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An introduction to the EILab at the Faculty of Education, University of Ontario Institute of Technology, Canada.
Geneva Centre for Autism is proud to announce the new Introduction to Autism: Free Online Series for Educators. The modules were developed by a multi-disciplinary team at Geneva Centre for Autism. The team includes an Occupational Therapist, Training Institute Faculty, a Speech and Language Pathologist, and several Board Certified Behaviour Analysts. Each module is approximately 30 minutes. All 12 modules will be available in English and French. For more information, and to enroll to these courses, please visit:
elearning.autism.net/en/
"If there is a point in psychoanalysis, it is that people do not really want or desire happiness, and I think it is good that it is like that. ...Let's be serious. When you are in a creative endeavor, and that wonderful fever..."My God, I'm on to something"...happiness doesn't enter it. You are ready to suffer.... Happiness, for me, is an unethical category."
Slavoj Žižek is a Slovene philosopher and cultural critic. He is a senior researcher at the Institute for Sociology and Philosophy, University of Ljubljana, Slovenia, and a professor of philosophy and psychoanalysis at the European Graduate School.
A Day in the Life at Quest to Learn
Quest to Learn (Q2L) is an innovative New York City 6-12th grade school--the result of extensive collaboration between educators and game designers. Q2L is not a school whose curriculum consists of videogames. Rather, it is a school that addresses the learning objectives of standardized curricula by building a digitally integrated program of study around several underlying principles of today’s digital, role-playing games (RPGs).
More specifically, Q2L implements a rule-based system, creating worlds that players traverse while making choices, solving problems, seeking knowledge, receiving effective feedback, and collaborating. Q2L empowers students to play the roles of explorers, mathematicians, historians, writers, etc. as they work through a “quest”-based curriculum. Students meet content objectives within “domains.” These domains are organized around “big ideas” that connect knowledge and skills in different traditional subject areas. Domain classes are designed around many game-like,“questing” activities, and offer compelling narrative contexts for learning traditional subject matter.
In Reality is Broken, Jane McGonigal describes a typical day in the life of Rai, a sixth grader at Q2L.12 At 7:15 a.m., Rai is already “questing” by working on a secret mission that she uncovered hidden in a book at the school library. Her goal is to solve a mathematical puzzle with her friends, whom she quickly messages on her smart phone. As a secret mission that she chose to accept, the excitement runs high. At 9:00 a.m., Rai is in English class trying to level up. She requires additional points to achieve “Master Storyteller” status, and she is hoping to acquire them by completing a writing mission. As she completes more quests, she is able to work all the way up to the top level. At 11:45 a.m., Rai access the “Expertise Exchange” on a school computer. Here, she is able to maintain her profile, which outlines her achievements in specific areas of expertise. The competencies identified in this profile are used to match Rai with peer mentoring opportunities. She’s looking forward to helping the geography teacher teach a small group the intricacies of mapmaking, an activity that Rai often pursues in her own time after school. At 2:15 p.m., a “secret ally” visits the school. Today it is a musician who uses computers to make music. He provides an entertaining presentation and announced that he will return in several weeks to help the students complete a “boss level,” or ultimate challenge. Boss levels are tackled by highly collaborative teams of students in the same manner cooperative quests are completed by clans or guilds in the World of Warcraft. Each student will be steered towards a team role that is aligned with their strengths and will offer an optimal challenge. At 6:00 p.m., Rai is home sharing some of her newly acquired skills on her computer with Betty, a digital character designed to know less than Rai, and therefore, which can benefit from her instruction.
Clearly, Q2L is an ambitious reimplementation of the educational experience—one that borrows liberally from the game dynamics of the world’s most popular MMOs (multiplayer online games) and RPGs (role playing games).
Self-Determination Theory and Engagement
Self-Determination Theory (SDT) can help us understand the engagement potential of any activity or context. Originally developed by Edward Deci and Richard Ryan at the University of Rochester, it has been refined for three decades by scholars from around the world. SDT offers one of the most empirically researched, compelling and useful theories of psychological motivation available today. A rich library of published, peer-reviewed research in this area is available online.
SDT starts with a key psychological insight that emerged in the late 1950s. To this stage, empirical psychology was guided by the operant thinking of behaviourist psychologists like B.F. Skinner. Within behaviourist theory, humans were assumed to lack inner motivation. Therefore, systems of rewards, sanctions and reinforcements were considered the primary means to encourage behaviour. However, some researchers performing experimental studies of animal behavior began to observe something remarkable. Even in the absence of reinforcement or reward, subjects appeared to engage naturally in exploratory, playful and curiousity-driven behaviours. It was soon hypothesized that humans possessed an intrinsic desire to explore, pursue interesting activity and learn!
