If you want to read the story that these guys are from, it can be found on AO3 or FF.net!
THE CHAIN LINKS
Gen: The Link from Skyward Sword. Short for Genesis, which he will never ever let anyone call him by ever because he doesn’t actually like it. He’s generally level-headed and appreciates common sense, and gets a bit miffed when things decide to divert from said common sense. He’s the group medic, not necessarily by any skill on his part, but more because the group needed a medic and he couldn’t believe there wasn’t one yet, so the only logical decision was to do it himself. He gets very particular about the group taking the proper amount of healing items as a result. He functions as one-third of the Leader Trio and is the effective ‘super-ego’, if you will
Speck: The Link from Minish Cap. He’s quiet, by far the most quiet, and will really only speak up if he’s a) confident in what he has to say, and b) confident that it will add something worthwhile to the discussion. He has the ability to shrink via his magic hat (Ezlo) and a magical conduit shaped like a Jar that he carries around with him. Due to the bit where he’s usually in the background, the fact that he has a surprisingly violent streak catches just about all his enemies off guard - for example, his favorite method of attack is shrinking down and using his size to stab his sword directly into his opponent’s eardrum. Ironically, outside of a fight, he’s one of the Links most likely to apologize to a flower for stepping on it
The Four: The Link(s) from Four Swords. They’re the split-in-four version of the Link who drew the Sword, but due to a hive mind effect, everything they do is in unison. They’re pretty quiet most of the time, due to most people finding said unison relatively unsettling, but since the Chain couldn’t care less about that they’re more willing to speak up every now and then. They specialize in group attacks and such, but they’re terrible at being individual. The nature of their hive mind means that it’s both incredibly uncomfortable and incredibly difficult to break their unison, and so most of the time they won’t even bother trying. They have a little snarky side that comes out when they’re stressed, and they hang out with Speck most often due to having similar introverted dispositions
Ocarina: The Link from Ocarina of Time, and one-half of the Hero(es) of Time with Mask due to time being broken and the continuum being shot. He’s the younger half, even though he’s in his sixteen-year-old body, and since he has the mind of a nine-year-old it makes a very odd combination. He has occasional confidence issues and a few self-worth/doubt beliefs as the result of hanging out with his older self and worrying about how he’s going to successfully grow into someone so competent. He can usually be found next to his older self, or at the very least in the general vicinity of his older self, and he has a profound distaste for the necessity for secrets. Most specifically, his future, because it’s literally standing right next to him and he’d really like to know if he beats Ganondorf, thanks
Mask: The Link from Ocarina of Time and Majora’s Mask, and one-half of the Hero(es) of Time with Ocarina. He’s the older half despite being in the body of a twelve-year-old, and since he’s technically got the mind of an eighteen-year-old at the very least it looks verystrange from the outside. He’s snarky, sarcastic, and takes great joy in messing with other people, most specifically his younger self by refusing to give away future hints and claiming ~Spoilers~ every time it comes up. He carries his transformation masks and uses then whenever the situation calls for it. He can usually be found next to his younger self because he’s secretly worried about shattering his own personal timeline, and he puts a lot of effort into making sure Ocarina survives whatever mess they’ve gotten into this time. He also puts an equal amount of effort into making sure Ocarina doesn’t notice this
Dusk: The Link from Twilight Princess. He functions as one-third of the Leader Trio and is the quote-unquote 'ego’ - or, in othher words, he’s usually the mediating force. If it’s pointed out to him though, he will steadfastly deny that he’s in any suited for a leadership position - which is in blatant contradiction to the fact that he’s probably the most effective member of the Leader Trio. He carries the Curse Stone from Zant around his neck in a pouch and usles it to transform whenever the situation calls for it. He’s also the regular soul-host for Midna, Shadow, or both, depending on the day. He’s by far the most level-headed Link, taking almost everything in stride, and it takes a lot to make him lose his cool. The one surefire way to do it is to threaten someone he cares about, at which point he will waste no time completely destroying whoever was stupid enough to make said threat
RGBV: Red, Green, Blue, and Vio are the Link(s) from Four Swords Adventures, and like the Four they’re the result of one Link being split into four bodies. Unlike the Four, they’ve retained their individuality and have four very different personalities as a result. Green is the established leader of their quad-cell, and is the most level-headed one. He’s not the most patient one, but he is the one who’s not afraid to do what needs to be done. Red is the most emotional one, easily excitable and absolutely willing to give hugs to anyone who asks (and a few who don’t). Blue is the most aggressive one, although he mostly directs it towards his enemies. He doeshave a on-again-off-again rivalry of sorts with Vio, but it’s never gotten beyond particularly invested sibling bickering. Vio meanwhile is the book-smarts one, or at least the one with the most strategic intelligence. He’s also the best ranged fighter they have
