V-Mob - Equilibrium [EP] (04/20/2002)
seen from Türkiye
seen from Philippines
seen from Russia
seen from United States
seen from China

seen from United States
seen from Argentina

seen from United States

seen from United States

seen from United States
seen from United States

seen from United States
seen from Germany

seen from United States
seen from China
seen from Russia

seen from Poland
seen from Germany
seen from Paraguay
seen from Maldives
V-Mob - Equilibrium [EP] (04/20/2002)
Monday night boot camp with Valerie #bootcampcincinnati #fitnesscincinnati #nishimemartialarts #Vmob (at Nishime Martial Arts)
7:00 Thursday night Boot camp with Valerie at Nishime Martial Arts #bootcampcincinnati #fitness #Vmob #NISHIMEMARTIALARTS (at Nishime Martial Arts)
The story continues as a graphic novel!
Vampire Mob, Issue 1, now available to read online, free!
Ten (or more) tips for crowdfunding that don't completely suck
Do just once what others say you can't do, and you will never pay attention to their limitations again. - James R. Cook
I have never been here before and it's way more fun!
Thank YOU to all the people who have made something happen that has never happened on Kickstarter or Indiegogo for me before, HITTING THE GOAL!
If you're thinking about doing a campaign here's some things to think about:
1) A campaign is way more work than you think it will be, even if you've done a campaign before, they will take everything you've got.
2) There will be days you completely doubt yourself, your campaign, your project and all of your life decisions. When this happens, go for a walk. It's not that bad.
3) Drink more water, you're probably dehydrated from all that coffee.
4) Make a really good plan and stick to it.
5) Don't be afraid to change your really good plan.
6) Always keep in mind that no one cares about your project and you can't make them care. That's their choice, just like it's yours.
7) Watch this talk by Simon Sinek and figure out *WHY* you're making your project. If your why is "to make a movie" or something like that, you're wrong.
8) It's all about the audience, which is made up of human beings, not customers. Please treat people like they're human.
9) Try stuff. Make it fun for you and the audience. Take ridiculous selfies.
10) Think of perks that can be delivered DURING the campaign. Like selfies with a vampire!
11) Try to be as creatively repetitive as possible with your posts. Yes, you need to pretty much say that exact same thing for a month or longer, so plan that shit before the campaign starts!!
12) Have entire conversations with people online and don't mention your project. No one wants to talk to the person who is always selling, take a knee once in a while and just hang out. Everyone will hate you less.
13) Accept that asking for help is uncomfortable for everyone involved, including you and anyone you ask.
14) Some people can't contribute money and they'll let you know, be cool, they can still help with sharing and that really does help.
15) Some people *CAN* help but don't, be cool. They might not be your audience and they might not really care about why you're making a project. It's a huge world.
16) Don't tweet everyone who follows you a link to your project and a request for help. That's spam and it's the fastest way to let your audience know you don't care about them and that they're a customer base to you.
17) Crowdsourced funding is not a lottery ticket and it is not an ATM. If you put up only a trailer or a still image and we never see you and you expect help, you're an asshole.
18) Every once in a while, take a look at your feeds. If it's only you talking about your campaign with links to your campaign for hours on end, time to mix it up.
19) Don't engage the haters while campaigning. You don't have time.
20) If you think celebrity fundraising campaigns or any involving potato salad are having an impact on contributions to your campaign, take off the foil hat, jackass.
"Improvise, Adapt & Overcome" - Confessions of a Lucky Storyteller
Killing characters is something I must admit is fun to write and fun to make happen.
I had a "character hit list" for "Vampire Mob" and the end of season three would make it shorter. It's a tough decision, losing characters and the changing storylines that result can feel like a house of cards.
Watching how Kurt Sutter surprises an audience by offing main characters on "Sons of Anarchy" has often made me feel like I needed to make bigger choices.
I had a few forks in the road of next part of VMob, for a variety of reasons, and knew the decision which direction to take would set up season four.
I wanted more drama. Potentially pissing off some audience members was the risk.
One note I hated about VMob was that there needed to a be a scene where the whole family sits down to dinner and "explains the rules of the world." Audiences are smarter than that.
Give them some fucking credit & realize discovering the "rules of the world" is a lot more fun if the rules are learned while exploring that world.
Surprises. Remember those?
I haven't read the Vampire Mob season 3 script since Marcia Wallace died. I just did. It makes me sad.
Marcia dying was a surprise, a really shitty one.
There were a lot of obstacles to shooting season 3 of Vampire Mob and this is one that drastically changes the future.
Creating a graphic novel of Vampire Mob is an idea I'm exploring and one that would allow to adapt the existing story into a new form.
It's a very fun world I would like to spend more time in and if there's ever been a time to improvise, adapt & overcome, this would be it.