It seems I disappear for a while... but I am just working as crazy on new stuff!
After the run cycle I made using Malcolm, I thought it would be nice to experiment with something heavier and play with the weight. What's better than my stone man I made for UNDERCOLOUR? And here we go!
Initially I tried with the arms closer to the chest, as a boxer... but I messed something and he seemed an old woman running to catch the bus on the front view.
So I looked better at some references of warriors, like ASSASSIN'S CREED or METAL GEAR SOLID, and I chose another option to move the arms. Differently from the Malcolm's one, I animated it with an upper position when he pushes with his foot and a down position immediately after he touches the ground to increase the sense of weight.
Feedbacks are more than welcome!!