Lore: The Link from A Link to the Past, Oracle of Ages, Oracle of Seasons, and Link’s Awakening. He functions as one-third of the Leader Trio, finishing off the dynamic as the 'id’. He’s by far the most unique personality, being a hyperactive chaos entity who delights in confusing people and making them question reality. He’s also a polyglot, knows at least ten languages, and is constantly hunting for new ones to learn. He’s easily the most experienced Link and as a result has Seen Some Stuff, but instead of being traumatized by the weirdness he decided to go in the other direction and embrace it instead. He’s an absolutely terrible shot in spite of his numerous adventures, but the sheer amount of stuff he has tends to make up for it. He hasn’t met a situation yet that he doesn’t have an item for and he’s not about to start now - although this is mostly due to his conviction that bombs are the answer to every situation
Realm: The Link from the original Legend of Zelda. He is constantly, hopelessly, chronically lost, and has absolutely no concept of where he is in relation to where everything else is. He also has a somewhat tenuous relationship with the concept of physical space, which tends to result in him getting lost in places he really should not have been able to get lost in (for example, a volcano). Regrettably this also extends to his items, which he frequently loses. In spite of this, he’s one of the most cheerful and optimistic Links in the group. It takes a lot to get him into a bad mood, and given what he already goes through while maintaining a good mood, the entire Chain has yet to see him in a bad one. A side effect of getting lost so much is that his stamina is absolutely ridiculous, which makes him very good at drawing out a fight - in fact, that’s more or less his specialty
Sketch: The Link from A Link Between Worlds. He has the ability to turn his body into paint and move along the walls like a living hieroglyph. Unfortunately, due to being made of watercolors when he does this, he also has a severe phobia of water as a result of the fact that he might actually die a horrifically painful death if his paint runs too much. Outside of that, he’s relatively level-headed and very crafty, in the literal sense that he likes to make things. He used to be a blacksmith’s apprentice before this whole Hero business got started (his specialty is metalwork). He likes things to make sense and gets a bit snarky when the universe decides to spite him by making no sense at all. He’s one of the best Links at stealth, because for some reason very few people will notice the artwork on the wall and as long as he has a surface to fuse with, he can get just about anywhere
Wind: The Link from Wind Waker. He carries said Wind Waker as part of his inventory, and it lets him control the weather. He’s a certified Weather Master in everything but the official certification, because he hasn’t had the chance to go back and take the test yet, but the ability to throw literal tornadoes at his enemies makes him arguably one of the most dangerous Links in the group. He does prefer to hang back in a fight and hit from a distance as opposed to getting up close and personal, but that’s very typical for a mage. He has an overabundance of patience, stored up from sailing for days back on his home ocean, and he’ll take just about anything in stride - unless you’re threatening his family, then all bets are off. He’s one of the quieter Links, being more content to wait and see the results of something rather than actively participating, but this in no way means that he’s not paying attention. He knows what he’s capable of, is fully willing and ready to do it if necessary, and makes no excuses to the contrary
Steam: The Link from Spirit Tracks. He has the ability to see hidden things, which extends beyond his own disembodied Princess Zelda and into things like mask spirits or just plain invisible opponents. He also has a summons in the form of the Spirit Train, which he takes great pleasure in slamming into whichever villain has annoyed him. He’s got a dry sort of sarcasm and he’s definitely not afraid to say what he thinks. As a result of spending most of his adventure on a Train, he’s easily the least physically fit of the Links and therefore tends to hang back in a fight, relying more on his summons for heavy hits or his sight ability to provide support. His previous career choice was a locomotive engineer, and as a result he and Sketch get along very well. They have regularly scheduled brainstorm sessions about what sort of gadget they should try and make this time, usually with Steam providing the math and schematics and Sketch providing the real-world experience to make it real
