I started this hack a couple of years ago but it was soon abandoned since I got stuck creating the pretty complex overworld.
I thought I might give it a try again! The overworld is about 70% done. My crazy idea is to base the whole overworld on the worlds of Super Mario Bros 3.
There are things I wish to add to this hack but I'm uncertain how.
✅ Mario themed graphics
✅Change text
❓New music
❓Bomerang grabs items
❓Select weapon with select
😴 New dungeons (I know how but unsure if I want to)
✅New overworld (70 % done)
❓Automap that represents new overworld
❓Speedup all text
❓Make player move faster
❓Master sword always shoot
❓Make flute take you to certain spot
❓More than 255 coins
❓better hitboxes for items so you can pick em up easier
❓Better use for magic book? (Perhaps tanooki powers to make Mario turn into stone for a while?)
I know there are already patches for a lot of these things (like the automap). But the thing is that I used The Legend of Zelda prg1.nes to make the levels and none of the patches seems to be compatible with this version. Do I have to start from the beginning or can I move my overworld and grapghics to a dissasembly project or a prg0 rom?
(I already started a thread about this on the RHDN discord but thought I should post here as well)