Over time, SDT expanded and further demonstrated this fundamental insight. Humans, by nature, are active, growth-oriented organisms that freely engage in interesting activities, and in so doing, exercise capacities, integrate experiences into a unified sense of identity and pursue social connections. But SDT also uncovered a slight catch. It seems that our natural desire to engage in interesting activity requires “nutriments” (supports) for three basic psychological needs, common to all humans, and defined as the need for competence, relatedness and autonomy.
Competence relates to both a desire for challenge and a clear perception that one has the capacity to meet a challenge. Relatedness refers to a perception of connectedness, which can be satisfied in many ways--for example, through the emotional support of others, by belonging to a likeminded group, or by drawing upon narratives that lend meaning to activity. Autonomy is the perception of having a clear, self-determined choice in the initiation and continued participation of an activity. In “SDT speak,” an activity is autonomous when it is perceived to have an internal perceived locus of causality (I-PLOC).*
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*In Glued to Games, Rigby and Ryan dispel a common misconception about the nature of autonomy, by contrasting autonomy with freedom. They write: “Freedom implies that you are unconstrained in your choices and actions, but it describes your circumstances, not your state of mind. How many people retire each year and enter a state of “freedom,” and then don’t know what the heck to do with themselves?... What’s missing for many is the perception that there are interesting or personally valued opportunities to pursue and ready avenues and tools to go after them. Freedom itself isn’t enough—you have to see real opportunities for yourself in your environment. We only truly feel a sense of choice when we perceive the situation as providing intriguing or valued alternatives.”
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These needs are common to all humans in all contexts. With respect to understanding and assessing the dynamics of human motivation in a given context (and the engagement potential of any activity), one must pay careful attention to how a context, activity or interaction nurtures or thwarts these needs. Where they are richly supported, intrinsic motivation and engagement potential will be high. Where they are thwarted, intrinsic motivation and engagement potential will be diminished, often significantly. The ideal context for full human engagement is one in which an individual’s participation in an activity meets his/her needs for competency, autonomy and relatedness. Indeed, humans naturally gravitate towards such activity, and often describe it as rewarding, fun, meaningful, satisfying or immersive.
Incidentally, environments that persistently thwart basic psychological needs negatively impact human well-being. Typical human consequences involve the pursuit of compensatory activities and substitute fulfillments. Significant deprivations can lead to various forms of psychopathology.
Although SDT foregrounds the importance of intrinsic motivation, it also offers a nuanced model for assessing extrinsic motivators such the reward systems prevalent, for example, in classrooms and in games. Unlike some other psychological approaches, SDT recognizes four types of extrinsic motivation with varying degrees of potential for persistence, positive perceptions and deep engagement. The least effective forms of extrinsic motivation are external regulation (doing something for non-informational rewards or to avoid punishments) and introjection (doing something to gain approval or avoid guilt). The most effective forms of extrinsic motivation are those in which an individual identifies and endorses the prescribed value assigned to an activity, or when these goals and values have been completely taken on as his/her own. The upshot is that, although extrinsic motivation lacks the full power of intrinsic motivation as a catalyst for engagement (and as long-term source of psychological well-being), well internalized, extrinsic motivators can support positive engagement.
"One can slice and dice the data in many ways, but there's no mistaking that 2012 was one of the best years for education technology in recent memory. For one thing, Venture Capitalists pumped $1.1 billion into 276 companies, 70 percent of which went to seed/angel and Series A level funding, reflecting a lot of new activity. We also saw the rebirth of MOOC led by established players like MIT in form of edX and such newcomers as Coursera. Moreover, the nation's education system during Q4 weathered through uncertainly surrounding education reform against the backdrop of the Presidential election."
See: http://www.huffingtonpost.com/ashish-rangnekar/education-technology_b_2831887.html
The Surprising Truth about What Motivates Us
In recent years, as an online engagement consultant, I’ve researched social media, human-computer interaction, game theory, gamification, positive psychology and motivational psychology in an effort to understand human engagement. For me, the most surprising discovery was self-determination theory (SDT), which has developed over three decades under the leadership of Edward Deci and Richard Ryan, professors in the Department of Psychology at the University of Rochester. SDT offers a strong corrective to behaviourist views of motivation. Moreover, it provides highly actionable insights for managers, teachers, coaches and parents to boost the drive, happiness and well-being of their employees, students, players and kids.
