funny elf cherro doodles ft. gabbro's hot vampire ex gf
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funny elf cherro doodles ft. gabbro's hot vampire ex gf
Now that March of the Machine story has been fully released I can ask, how did your ocs weather the Phyrexia invasion of the multiverse?
Arnoss: Was on Ocaelum prepared to defend it from an invasion that never came. Now feels bad he did "nothing to help" during it.
Zarunpel: Worked alongside her sisters to keep her home and land safe even after the courts fell. The Alernis territory has the advantage of being closer to the Wilds and their influence, which the Phyrexians had a very hard time dealing with. It doesn't always make sense to Phyrexians which tend to be very scientific about things. Also, with the help of a couple of her sisters and borrowing her mother's sword, she fought @socialpoison's Traenor in his compleated arm and armor, and subsequently cut.
Ysara: She defended the Kaladesh village her home was nearby from. She died in the process, and left to her apprentice/assistant to clean up her skull and bring it to where she was from.
Farell: Heard about the troubles in Paliano, and couldn't resist coming to help Celin, the woman he loves. She was fine, though there was a lot destroyed. Also them being in contact again has led to exchanges about Farell's brother's death that makes everybody involved very sad, because they're living a tragedy.
Dolores: Thankfully her home on New Capenna was in the Mezzio, not on Park Heights. Her partner, @astrisjanus's Inza, stayed back on Capenna to fight the Phyrexians while Dolores herself took advantage of the chaos to go back to her home plane of Ferely. She was aiming to enact a vengeance there unnoticed. She was noticed.
Lhur: Recently consolidated his position on power and prepared his troops when he heard of what may be coming. When it happened, he saw no choice but to climb on his father's throne of shadows to coordinate actions and defense all across his country while channeling his own magic to limit the appearance of branches and portals over it. He emerged from the invasion exhausted, and then came the weeks more of exhausting work to manage the aftermath.
Jaspar: He was on Ikoria, in Indatha, trying to both survive and learn what he could of Nethroi and the Whispers. He fought how he could during the invasion and capped it off by using his magic through his Elderfang and spread over Indatha by Nethroi's whispers to call upon the echoes of Indath and essentially end Phyrexian (and some non Phyrexian) life in the area. He came back to Kaldheim to news of the death of his deity, Koma, and of the very foundation of Kaldheim. He doesn't yet fully accept the truth of that.
Alamir and Nksdv: They had been on New Phyrexia for intel and action for months by the time of the Invasion. Their last contribution to hinder the phyrexians was to remove their anti-planeswalker defense that scattered the assault team, before the Invasion even begun. It turned out to be a compleated planeswalker linked to Realmbreaker, @socialpoison's Ellidus. Alamir removed them and carried them away from the Tree, trying to reason with them and break through Norn's programming. Alamir knew what it was to be made and treated as a weapon and empathized with them. Seeing the planar instability before the end of the planar swap, Nksdv took them back to the Haven, and left Alamir to choose for themselves if they wanted to see the end of their world.
Sezashi: The orochi was fighting on Kamigawa, grown to oppose a compleated mech, and got stabbed by a branch of Realmbreaker in the back. He survived, and Norn's death rendered the oil inert before he could be compleated, though he might have a more metallic scar in his back now. While he was out, he received visions and ideas from the Myojin of Cryptic Dreams, but the Myojin is aptly-named, and he hasn't fully understood them yet.
Nyrhen: Fighting on another plane, then as soon as he got wind of the fact the attack was on every plane, went back to Eldraine to defend his Sanctuary in the Wilds. He killed a lot of Phyrexians that "happened" to find their way towards it.
The Cursetamer: She lost a lot of her collection of Apostates from Ferely on Innistrad and most of her planeswalking agents to compleation, and even she and her wife had trouble getting things under control after that. Her people actually helped her for once instead of the other way around, even if their home gave to Realmbreaker. Her latest Mana Core prototype was also lost, but that one self-destroyed before it could be compleated. Due to its nature, it had more safety features and contingencies than actual functions.
Kinahel: She was on Winrovah, fighting in a corner more desolate than average, in case she needed to use the Worldslayer or lose it into Void and hope for the best. Anything better than letting Phyrexians get their hands on it, even if she had no idea of the potential consequences. She burned herself out fighting and died as soon as she stopped (this is fine, she's a phoenix).
There's more but that's already plenty and I don't want to pollute people's timelines any more than that. If people want to know more about any of those or other characters, either for this arc or in general, you can ask!
I expect tumblr to not keep the image in a readable quality, but the last few years’ worth of cards I made for my fanwalkers. Some are good designs, some are bad, some are too complex, some are repetitive. One double-faced old one got cut for space.
Quite the trek nonetheless.
