too lazy to do all the expressions again BUT here's the whole gang.... height differences intact

seen from United Kingdom
seen from India

seen from United States

seen from Russia

seen from United States
seen from Netherlands
seen from United States

seen from United States
seen from Nepal

seen from United States
seen from United States
seen from Thailand
seen from United Kingdom
seen from Brazil
seen from United Kingdom

seen from India
seen from China
seen from United States
seen from Belgium
seen from United States
too lazy to do all the expressions again BUT here's the whole gang.... height differences intact
hell yeah brother
WALL 5.22.22 - small content update
Hello! You’d think by now I would know better than to tempt fate by making broad declarations about how much writing I’m going to start doing... The final lore post will still come eventually, but that needed more time than I expected. In the meantime... I actually have a game update! There isn’t a ton of new playable content, but there is a little bit, and some other stuff.
What all is in this update:
A brand new layout with more accessibility options, a light and dark theme, and proper mobile compatibility! Courtesy of the gorgeous Twine template made by @innerdemons-if
An overhauled character creation screen with some expanded appearance options, inspired (with gracious permission) by @zorlok-if
Some slight changes to flavor text throughout chapter 1, which you probably won’t notice
A new character introduction: get acquainted with Razmik and find out what he wants from you, or avoid him entirely and face no consequences whatsoever, I promise :)
on Ozzy’s route: a scene change, complete with fresh and exciting hints about the MC’s history
I have not yet thoroughly QC’ed this update, so please let me know if you run into bugs or anything that seems conspicuously off. Thanks!
Check out the new demo on itch.io
static
LOOK at him........ my son
hehehe..... WALL on interact-ifs sci fi genre list event....... my machinations.......
WHAT....... 😨
I'll be surprised if anyone votes for it considering I haven't updated or really spoken about it for years 😭 but I'm very flattered to be included!!
thinking.................
WALL (A Verse of the Gospel Static) is an in-progress interactive novel written by Rom (@antisocialxconstruct) made with Twine and hosted on itch.io; The setting is cyberpunk grunge with a solarpunk spin, and the story is interested in the bonds between people and between communities, and how those bonds can save or ruin lives.
> Play the Demo (chapter 1 and partial chapter 2, ~42k words with code; last update: 5/22/22)
The Shift changed a lot of things. Much of the world people knew was lost, and what wasn’t lost was irreparably altered. But from the ashes, through little more than luck, coincidence, and dogged human ingenuity, Wall arose–a city of contradictions, of relative safety and constant risk, of unprecedented abundance and unavoidable need. This is your city. You learned the way it lives and breathes, and you made it your home.
But after an ill-planned and ill-fated attempt to rob the city’s peacekeepers, you find yourself very suddenly on the run and scrambling to find some direction and some allies. When a stranger approaches you with a job offer you can’t possibly turn down, it quickly becomes apparent that you’ve stumbled (or perhaps more accurately, been violently pushed) into something larger than you realized. Something in Wall is… sick. There are ghosts in your past holding long grudges, and your new employer is adamant that you face them. What you want seems to matter less and less.
Set your character’s appearance, gender and pronouns, and a physical disability that will directly influence the way they engage with the setting and plot
Play through a narrative- and character-focused story, with an emphasis on naturalistic choices rather than crunching numbers and managing inventory
Multiple paths through key objectives, culminating in a planned three possible endings
Pursue alliance, friendship, or romance with any of several supporting characters, or make them all your enemies if that’s your thing
Endure a little bit of psychological horror. As a treat. (CWs provided at the beginning of the game)
This is very much a side project being worked on in my meager free time, which means I can’t make any promises about regular updates, fixes, etc. I will most likely be updating with short passages as I complete them, but I’m available to respond to any questions or comments about what’s currently published!
(image credits below the cut:)