In Drive: The Surprising Truth About What Motivates Us, Daniel Pink does a masterful job explaining self-determination theory to business people. He begins by introducing “two young scientists” who “conducted experiments that should have changed the world–but did not.” These scientists were Henry Harlow, the University of Wisconsin psychologist who conducted the first laboratory studies of primates in the 1940s, and Edward Deci (introduced above). Harlow and Deci conducted remarkable experiments twenty years apart that identified a “third drive” and pointed to a new theory of human motivation.
In order to explain the profound discovery of Harlow and Deci, Pink introduces the metaphor of a computer operating system. Pink notes that most of us don’t think much about operating systems. We notice them only when they start failing. This, he explains, is exactly what is happening with current understandings of human motivation. The earliest motivational “operating system” (what he calls Motivation 1.0) was not especially elegant. This was the operating system based on biological drives (to eat, have sex, etc.) This operating system worked well until humans starting forming complex societies. Societies needed ways to restrain basic biological urges. In this context, a new operating system developed: Motivation 2.0. This system focused on influencing human behaviour with reward and punishment (“carrots and sticks”). As Pink notes, “we tend to think that coal and oil have powered economic development. But in some sense, the engine of commerce has been fueled equally by carrots and sticks.” In fact, Motivation 2.0 has endured for centuries and is deeply embedded into our current institutions and everyday lives. “We’ve configured our organizations and constructed our lives around it’s bedrock assumption: the way to improve performance, increase productivity and encourage excellence is to reward the good and punish the bad.”
Despite the fact that under Motivation 2.0, humans are not much different than horses, this operating system proved economically effective. In recent years, however, Motivation 2.0 has begun to reveal itself for what it truly is: a fundamentally deficient system for understanding and inspiring, human motivation and well being. Pink’s key point here relates to two fundamental types of work: algorithmic and heuristic. “An algorithmic task is one in which you follow a set of established instructions down a single pathway to one conclusion. A heuristic task is the opposite. Precisely because no algorithm exists for it, you have to experiment with the possibilities and devise a novel solution.” Herein lies the rub. During the twentieth century most human work was algorithmic. Today, most human work is heuristic. Algorithmic work is increasingly handled by machines. High performance in heuristic work is driven by humans with high levels of intrinsic motivation, mastery, flow, engagement and psychological wellness. Carrots and sticks directly thwart the human capacity for complex, heuristic work. Indeed, Pink likens Motivation 2.0 to a Newtonian physics crumbling under the weight of reality at the subatomic level. “The cool rationality of Isaac Newton gave way to the bizarre unpredictability of Lewis Carroll.” And just as physicists needed entirely new theories to address subatomic reality, so too, we require a new motivational operating system to address our current life experience. Enter Motivation 3.0.
Motivation 3.0 starts with the fundamental recognition that humans possess a “third drive” –an innate desire to seek out interesting activity, achieve mastery and seek purpose. This drive, what psychologists call “intrinsic motivation,” is the key to generating engagement, maximizing performance, and experiencing well-being. Intrinsic motivation, however, requires contextual supports or nurturing. More specifically, it requires the satisfaction of three fundamental human needs: autonomy, mastery and purpose. Pink examines each of these needs and shows how attending to them can lead to positive transformation in the workplace.
Supporting autonomy is the most important prerequisite to nurturing intrinsic motivation. Unfortunately, it is also the thing that routinely comes under direct attack by traditional management, teachers, coaches and parents–but not everywhere. Pink points to the work of Cali Ressler and Jody Thompson, two former human resource executives at the American corporate headquarters of Best Buy. In Why Work Sucks and How to Fix it: The Results Only Revolution, they introduce an organizational innovation that fully harnesses the revolutionary power of human autonomy: the results-only work environment or ROWE. According to Pink, a ROWE marries the “the common sense pragmatism of Ben Franklin to the cage-rattling radicalism of Saul Alinsky.” In a ROWE workplace there are no schedules and no “carrots-and-sticks managers.” Instead there are intrinsically motivated employees (who are treated like adults!), a strong sense of self determination, high productivity, high levels of wellness, and a collective commitment to long-term sustainable results. What may seem entirely counter intuitive to managerial control freaks, has proven itself in diverse contexts where heuristic work is the norm.
Pink introduces the second need, mastery, through the work of Mihaly Csikszentmihalyi and this distinguished psychologist’s life-long study of the “flow.” Flow represents one of the purest forms of engagement, and is directly related to aligning competence with an appropriate challenge so as to generate a timeless experience of achievement. Where there is robust support for autonomy and flow, intrinsic motivation will be richly supported. However, to nurture intrinsic motivation fully, there is one additional ingredient: purpose.
