A portrait of J. Eric Holmes (editor of the 1977 D&D Basic Set) in an imagined study, by fan David Crawford. Originally posted to the Holmes Basic FB group, posted with permission to my blog today.

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A portrait of J. Eric Holmes (editor of the 1977 D&D Basic Set) in an imagined study, by fan David Crawford. Originally posted to the Holmes Basic FB group, posted with permission to my blog today.
The sample dungeon from Holmes’ 1977 D&D basic rules, often known as Zenopus’ Dungeon -- available as a free PDF on WotC’s official D&D website.
The ad for The Ruined Tower of Zenopus from the program for Scrum Con. The link (https://bit.ly/3bGicsr) goes to the DMs Guild page for the product. Read more about this here: https://zenopusarchives.blogspot.com/2020/03/the-scrum-con-ad-for-ruined-tower-of.html
Zenopus game. Source: Larry Hamilton of Follow Me and Die! This is a continuation of my Gary Con XI report. The previous installmen...
Another write-up of my Gary Con experiences. Day Two, Part One: first Zenopus game!
A little gaming for Gary Gygax’s birthday, July 27: First level characters explore Zenopus’ dungeon from the 1977 Holmes Basic D&D rules, this time using 5th ed rules.
The sea cave below Zenopus' tower from the Holmes basic D&D rules has several ideas worth borrowing for homebrew dungeons. There are two different encounters for possible negotiation or combat, a secret exit that lets the PCs avoid doubling back to return home, a chance to rescue a prisoner for reward and build a relationship with a family in town (not all treasure is gold), a means to introduce plot hooks involving pirates and the world beyond the dungeon, plus the party can row away with two new boats.
The sea cave is a secret exit from Zenopus' dungeon where pirates stash their loot after raiding the waters around Portown. (Sample dungeon from Eric Holmes' D&D basic rules, TSR, 1977.)