Ysara’s Sheet
Name: Ysara
Pronouns: She/Her
Species: Minotaur
Age: 143
Plane of Origin: Theros
First Planeswalk: Jund
Colors: Red, Blue
Appearance (and/or Art): She is a Theran minotaur, and as such is larger than most minotaurs of other planes. Even discounting the time before the Mending when she didn’t age, she’s one of the oldest minotaurs from Theros still alive, and her age bears on her. Her fur lost its shine, and most of it turned gray with time. She’s slow on her hooves, and doesn’t stay standing for too long when possible. Her right ear is missing most of its point.
Backstory: Ysara was born in the minotaur polis of Skophos, raised within the relative safety of its walls. Safe from humans, at least, even if life in the polis was less violent than among the raiders, Theran minotaurs were still a rough people. She quickly stood out as one interested in the maze and its traps, and was trained and became one of the one to take care of its upkeeps. Despite what the storytellers will say, rare is the trap that can survive centuries without some repair.
But she grew bored of her task, and with prayers and offerings to Mogis, joined a band of raiders. It wasn’t without objections, however. The minotaur in charge of her didn’t approve of her choice, and confronted her about it. If she wanted to fight, she’d have to prove she could by beating him, first. The veteran raider had seen and survived many battles, against humans and minotaurs alike. She’d lived at least three scores of years. She might have been slower, but she was still more skilled and stronger. Of course, Ysara lost, and her opponent left a gash in one of her ears to remind her of her place.
She learned a different lesson. Or maybe exactly what had been intended for her to learn. To be ready. The next time, she was the one issuing the challenge. This time, she had more than a weapon. She’d taken the time to prepare some other traps than the one in the labyrinth. She won her fight, and cut the elder’s ear in return.
She joined a raid and soon discovered she wasn’t as ready as she thought. When came the time to fight a human phalanx, she acted less than bravely. When the engagement turned out to be a trap itself her lack of fighting spirit had her far enough that she survived the first fight, alone. Not wanting to come back a coward, she started her revenge. Pursued by the humans, she did what she knew best. She set traps. She killed them two by two. Finally, when only one was left, the one that had led the phalanx, as determined to avenge his soldiers than she was the raiders. When they finally confronted each other, she had Mogis at her back, reveling in the massacre, and he had Iroas at his, striving for victory.
When they clashed in the night, the twins clashed in nyx. All night long, their weapon struck. With the gods above us, they didn’t seem to tire. Finally, not long before dawn, a spear pierced her and Mogis’s hide. Not feeling the pain, she managed to grasp the human by driving the spear further into herself. She didn’t want to die, nor for this human to get back a hero to his polis. As she lost consciousness, her magic manifested and stuck her hand to the human.
To her own surprise, she woke up restrained and roughly bandaged, but alive. When she smelled and saw the human, she attacked him and pushed him into a wall, before remembering she was restrained. And still had his armor on her hand. And then she noticed the sky outside the cavern, devoid of any trace of Nyx.
The new planeswalker survived alongside the human, still unfamiliar with what she could do. When she was finally confident enough to get them back to Theros, she had already found other places. Other lands. She never went back to Skophos. The human never went back to Akros. After having survived together. They’d found that neither of their species was quite what the other’s described. They traveled together. They lived together. He finally died without her. She kept on.
Then, some time ago, things changed, and she finally started aging. After some time together, she went back to Skophos. Her home and its people hadn’t changed much. She didn’t stay long, but the polis was much more secure after her passage. She still goes back there from time to time, trying to imprint some of what she learned, but she mostly settled on Kaladesh after the aether boom.
Magic, gear and/or abilities: Ysara can create thin, magical fields that can keep objects and magic together, essentially making them impossible to separate until she wishes so. It can stick forever once it attached two things, but will deteriorate rapidly if she isn’t maintaining it if not. She can create it in air or on surface easily by touch, or at a distance with enough magic.
As a Theran minotaur, Ysara was raised in a very violent society, even in the comparatively less war-torn society of Skophos. As such, she knows how to fight and not only fairly, even though her body isn’t what it used to be.
She’s an artificer, and specializes in the making of traps and other devices that need forward preparation. In direct combat, she tends to rely on impeding her opponent, sticking them or their weapons to various surfaces and possibly stopping their spells before they touch her.
Card:
baby birthdays!!
astral-egg replied to your post:astral-egg replied to your post:i gotta stay up...
nice tbh. do the pets have personality? bc like, tbh the main thing i appreciate in a pet is like a warm body that will sit on me when im stressed and be non demanding so. idek.
hmmm well the only one i know much about is ysara but
she’s a little skittish, and can be - not violent, but definitely hostile - to people she doesn’t know. but she’s fiercely loyal to tristen, and when they’re out in the woods on a hunting trip for a few days she sleeps curled up right next to tristen
she’s kind of irritable and grumpy at times but mostly just when she needs some space, so tristen leaves her to herself to go prowl the woods and get some good meat to eat