“Autonomous people working toward mastery perform at very high levels. But those who do so in the service of some greater objective can achieve even more.” It is in the area of purpose that we witness a fundamental shift in business culture–the increasing failure of the profit motive. Positive psychologists offer compelling research to demonstrate that there are, in fact, certain things that if you value and if you attain, you will be worse off as a result, not better off. Profit goals often fall within this category. For example Deci and Ryan performed a longitudinal study of Rochester university students. Over time, those who achieved “extrinsic aspirations” (for example, becoming wealthy or famous) reported much lower levels of life satisfaction and much higher levels of anxiety and depression than those who pursued “intrinsic aspirations” (for example, to help others, to learn and to grow).
In the end, Pink does a wonderful job presenting an energetic and easily digestible portrait of Motivation 3.0 buttressed on current psychological research. Ignore the content of this book at your own peril, and the peril of anyone you lead!
The ABCs of Engagement Psychology
Today, perhaps more than ever, marketers seek to engage audiences, managers seek to engage employees, teachers seek to engage students, programmers seek to engage gamers, non-profits seek to engage communities of concern, and so on. For the most part, this quest for engagement is a quest for better results. It is assumed that engaged audiences are more loyal, engaged employees more productive, engaged students more successful, engaged gamers more enthusiastic and engaged communities more concerned.
Although this assumption has merit, one encounters a nagging dilemma. Focusing on desired behaviours can lead to a distorted view of engagement. More tragically (for marketers, managers, teachers etc.), seeking to control the results of engagement can thwart its power. This problem is similar to that which occurs among those seeking to build democracy. Focusing on specific outcomes can thwart that which is sought. In order to understand the nature and potential of engagement, it is vital we begin by focusing on its fundamental nature as a psychological construct, and we bracket out discussions of material results, desired behaviours and specific contexts. Only once we understand engagement in this way can we leverage it effectively in pursuit of desired outcomes.
Engagement represents a spectrum of psychological experiences available to an individual involved in an activity. This involvement may be active or passive. It may be private or social. It may draw on multiple senses or only one. Engagement experiences assume many shades and intensities. The root “engage,” for example, is related to such concepts as immerse, engross, captivate, resonate, inspire, exhilarate and motivate, to name a few. Whatever the specific nature of the engagement experience in a given context, it is typically a positive contributor to optimal human functioning and long-term well-being.
Engagement springs from a motivated subject. That is, in order to engage, we first encounter or select an activity, and bring our interest and focus to bear. As complex organisms, our interest and focus can be fleeting. We are forever bombarded with biological and psychological "distractions" that compete for our attention. For example, we must continually satisfy our basic physiological needs (sleep, food, drink, sex, etc.). Beyond this, we typically seek psychological equilibrium in the form of safety, social connectedness and self esteem. When we are deprived of basic needs, our motivation to focus on other activities decrease, typically in proportion to the degree of deprivation. But when these needs are maintained, which is typically the case for many living in a western democratic society, what happens next? Or, from a psychological perspective, how do we understand the motivational dynamics that result in human activity beyond basic subsistence and psychological quiescence?
Conflicting models of human motivation emerged in response to this question. The behaviourist model dominated much of the 20th century and persists in some quarters today. This model suggests that beyond meeting our basic physiological needs we are rather unmotivated. We wait to be acted upon by external forces. On this view, seeking out interesting activity invariably relies upon contextual stimuli--rewards and punishments ("carrots and sticks"). Extrinsic forces or motivators, therefore, are key to determining human activity beyond basic need satisfaction. This view frequently informs the engagement strategies implemented, for example, in schools and offices. For many teachers and managers it is "common sense." Desired behaviours are achieved through incentives. Undesired behaviours are discouraged through threats of punishment, or, as a last resort, punishment itself. Greater rewards are assumed to increase motivation, participation and engagement. That rewards and punishments impact behaviour and sometimes trigger desired, short-term results is undisputed. However, the key presupposition of this model (the inert organism) has been called into question.
As far back as the 1930s and 1940s experimental data began to challenge the orthodox belief that primates were motivated strictly by biological needs and external stimuli. Harry Harlow, the University of Wisconsin psychologist, better known for his broundbreaking research on the emotional needs of children (and his controversial use of monkeys as experimental subjects), made a stunning observation. In fact, this observation so challenged the status quo of behaviourism, that it took many years for other psychologists to build on it.
