16-bit vampire hunter's impossible saturation
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16-bit vampire hunter's impossible saturation
🚨 I OUTSMARTED SHADOW'S GRAVITY 🚨 Shadow finally learned moon gravity 🌕
Yeah sooo… I broke the “most polished” Sonic fan game again. This time? Shadow forgot how gravity works. Like completely. He started moon-jumping like he’s in zero-G on the ARK.
👀 What happened? I skipped the booster and camera trigger using a clean little movement trick. Normally, this section launches you straight into a tube—no freedom, no turning back. BUT... I slipped past it.
Shadow entered the tube manually by triggering only the edge of the hitbox. The game got SO confused, it gave me the boost physics… but without locking control. Now he just auto-runs forward… forever. And jumps like he’s on the moon.
Shadow’s just drifting through life now. The game said “tube,” he said “nah, I’m orbiting Saturn.”
🌀 Shoutout to the glitch hunters who helped me mess with shadow check the video out (music included try guess what tihemes it)
AHHH LOAD PLEASE~!
the only thing difficult about sub nautica is the landscapes not loading fast enough or not at all. BUT I ABSOLUTELY LOVE THE GAME
This dog+
this dog=
this dog ??
Tomb Raider Glitch
Hard Drive Overseer
So stoked to announce I've started building my own PS1 glitch engine: Corrupted Souls Video Game Corruptor & Art Tool
More than an engine, it's an art tool: extract corrupted video-game tiles from emulator, draw with them, and even glitch games live to create visuals.
Corrupted Souls 1.0 is now in beta and will be available for public use soon. The tool is currently focused on building video workflows, integrating with CRT TVs, audio reactivity, and incorporating other glitch art techniques such as datamoshing. Join the newsletter for updates and release:
Subscribe to newsletter: https://m4zin.net/tools
Glitch Atlas: A Guide to Shattered Dimensions