#identikit #ilustração #retratodigital #portrait #art #drawdigital #retrato ##christian #bearsinexcess #bear #ursino #oso @bearsinexcess @avilaelmo @christainhojtved #brasil #celebracion #47 #47vueltitaalsol #buenavida #amigo #barbudo #vida
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#identikit #ilustração #retratodigital #portrait #art #drawdigital #retrato ##christian #bearsinexcess #bear #ursino #oso @bearsinexcess @avilaelmo @christainhojtved #brasil #celebracion #47 #47vueltitaalsol #buenavida #amigo #barbudo #vida
Piazza del Duomo is a city square in Catania,Sicily,surrounded by buildings in the unique local baroque style. The symbol of the city is the Fountain of the Elephant, made of lava stone,it dates from the Roman period. The Amenano Fountain is a tribute to the river Amenano created by Tito Angelini. The ruins of the Roman amphitheatre are worth seeing. Etna Street leads to Villa Bellini. Castello Ursino is a 13th century castle that houses the Museo Civico. Under Catania there are several ruins of the 16 century city that was covered by the eruption of Etna. Stop at San Giovanni Li Cuti and find a restaurant of your liking. Enjoy an excursion to Etna,within easy reach from Catania
Yo, con cuerpo y alma, tanto en la vida como en la muerte, no me pertenezco a mí mismo, sino a mi fiel Salvador Jesucristo que me libró Zacharias Ursino (1534-1583) "Catecismo de Heidelberg" . . . . . . . #zachariasursinus #zacariasursino #ursinus #ursino #heidelberg #catecismo #señor #jesus #jesucristo #cristo #dios #espiritu #espiritusanto #siervo #reforma #reformado #presbiterianismo #presbiteriano #iglesiareformada #iglesia #cristianismo #historia #doctrina #dogma #hombresbiblicos https://www.instagram.com/p/CNsx3_MpNr1/?igshid=2taqnwxf2qgh
Dinujito: este me gusto bastante, y no parece pero es mas grande que mis otros dibujos jsjs #myart #warrior #ursino #ink https://www.instagram.com/p/CHmUSDvFTpb/?igshid=1n5xvki11vku7
#castello #ursino #castelloursino #catania #ursinocastle #cataniacity #sapevatelo #sonounartista #ilovephotography (presso Castello Ursino)
Troll’s post-game abilities
The post-scratch edition, as the pre-scratch trolls obviously never won.
Ursino, as a Rogue of Rage, has easier control over his pyrokinesis and can easily reel people up or calm them down by shifting their feelings onto someone else.
Pergus, as a Page of Space, has an increased connection to wildlife and has gotten a boost to his communing abilities. But he has also become somewhat of a perfectionist. Any kind of item he produces is excellent, and his pegaponies are the best of the best.
Bentis, as a Sylph of Life, can easily heal wounds and make anyone feel better both physically and mentally. She can directly manipulate plants to grow extremely fast, and maybe even live forever. She is also able to control vines, roots, and branches of trees and have them do as she wills.
Kiaria, as a Maid of Heart, can easily sense how someone’s feeling. She has a “feel good” aura around her, and easily rid people of their bad emotions. She can manipulate romantic feelings too!
Lironi, as an Heir of Blood, has learned a cool new trick called hemokinesis. He can manipulate his own blood and that of others. Though this ability can be used for evil, he has pledged to only use it with good intentions, and the occasional prank. He can, in fact, create boners. He can also mend flesh and relationships with ease.
Merlea, as a Seer of Time, has no more need for a watch. She can tell what time it is, and exactly how much time has passed. She often has future-predicting dreams when sleeping.
Vikavi, as a Knight of Hope, never runs out of hope! He can invigorate anybody with just a few words. He has also gained much physical strength without his body having changed a bit.
Kranek, as a Thief of Mind, has gotten a boost to his mind controlling ability. He can communicate with ghosts and spirits and dispel them if he wanted to. He is also able to read minds, alter memories, and wipe them completely.