As Dan Pink tells the story:
One day in 1949, Harlow and two colleagues gathered eight rhesus monkeys for a two-week experiment on learning. The researchers devised a simple mechanical puzzle.... Solving it required three steps: pull out the vertical pin, undo the hook, and lift the hinged cover. Pretty easy for you and me, far more challenging for a thirteen-pound lab monkey.
The experimenters placed the puzzles in the monkey's cages to observe how they reacted--and to prepare them for tests of their problem solving prowess at the end of two weeks. But almost immediately, something strange happened. Unbidden by any outside urging, the monkeys began playing with the puzzles with focus, determination, and what looked like enjoyment. And in short order, they began figuring out how the contraptions worked. By the time Harry tested the monkeys on days 13 and 14 of the experiment, the primates had become quite adept. They solved the puzzles frequently and quickly; two thirds of the time they cracked the code in less than sixty seconds.
Now, this was a bit odd. Nobody had taught the monkeys how to remove the pin, slide the hook, and open the cover. Nobody had rewarded them with food, affection or even quiet applause when they succeeded. And that ran counter to the accepted notions of how primates--including human beings--behaved.
Scientists knew that two main drives powered behavior. The first was the biological drive. But that was not happening here. "Solution did not lead to food, water or sex gratification," Harlow reported. But the only other drive also failed to explain the monkey's peculiar behavior. If biological motivations came from within, this second drive came from without--the rewards and punishments that the environment delivered for behaving in certain ways. But that didn't account for the monkey's actions either. As Harlow wrote, and you can almost hear him scratching his head, "The behavior obtained in this investigation poses some interesting questions for motivation theory, since significant learning was attained and efficient performance maintained without resort to special or extrinsic incentives."
What else could it be?
To answer the question, Harlow offered a novel theory--what amounted to a third drive: "The performance of the task," he said, "provided intrinsic reward."
This notion of intrinsic motivation remained on the periphery of the psychological establishment for thirty years before being picked up by scholars like Edward Deci of the University of Rochester in the late 1960s, and tested with rigourous experimentation. The result? A new theory of human motivation known as self-determination theory (SDT). This theory proposes a view of humans quite different from the biologically driven, but otherwise inert organism, calmly waiting for external motivation. SDT argues that humans possess an innate inner motivation to seek out interesting activities, exercise capacities, experience feelings of competence, connect to those around them and integrate experiences into a unified sense of self.
In other words, humans don't require a piece of chocolate or a kick in the pants to pursue an interesting activity, learn or solve problems. They are intrinsically motivated to do so. Of course, not all humans are motivated to learn the same things, solve the same problems or seek out the same types of competency satisfaction. However, all humans possess intrinsic motivation, and this psychological force is the cornerstone of engagement.
If our greatest opportunity to experience engagement derives most consistently and forcefully from intrinsic motivation, how is this power unleashed? Do some activities and things naturally provide greater engagement potential than others? How do we identify those activities that have the greatest potential for us, or a specific audience? Can intrinsic motivation be increased or decreased by manipulating contextual variables? Can one build contexts and supports to maximize engagement potential? What forms or degrees of engagement are achievebale in "closed contexts," that is, in contexts requiring predetermined behaviours or results? Are incentives and rewards completely ineffective at promoting engagement? What is the relationship of engagement to well-being, happiness and optimal human functioning? How does one apply the insights of engagement psychology to specific personal and professional, contexts and challenges?
These are the questions that will guide additional posts in this ABCs of Engagement series.
Inbound Marketing: It's Marketing with a Personality Upgrade
I’m passionate about human-centric forms of communication, motivational psychology and digital culture. Admittedly, I lack an inherent fondness for marketing. (I studied history, philosophy and religion at graduate school, and entered digital marketing through one of life's rabbit holes.) Yet, clearly, there are emerging alignments between humanistic values and the customer-acquisition techniques of today's digital marketers.
More specifically, many digital marketers are shifting from interruption to asking permission, from talking to listening, from being the center of attention to being part of a conversation, from always demanding to also giving, from being controlling to aligning themselves with an audience's intrinsic motivations, from silencing to empowering self-expression, from focusing on immediate gratification to considering long-term consequences, from enforcing neatness to accepting messiness, from promoting trivialized notions of loyalty (that tend to insult a customer’s intelligence) to creating contexts for authentic engagement. In other words, in their professional practice, marketers are transforming themselves from habitual jackasses to people who are, at times, genuinely interesting.
