Oneiroi playtest 1, run by @eclispe02, went well.
Players had fun, and figured out the parts of combat/dice rolling that need to be tweaked and modified.
^>^

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Oneiroi playtest 1, run by @eclispe02, went well.
Players had fun, and figured out the parts of combat/dice rolling that need to be tweaked and modified.
^>^
MWH - Playtest Documents
In progress core document and character creation guide from earlier in the week.
Lore, cryptid, and train mechanics are unfinished. Player mechanics are complete.
A new table top role playing game about rolling a lot of dice.
Hello folks, after a couple of months of development, I am excited to announce that the Barrage-TTRPG pre-alpha is now available on Itch.io!
This playtest includes a basic set of play rules, a sample character sheet, a short sample adventure, and an encounter map!
This is a VERY early version of the game. Pending feedback and a small break, I plan on adding more character options, upgrading and updating the provided character sheet. As well as improving and clarifying the current and any new rules.
If you'd like to playtest the game, you can find the free (tip optional) rules document here!
If you're unable to playtest but still would like to read the rules document and give feedback, you can give feedback here! Also, if you'd really like to help out extra, reblogging this will REALLY
help!
Kernel Playtest: The Long Haul a massive update for Kernel that adds longer expeditions, a richer pilot experience, new options, and hirelings is now available for FREE to playtest!
avagarde.itch.io/longhaul
You can see more about my intention with this playtest in the devlog!
The stream vod is live!
anyway does anyone wanna see my 70 page long pirate ttrpg playtest thats not even half way finished?