Shadow: The Link from a variety of games, since whenever a Shadow or Dark Link appears, that was him. He’s bitingly sarcastic, could not possibly care less about the opinions of other people, and takes great joy in finding the best way to insult someone as possible. Being formed from the darker emotions of other Links, he’s understandably in a poor-to-terrible mood almost all the time, although he can usually be convinced to take it out on other people. A side effect of being made of dark magic is that he can’t be out in the sunlight too long - it’ll start to burn him in the same way a match burns paper. As a perk though, he can manipulate his body into any shape he wants, mostly ignoring physics as he does. This makes him easily one of the most powerful Links in the group, since he doesn’t take battle damage the way a physically-bodied person would and is all but immune to being stabbed. He makes for an excellent aggro target, partly because he can take anything the opponent could give, but also because he’ll give it all back and then some
Oni: The Link from before Skyward Sword. Also known as the Fierce Deity. Saying that he’s overpowered is a bit of an understatement, as he can take out the likes of Majora in three hits or less, but he’s very unlikely to actually use his power like that. As a result of being put into a mask, he has no actual autonomy unless someone is wearing him, at which point he takes control of the body of the wearer to manifest in the real world. This lasts with no repercussions until his mask is removed, at which point Oni returns to his bindings. He has not deigned to explain how he ended up in a mask or who managed to put him there, but the loose implication points to the aftermath of the Demon War as the cause. Further information is pending. He’s stoic and composed, and has yet to be truly riled up by anything that’s happened. He also refuses, as a rule, to get involved with the rest of the Chain’s adventures unless his presence is truly required. As the First Link Ever, and the one from whom the entire rest of the lineage has descended, Oni feels somewhat responsible for guiding the rest of the Links through their journeys - but guiding and coddling are two different things and as far as Oni is concerned, his legacies need to be able to fight their own battles
THE SEQUEL LINKS
Rune: The Link from Breath of the Wild. He has the Champion Abilities, as well as his own Quicktime specialty, and is of course concerningly amnesiac. He’s quiet to the point of almost being forgettable, which is a side effect of a) spending nearly all his time in the wilderness alone with nobody to talk to, and b) having to constantly be on the alert for Guardians because nothing alerts a Guardian like a loud hylian. His inventory is nearly bottomless, and he therefore immediately becomes the group pack mule. He’s also hands-down the best chef (something which makes Gen only slightly jealous)
Lux: The Link from Hyrule Warriors. He is the quietest Link, but not because of his personality - it’s because he can’t talk. The most vocalization he’s ever going to manage is incoherent yells of effort, because anything beyond that is locked behind a psychosomatic speech block. He has not deigned to share why he has a psychosomatic speech block and at the moment it’s highly doubtful he ever will. He’s second only to Shadow in his sarcasm and general displeasure with the world, and the rest of the group is lucky that hylian sign only has loosely defined curse words, otherwise he’d be going off
RSE: Ruby, Sapphire, and Emerald are the Link(s) from Triforce Heroes. Emerald is the leader of the trio, more or less, while Ruby handles anything that might need a good smacking and Sapphire embodies the emotional core. They have a strange dynamic where they bicker with each other to hide the fact that they care, which is a direct result of them still settling into their own dynamics. They have their Totem formation, of course, and share an incredibly specific set of opinions about fashion. The fact that they also have their entire wardrobe on hand is complete coincidence, yep
Lyric: The Link from Cadence of Hyrule. He can hear the Universe Music better than any other Link (with the possible exception of Wind) and he will do whatever he can to follow its lead. He’s constantly moving to the beat in almost everything he does, and it makes him unexpectedly deadly in a fight. It turns out that following the Universe Music gives very good buffs and Lyric is a master at following the music. Ironically enough for all his sense of rhythm, he cannot sing to save his life and is in fact instrumentally challenged, which annoys him to no end
Tacet: The Link from Echoes of Wisdom. He doesn't speak much, partly because he spent years being physically unable to and forgets that he can, and partly because it's just... a lot. Despite this, he takes up a lot of space with loud gestures, loud body language, and loud fashion choices. He may be quiet but he will not be ignored. He's in a matching set with Echo (his Zelda) and they're more of less inseparable. He's persistent and determined and fluent in Sign, which unfortunately makes him an immediate target for Lux (translation) and Lore (TEACH HIM)
THE OC LINKS
Codex: The Link from the Evil Overlord List, a story I write that somehow developed its own protagonist. He’s snarky, sarcastic, runs on caffeine and spite, and will probably take over the world someday if he ever gets around to it. He’s currently just a college student writing his thesis paper (The List), but once he graduates the world had better brace itself
