Wulfgar (save me white boy)
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Wulfgar (save me white boy)
A barbarian berserker paper miniature and a few variants which are now available to download from my miniature catalog here. Human Berserker 01
Human Tribal Warrior 01
Human Berserker 02
These are my characters (see: character and his npc sister) for Tomb of Annihilation. Drust, an open hand Monk, and Tova, a Tiger Totem Barbarian.
Drust is an aasimar at 7ft7in and Tova is his human older sister who is 5ft1in and full of rage.
They are from the Red Tiger tribe of Uthgardt warriors and were sent to solve the curse in Chult cause the elders of their tribe told them to.
Pictures graciously drawn by @theixwynart / @theixwyn
A Gulthias Druid and Barbarian Shaman variant paper miniatures. These are both available for download here: Printableheroes.com
Dnd Explained Uthgardt
The Uthgardt are a black haired and blue eyed people large hale territorial folk who don't trust outsiders. Few Uthgardt are willing to trade with non-Uthgardt settlements. Many are raiders who pillage and destroy any caravan or homestead they come across.
The Uthgardt take their name from Uthgar Gardolfson a great hero-chief who battled giants and conquered much of the north before ascending to godhood. In addition to revering Uthgar each tribe venerates a totem animal spirit after which the tribe is named.
Numerous Uthgardt tribes have been vanquished over the years and at least 1 tribe previously thought to be extinct has returned in force. There are currently 11 known Uthgardt tribes scattered throughout the north. Each one claims a vast tract of wilderness as its hunting ground territory that often overlaps with the hunting grounds of other Uthgardt tribes as well as land claimed by Orcs, Dragons, Goblinoids, and other creatures. Encountrs with the Uthgardt can occur almost anywhere.
The Uthgardt speak their own language (called Bothii) which has no alphabet. Each tribe is made up of several widely scattered clans each with its own chieftan and shaman. The chieftans of a particular tribe choose one among them to become the great chief of the tribe with power comparable to a monarch.
The Uthgardt typically bury their dead under cairns and earthen mounds. These burial sites are scattered throughout the north in out of the way places. Each Uthgardt tribe also has a single spirit mound that is sacred to its people. A spirit mound is where members of the tribe gather to rever Ulthgar honor their ancestors make sacrifices to their totem animal spirit and choose a new great chief when the old one dies. The Uthgardt believe that their ancestors trapped their totem spirits under these mounds so that they and their descendents could commune with the spirits and gain their power.
The Uthgardt fear magic so much that they will attempt to kill and dismember spellcasters they meet. Tribal shamans are not attacked because their power comes from the spirits of their dead ancestors.
The Uthgardt hunt and forage for food. With 1 exception among the tribes they don't build houses or permanant settlements preferring a nomadic lifestyle.
Uthgardt tribes will unite against a common enemy. The Uthgardt hate giants most of all Uthgardt legends are replete with tales of how evil giatns slew their ancestors and threatened Uthgar's rise to godhood.
Davovar and Xigan, dressed for the occassion.
The occassion being stepping outside in the frozen wastes that is the Spine of the World. As far as Xigan is concerned nothing less than two bears is enough to keep you warm, and frankly the entire region is unfit for any intelligent lifeform to make their home there.
A dunk down of things I’ve drawn over the past year for the D&D campaign I run on saturdays for @heychief , @adamnhippie and @vecna. I discovered there’s a pretty fat stack of art sitting in the folder so I wanted to post some. (Captions inc.)