Mirror Pain (Technique)
A defensive Technique which makes it so that any damage done to the user is also inflicted on the aggressor.
Base
Technique Type: Combat Performance: Defensive Action Delivery: Self Effect Type: Instant
Used as a Defensive Action, Mirror Pain accepts all incoming damage but also applies it to the aggressor. Unlike other Defensive Actions, Mirror Pain can be used on Techniques with any type of Delivery (such as Selective Techniques). Additionally, Mirror Pain can be used on Techniques with lingering damaging effects to also apply the same lingering damage on the aggressor, complete with its same duration. Likewise, a Passive or Actively Channeled Technique affected by Mirror Pain will continue to reflect damage on any consecutive turns linked to the initial application, without the user having to expend additional energy.
Mirror Pain only reflects back damage that is successfully applied to its user. Any damage ignored or avoided by the user due to natural resistances or the effects of other Techniques is not applied to the aggressor.
Damage reflected keeps its same typing, any resistances to it applying as usual.
Modification
Requirement: [Performance: Defensive Action]
As a Modification, Mirror Pain adds its effects on top of those of the existing Defensive Action executed Technique.