Lamina, as a Witch of Light, is able to bring light wherever she goes. She brings luck, happiness, and literal light. She can still manipulate luck and most people hate playing gambling games with her. She also has improved night vision.
Khrona, as a Mage of Doom, is still not able to see ghosts and spirits. His immunity increased and he now has a deadly touch to him. He can kill anything just by touching it. Though he doesn’t like to use this ability because it’s “boring”. He now also has a talent for describing worst case scenarios. Especially if someone says “What’s the worst that could happen?”.
No one actually knows what exactly caused Merlea and Ursino’s moirallegiance to suddenly fall apart. Merlea has told a few people about the general issues their relationship had, but both of them refuse to tell anybody what sort of argument ended them for good. Merlea got increasingly bitter over time and Ursino says he doesn’t care anymore. Lironi suspects that Merlea’s matespritship with Khrona may have had something to do with it, as Ursino holds a huge grudge against him.
Merlea’s grudge for Ursino now goes way past the point of a kismesissitude. Her current moirail, Kranek, has to regularly keep her from straight up murdering him to prevent a shift in their own caliginous quadrants.
Troll’s special abilities
Going by last names here because all Dancestors and Ancestors share the same powers as the post-scratch trolls!! Note that this is mostly pre-game, and all trolls keep specific abilities post-game because of their god tier ascension.
The Tormins have pyrokinesis. They aren’t aware of their powers until they’ve had some sort of heavy emotional reaction to something and spontaneously combust. It’s mostly fueled by emotion, and using these powers on purpose usually take a lot of energy. These fiery outbursts might be influenced by the fact they’re all Rage players. Swavon seems to have better control over these powers, but using them often still leads to nosebleeds and the like.
The Anthos’ have the ability to commune with animals. Basically the same power as Tavros has. Pergus hasn’t trained this ability enough and is only able to manipulate fairly small and weak animals.
The Teraims can manipulate plant life and such. They aren’t very aware of this as it seems to be more of a passive ability. It’s possibly boosted by the fact that they’re all Life players. Plants passively grow faster near them, and the health of those plants may change depending on their mood. They also have weak telekinetic powers. Bentis uses this to guide her arrows and always have them hit the mark. Katnis uses this as a set of extra hands, helping her assemble mechanical parts faster. Overexerting these powers is nearly impossible because they are already so weak.
The Azarels are Rainbowdrinkers. Their awakening may have been made easier because of them being Blood players. Even before awakening they have a higher resistance to the harsh sunlight.
The Zujiuks can control the minds of alive and dead trolls. They can see the spirits of deceased trolls, but not communicate with them. The strength of their mind controlling power differs with every troll. Ghosts are fairly easy to manipulate, but some alive trolls may have some sort of resistance. They might be aware they’re being controlled and try to struggle, sometimes even breaking free of the controllers grip. The range of these abilities seems to be infinite, but the more distance, the weaker the grip. Overexerting these powers may result in nosebleeds, headaches, nausea, seizures, or even death. Vipion has trained this ability enough to actually be able to communicate with ghosts up to a certain point. He uses these powers to find out what happened to murdered trolls that were brought to his mortuary for autopsy.
The Lynekos have an incredibly alert and aggressive state they like to call “Feral”. It’s similar to a sobered up Gamzee. It’s pretty much uncontrollable, but they can possibly be calmed down by a moirail or matesprit. They have murderous impulses that they can’t suppress, and will try to kill everybody in sight. The best ways to prevent this are having a moirail or matesprits support available at all time, constantly being close to sopor, or using medication. Smoking catnip to numb senses seems to help Ardina.
The Serpes’ have a natural immunity to psychic, magical, and supernatural powers. They can’t be controlled, and any magic spell used against them will sizzle out. They don’t have any sort of day terrors when sleeping without sopor, and they can’t see any ghost or spirit. This lead Khrona to believe all these things aren’t real, and Kranek just made his powers up to sound cool.