Ok the color light volumetrics in UE5 are so sick
[Music: Eprom - Fm VOC 83.35]
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Ok the color light volumetrics in UE5 are so sick
[Music: Eprom - Fm VOC 83.35]
『 Stark Concrete 』
Rendering some nebulae in Blender for a project I'm working on. Pretty happy with the current results, although I do expect they can be improved.
Membrane
ID: The white hull of a ship hovers over three diving humanoid beings in white outfits. Deep below in the near complete dark of the deep ocean green light pierces through an unilluminated surface into turbulent water
For eons they tended for the deep but nothing like this had ever been recorded. A membrane was pierced, from the other side. No one knew what laid on the other side of the membranes but even small differences in the membranes tended to signal disastrous outcomes. Sure enough then, as the divers returned to their ship they began receiving urgent dispatches from the nearest deep commune.
Technical details below
I've always liked the idea of Siren Rhys, I finally managed to render this one without it crashing on me.
(via OF LIGHT AND SILENCE — Iceland on Behance)
“TAKEN” by OUTBXD