MWS) so it is working good for weapon with high speed 3.0+ and its low for 2.6 or faster weapons.
Rotation:
BT -> VR -> SLAM ( bloodsurge slam proc) -> HS ( dump rage ) or Cleave
Titan Grip fury don't have any skill to spam in rotation like Single Minded can use Cleave ( Single Minded Fury tooltip say it is hitting with both weapons for it )
glossery:
BT = Bloodthirst
VR = Victory Rush (proc, from hs, slam, bt)
SLAM = Slam (proc)
HS = Heroic Strike ( off gcd skill to nuke / dump rage )
Clarification over Pummel and Zer Rage talents
Pummel - i like to interrupt while rogue has to save energy and shaman mana, we can use it to gain rage which is converted to dmg. ~30% - 80% bosses each patch has some mechanics to interrupt.
Zer Rage - Its extra rage source, of gcd :] perfect.











