It has become apparent to me that the fandom doesn't seem to actually like the actual source material if they feel the need to rewrite everything to fit their own little happy fantasy bubble. I remember a lot of people complaining about how Josh is never "fully saved" or him never having a happy ending, but that's the whole point of his character. These guys don't seem to understand that the entire point of Josh is that he is a tragic character, he's the playable antagonist and in the end he is always punished by either dying or becoming a wendigo, him always having a dark ending even if he survives makes him more unique and interesting, not to mention that it's a core part of the game's lore that terrible things happen and even those who escape don't have a totally happy ending either because they're permanently traumatized by all the horrors they faced, from witnessing a guy get decapitated, fake voices, possible clues regarding the sanatorium's history, Beth's head being severed, and having to kill Hannah for the good everyone else because she had become a monster beyond help now. And I honestly think that it was dumb of Ballistic Moon to even add that new ending for Josh because now they're just enabling those who can't stomach anything that isn't all rainbow and sunshine in tone. It's like that one woman from Bolt says, people are not happy with happy. The entire point of that game is that it's dark as hell and it's a tribute to the Native American folklore. These fans expect some sitcom, but these are video games, what's the point in buying a game if you don't want to play it and prefer it as a sitcom? If anything I would say that the fact that they didn't go further with all the drama between the characters too much is a GOOD thing because it kind of take away the element of well… a game! I didn't spend several euros just to play "Soap Opera: The Game", I spent it to play a game with intriguing lore. And if I'm being honest I actually don't mind Sam and Mike having plot armor either because I think it's believable in this rare occasion and I can't see anyone else successfully defeating Hannah like Sam and Mike do, they actually know how to fight and they're way more intelligent than the rest of them, and I really love the showdown with Sam and Mike having to defeat Hannah together and rely on strategy, and they immediately know what to do, they make the plan together without any words, they communicate via their mannerisms. It truly concerns me how many people fail to grasp the idea of a mature story, that tragic things happen, and that it won't always end happily. This game never needed to be fixed regarding its story.