The seismic shift driving this personality upgrade has been variously labelled inbound marketing, and content marketing. At its best, this marketing seeks to understand a consumer's motivational style and emotional needs, and addresses these needs through compelling and emotionally rich content. Story telling and game playing are centre stage. But whatever form the interaction takes, it builds authentic forms of engagement and nurtures psychological needs. It understands a consumer as a whole person, and pursues a relationship built on respect and trust. Of course, inbound marketing can, in the wrong hands and at times, degrade into an inauthentic and over-automated nurturing process that compromises human-centric values. However, inasmuch as inbound marketing combines common courtesy with the insights of human-centric forms of motivational psychology (e.g, self-determination theory), it is on the right track.
Beyond the Pigeon Ideal of Engagement
Discussions about the nature of engagement are often influenced, implicitly or explicitly, by popular formulations of psychological behaviorism. This important branch of psychology achieved prominence in the first half of the 20th century initially on the backs of Russian physiologists such as Sechenov and Pavlov. It achieved popularity in Western culture through the diligent efforts of such thinkers as John B. Watson, William McDougall and B.F. Skinner.
Seeking to place psychology on the same footing as the natural sciences, behaviorists limited analysis to that which could be directly observed and controlled--namely, a limited set of behavioral and emotional phenomena connected to environmental influences. Complex emotions and the vagaries of the mind were bracketed out. The concepts of “stimulus,” “response,” and “conditioning” were fundamental. In fact, like popular formulations of Freud and Jung’s psychoanalytic theories, these ideas eventually became “common sense” for parents, managers, educators, advertisers and public-policy makers. The primary reason for this was simple. Within the constraints of the behaviorist perspective, behaviorism tended to work. A subject’s behavior could, in fact, be conditioned through the application of “carrots” (rewards), threats of punishment (“sticks”) and environmental reinforcements. As long as the negative psychological consequences of behavioral manipulation and the opportunity to pursue more fulfilling human experience were ignored, all was right with the world.
From the second half of the 20th century, however, several streams of psychology challenged this view. Not only did behaviorism emerge as extremely reductionist, it appeared to be very poorly aligned with the innate aspirations and long-term, emotional well-being of humans. Therefore, today, Skinner’s (needs-deprived) pigeon no longer stands as the singular ideal by which human motivation and engagement is judged.
Since the 70s, more holistic approaches to engagement and behavior took center stage. Engagement emerged as a diverse set of phenomena bound up with evolutionary and physiological design, contextual stimuli, psychological needs and emotional states. The work of positive and motivational psychology are especially relevant in this regard. Although, researchers in these fields remain interested in predicting and influencing behavior, many are also concerned with broader human experience, including ongoing physical and psychological well-being. They have rightfully abandoned the behaviorist picture of humans as fundamentally inert organisms waiting for environmental forces to generate interest and desires. Rather, they portray higher-order animals as dynamic organisms that naturally pursue interesting activities, exercise capacities and crave social connectedness. In other words, humans have emerged as intrinsically motivated creatures who pursue opportunities to engage and be engaged.
Marketers seeking to leverage the innate human desire for engagement do well to think beyond behaviorism and reward incentives. In many contexts, rewards introduce a control dynamic that significantly diminishes motivation, especially over time. More optimal approaches to building engagement involve nurturing psychological needs and aligning opportunities with an individual's intrinsic interests and values.
Content Changes Everything?
In Ariad’s recent white paper Content Changes Everything, Michaud, Story and Miles provide a compelling case for "content" as the centerpiece of marketing and organizational growth. They wisely resist starting with a definition of “content.” After all, its significance is less related to meaning and more to subversive function. It directs our attention away from contrived, one-way, advertising messaging—now recognized as pernicious and ineffective in the wake of shifting consumer behavior—to consider marketing within the broader realm of every-day conversation. In this realm, opportunities abound to begin new and lasting relationships.
Of course, new and lasting relationships require communication “based on reciprocity and respect.” Past this, however, almost anything is possible, and the challenge becomes deciding what to talk about. Enter “content.” It’s what we talk about. Now, quite often, the better the content is, the richer the conversation. Therefore, developing good content is recommended. Indeed, good content has potential beyond engaging prospective customers and clients. It can become an invaluable resource of organizational intelligence, and a catalyst for growth.