Wraith: The Link that was made as a result of a random conversation one day, in which someone asked me what would happen if Demise won permanently. Five minutes with my angst-stunted brain later, I had a cheerful sunshine child who had the ability to see spirits and was getting mentored by all eighteen dead Heroes as the backup plan to deal with Demise. He’s way too pure for the world and probably shouldn’t be as big an optimist as he is for someone surrounded by dead people
THE BACKSTORY LINKS
Archive: The Link who came before Breath of the Wild, the one from the 10,000-years-ago legend that we learn about in the game, who came about after somebody asked me my opinions on the Links that we know about but don't know about. He's the one who originally designed the Divine Beasts, Guardians, Towers, etc. alongside the Sheikah and the Princess Zelda of the time. He's a mechanic with the ability to bestow vague semi-sentience into whatever he builds, if he chooses to, hence the Divine Beasts and their possibly-sentient actions. He wears pants with an uncountable number of pockets, can and will do the thinking-out-loud Rubber Duck thing at anyone or anything sitting still long enough, and sees absolutely nothing wrong with bestowing semi-sentience on an explosive. What could possibly go wrong, it's a great idea
Mini: The Link who came before Minish Cap, the one we learn about in the prologue of the game who fought in the demon war that resulted in the Picori Blade being forged. He is very short, very salty about it, takes absolutely no nonsense and could probably be voted Most Likely To Stab As An Instinct. Not to say that he's violent, but he has active war trauma and will probably attack first, ask questions after. He's not too sure how he feels about the successors to his sword being as cheerful and easygoing as they are, but also he's adopting them all, immediately, no further deliberation necessary
THE... UNCATEGORIZED LINKS
Sigil: the Link from Age of Calamity, who is technically Rune, but is also not Rune because of wibbly-wobbly, alternate-universe time-travel shenanigans (thanks Terrako). It's vaguely reminiscent of looking in a funhouse mirror, because he's everything that Rune is but without the memory loss and at least a full third less of the war trauma. On account of not having to relearn how to do everything, his version of Bullet Time is insultingly efficient and therefore more than a little bit overpowered, but it's offset by not having Champion abilities lent to him by the dead ghosts of his former friends. Because his friends aren't dead, and there are no ghosts. There's that funhouse mirror again
I think it's less that Giratina is weak-willed and more of the fact that we (the player) scares them
Think about it from their perspective
So this 5’ munchkin that got thrown here 3 weeks ago at most just:
-Defeated 5 of the most powerful Pokemon in the country
-Defeated one of their siblings (As in the deity of FUCKING TIME AND OR SPACE)
-Defeats a stronger and insane version of the other one most likely barehanded (as if you keep your wits about you it's easy to one-cycle the Origin boss fight and not use your Pokemon)
-Took down several minor legendaries around the continent in a straight fight
-Beat their chosen champion (Volo) who is in no uncertain terms one of if not the strongest trainer Hisui
-Defeated themself THRICE OVER (Altered Form, Origin Fakeout, Turnback Cave Showdown) immediately after you duel the aforementioned absurdly strong Volo
-And this is all capped off with them knowing that Arceus (as in their creator/original oppressor) chose you as their champion
TLDR: A short teenager brought the fear of God into the Antimatter centipede
That's a good point, Giratina just had no idea what it was up against xD
Gooey was created by Zero as a member of Dark Matter. However, he was born with a significant amount of Light Matter in him, making him 'imperfect' and 'flawed' and thus had to be destroyed. He managed to escape his fate by fleeing to Popstar, where he has been living happily ever since.
Due to consisting of Light Matter, he has inherited similar traits to those Kirby's species has, such as a solid pigmented body, two eyes instead of one, and an incredible appetite. He can also use copy abilities, something no other member of Dark Matter can do.
He has similar dark powers to his Dark Matter brethren, but he doesn't know this since these powers are fueled by hatred and malice. Gooey is usually quite a happy guy, so he has not discovered these abilities.
Despite being part Dark Matter, he is unable to possess others. The amount of Light Matter in him overrides this ability.
Gooey will eat just about anything, he is not a picky eater in the slightest. However, he has a preference for fish.
He doesn't speak much at all, and usually only parrots small words or phrases that he hears from others.
I feel like Arceus is one of those gods who mean really well but don't understand their creations well
Or as well as we understand guinea pigs
Like I’ll be friends with Arc but man you make some questionable decisions
What Arceus chooses to do is incomprehensible to our puny human minds, we're just not developed enough to understand his galaxy brain decisions. Maybe one day we can be on the same plane as him and we will finally understand his true intentions.
With that being said, can you lend him a hand he can't figure out how to send a text.