WALL (A Verse of the Gospel Static) is an in-progress interactive novel written by Rom (@antisocialxconstructāā) made with Twine and hosted on itch.io; The setting is cyberpunk grunge with a solarpunk spin, and the story is interested in the bonds between people and between communities, and how those bonds can save or ruin lives.
> Play the Demo (chapter 1 and partial chapter 2, ~42k words with code; last update: 5/22/22)
The Shift changed a lot of things. Much of the world people knew was lost, and what wasnāt lost was irreparably altered. But from the ashes, through little more than luck, coincidence, and dogged human ingenuity, Wall aroseāa city of contradictions, of relative safety and constant risk, of unprecedented abundance and unavoidable need. This is your city. You learned the way it lives and breathes, and you made it your home.
But after an ill-planned and ill-fated attempt to rob the cityās peacekeepers, you find yourself very suddenly on the run and scrambling to find some direction and some allies. When a stranger approaches you with a job offer you canāt possibly turn down, it quickly becomes apparent that youāve stumbled (or perhaps more accurately, been violently pushed) into something larger than you realized. Something in Wall is⦠sick. There are ghosts in your past holding long grudges, and your new employer is adamant that you face them. What you want seems to matter less and less.
Set your characterās appearance, gender and pronouns, and a physical disability that will directly influence the way they engage with the setting and plot
Play through a narrative- and character-focused story, with an emphasis on naturalistic choices rather than crunching numbers and managing inventory
Multiple paths through key objectives, culminating in a planned three possible endings
Pursue alliance, friendship, or romance with any of several supporting characters, or make them all your enemies if thatās your thing
Endure a little bit of psychological horror. As a treat. (CWs provided at the beginning of the game)
This is very much a side project being worked on in my meager free time, which means I canāt make any promises about regular updates, fixes, etc. I will most likely be updating with short passages as I complete them, but Iām available to respond to any questions or comments about whatās currently published!
(image credits below the cut:)