What is good content? According to Ariad, good content possesses three characteristics: format, quality and utility. Format refers to how a message is mediated. Determining what media (and media analogies) to use will involve careful consideration of the needs of the individual or group with which one is conversing. Quality refers to internal integrity, production value and a receiver’s potential level of engagement. Utility refers to usability and, more generally, how well the content meets individual’s functional, entertainment or educational needs. Finally, good content has a diachronic as well as synchronic aspect. It requires an organizational commitment to sustaining and optimizing its value over time. It requires an organization with “content maturity.”
“Content maturity” is the name given to a conceptual model for assessing an organization’s current content sophistication and implementing a growth process. The entire model consists of five levels: “awareness,” “analysis,” “articulation,” “organization” and “optimization.” Importantly, even the initial stage assumes organizational acceptance of the content-centric paradigm and initial investments in technologies to support content development. However, in this early stage, there is little success, as messaging (likely product focused) is not leading to quality relationships. Cognitive dissonance and a desire to improve outcomes can, thankfully, lead organizations to mature. This maturation process involves developing empathy and a new obsession with understanding the “customer journey” of which a product or service is always part. The focus is on understanding the human dynamics of the journey and the “psychological mindset” of a potential customer. Growth is reinforced by establishing audience-centric, dialogical conversation as core organizational values, and aligning human resources and development processes around these values.
The final section of the white paper offers practical advice for ascending the content maturity ladder, addressing C-level executives, marketing directors and marketing managers. The common threads are adopting a customer-centric perspective, practicing empathy, and determining what motivates a target audience.
In the end, Michaud, Story and Miles offer an insightful, highly actionable and well-structured guide for professionals seeking to leverage “content” as a means of growing customers and transforming organizational culture. Urging us to develop content maturity by respecting the humanistic values of audience-centricity, empathy and respectful conversation is most welcome. Even more welcome are the repeated references to: 1) engagement as the goal of good content, and 2) the use of a psychological approach to audience needs and motivations.
Unfortunately, little is said regarding the authors’ perspectives on engagement and motivation from a psychological perspective. This, in fact, represents a highly conspicuous gap in most thinking about content or inbound marketing. Much is said about the tactics of content development, dissemination, testing, monitoring and measuring. Sometimes, as in this whitepaper, stress is placed on the importance of aligning content strategy with a psychological approach to audience needs and motivations. However, at precisely this point, a conspicuous gap emerges. Few content marketers appear willing to struggle with the identification, analysis and application of specific psychological models, insights and techniques.
Of course, it's not difficult to understand why. Where does one start?! The psychology pie is painfully large. Even when one limits their purview to a very tiny slice, like the area of motivational psychology, one encounters a myriad of isolated research communities, models and results. Fortunately, for those willing to get lost in the research, patterns and applicable insights eventually emerge. Moreover, several psychological researchers have begun applying their models to the problematic of marketing, social media, gamification and engagement. More on this in future posts.
On Engagement
"Engagement" refers to a broad family of experiences. In fact, there is such variety that they are difficult to categorize. For example, some engagement experiences are brief. Others involve ongoing interactions or sustained activity over long periods of time. Some engagement experiences are accompanied by intense emotional feedback. Others offer subdued feedback or no immediate emotional feedback at all.
Perhaps one of the more useful differentiators for typing engagement involves whether the experience involves a strong sense of pleasure (“hedonic engagement”) or targets deeper values (“eudaimonic engagement”). Hedonic engagement produces states and interactions that are often described as "fun," “thrilling,” or “exciting.” They involve heightened, positive, emotional feedback. Eudiamonic forms of engagement function differently. They appeal to an individual's deeply held values. Such experiences often trigger a sense of "awe," “meaningfulness,” “affirmation” or “inspiration.” These experiences offer more subdued emotional feedback. However, unlike hedonic forms of engagement, they tend to generate positive psychological effects that persist over time.
Against both hedonic and eudaimonic forms of engagement, one can contrast a third form of engagement, familiar to video gamers, athletes and artists, described as "immersion" or “flow.” Flow is a trance-like state that can accompany intense involvement in an activity. The fascinating thing about flow is that it is fundamentally an experience of lost time. Immediate emotional feedback (like those triggered by other forms of engagement) are muted during flow, and only when the flow state has subsided will the individual (or group) in question encounter a rush of emotion.
Distinguishing between these three types of engagement (hedonic, eudiamonic and flow) can help one create activities, content and environments that target a specific type. But this is only one step along a path to building engagement effectively. A good second step is to familiarize ourselves with some of the catalysts, conditions and contextual requirements for fuelling engagement. Some types of engagement have specific conditions. For example, with respect to supporting flow, positive psychologists have noticed that the skill of a participant must be aligned with an "optimal challenge." Present a skilled individual with a weak challenge, and the result is boredom. Present an unskilled individual with a difficult challenge and the result is frustration. Present a skilled individual with a challenge that is just at the tip of their competency, and flow becomes possible. Jane McGonigal, in Reality is Broken, is among those who have cited this principle as explaining the intense attraction of good video games. Good games present challenges that are continually tuned to a player's increasing level of skill.
As one probes further into the psychology of engagement, additional conditions and catalysts emerge. For example, motivational psychologists have demonstrated that optimal skill and optimal challenge are necessary but not sufficient conditions to support flow. A further condition is defined as “sense of autonomy.” “Autonomy” refers to a belief that we are in control. When one lacks autonomy, owing, for example, to the presence of psychological or social pressures, motivation can be compromised. Some have referred to this phenomenon as the “Tom Sawyer” effect where the only difference between “uninteresting work” and “engaging play” is one’s childlike sense of “have to” versus “want to.” That autonomy represents a primary condition for optimizing motivation and engagement of all forms is a tenant of Self-Determination Theory, one of the most current and widely researched theories of human motivation.
Clearly, we're simply "scratching the surface" in this brief outline of engagement types and catalysts. However, we have highlighted two useful avenues for pursuing greater effectiveness in any role where building and supporting engagement is a goal.
Inbound Marketing Beyond Content: A Path (Less Travelled) to Engagement
I apologize in advance for the following sacrilege! Inbound marketing often gets stuck on content. How many times have you heard "content is king"? Many even prefer to use the term "content marketing" to "inbound marketing." Content is, of course, a vital piece of the engagement puzzle. However, our goal is not simply to emit noise, but to engage, and engagement is a psychological construct. Engagement can be triggered and nurtured by interesting content. But engagement happens in the mind of the receiver. Content merely creates the opportunity. (Surely, you've noticed that the same piece of content will engage individuals quite differently, and some, not at all.)
What's the significance of this recognition? One suggestion. We might take time away from tweaking and optimizing content to pursuing greater understanding of motivational and engagement psychology. Such effort might strengthen our ability to maximize the engagement potential of our messages and campaigns. (Indeed, it might also help us become better parents, teachers, coaches, managers, partners and more! How's that for a benefit statement?)
One of the most compelling and well-researched models for understanding human motivation is self-determination theory (SDT). Therefore, it presents a great place to start. Among the hundreds of academic articles written from an SDT perspective, the following article speaks directly to marketing and PR professionals, and provides two highly illustrative case studies.
See: Moller, A., & Ryan, R. (2006). Self-determination Theory and Public Policy: Improving the Quality of Consumer Decisions without Using Coercion. Journal of Public Policy & Marketing, 25(1), 104-116. Retrieved from http://www.selfdeterminationtheory.org/SDT/documents/2006_MollerRyanDeci_SDTandPublicPolicy.pdf
Over the past two years as a digital strategist (and as a former academic), I've digested thousands of pages of academic research in this area. If you have comments or ideas about applying the principles of motivational psychology to inbound marketing practices, I'd love to hear from you. Send me a note!
New Consumers Defined by Self-Determination
Zuboff and Maxmin argue that new consumers, those born since the mid-twentieth century, have a very different orientation toward consumption in contrast to their predecessors. The new individuals do not want to be the “objects of commerce, treated like anonymous pawns in the exploitative games of market segmentation, penetration, and manipulative pseudo-intimacy.” Instead, these self-determined individuals would rather choose to “opt-in” and want to be recognized as the origins of a new form of value called relationship value. In contrast to the transaction value, relationship value is latent in and is realized in the subjective experience of the consumers and cannot be created or destroyed by managers linked in organizational value chains. All commercial processes are aligned with the individual end consumer: “realized relationship value translates into immediate cash flow.”
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Malhotra, Y. (2004). Desperately Seeking Self-determination: Key to the New Enterprise Logic of Customer Relationships. Proceedings of the Americas Conference on Information Systems (pp. 1-8). New York, New York. Retrieved from http://km.brint.com/NewLogicOfCRM.pdf
This is a war universe. War all the time. That is its nature. There may be other universes based on all sorts of other principles, but ours seems to be based on war and games. -- William S. Burroughs
"And games," indeed.
GameMaki is a white-label marketing platform to increase engagement with fun, social challenges such as "pose like a barbarian to win a Diablo 3 collectible" or "a photo of you wearing green at Starbucks". These challenges not only potentially bring feet to the locations itself, but also spread buzz, excitement to consumers and turn them into fans.